Mastermine
The Mastermine is a monster introduced in Dragon Quest VII.
Dragon Quest monster | |
---|---|
Mastermine | |
Art by Akira Toriyama | |
Japanese | キラースター |
Romaji | Kirā sutā |
First appearance | Dragon Quest VII |
CharacteristicsEdit
Menacing floating mines that are more mindful than they first look, managing to swing themselves fiercely at foes, spikes first, but also use Bounce to block spells and send them right back at attackers. They are also prone to self-destructing at will to harm adventurers with a violent explosion. In the 3DS version, the mastermine and its cousins do not move around much on the field and can be avoided easily as long as they directly blocking the party's path. If they are faced by a much stronger enemy, they can rapidly flee by rolling away on the ground.
AppearancesEdit
Dragon Quest VIIEdit
Sprite | HP | MP | Attack | Defense |
110 | 8 | 91 | 115 | |
Agility | Experience | Gold | Tame Rate | |
90 | 51 (PS1) 71 (3DS) |
47 (PS1) 77 (3DS) |
1⁄64 |
Bestiary No. | 088 |
Spell(s) | Bounce |
Skill(s) | Self-destruct (22~33 damage to party) |
Location(s) | Falls Hollow |
Item(s) Dropped | Silver cuirass1⁄128 |
Evasion | Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * |
0% | 0% | 0% | 0% |
Bang Resistance * | Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * |
0% | 0% | 0% | 25% |
Strike/Rock Resistance * | Zap Resistance * | Drain Magic Resistance * | Whack Resistance * |
0% | 0% | 15% | 50% |
Poof Resistance * | Ban Dance Resistance | Dazzle Resistance * | Fizzle Resistance * |
90% | 100% | 100% | 15% |
Fuddle Resistance * | Paralysis Resistance* | Poison Resistance * | Snooze Resistance * |
15% | 80% | 0% | 100% |
Stun Resistance * | Sap Resistance * | Army Resistance * | |
15% | 15% | 15% |
3DS version changes |
None |