The shadow is a recurring monster in the Dragon Quest series, introduced in Dragon Quest III.

It is a black, insubstantial, phantom-like creature. It was originally colored a dull blue due to the blank backgrounds on the NES games, but as of the sixth game it has become black to better match its name thanks to advancing hardware.

CharacteristicsEdit

These phantom-like fiends haunt remote ruins such as the Moonmirror Tower and the darkness of caves and dungeons, hardly taking physical damage thanks to their fading form. Screeching as they slash with ghastly claws, shadows are a spooky sight for unsuspecting adventurers. They have an affinity for the cold, being capable of freezing adventurers solid with ice magic or letting loose a cool breath to bathe the party in a chilly wicked wind.

AppearancesEdit

Dragon Quest III: The Seeds of SalvationEdit

Shadow (シャドー Shadō) 
Original (NES)
Sprite Level HP MP
  30 70 18
Attack Defense Agility Experience Gold
63 65 50 743 31
Bestiary No. #082
Spell(s) Crackle
Skill(s) None
Location(s) Manoza Cave
Item Dropped Thorn whip1128
Evasion Fire Resistance * Crack Resistance * Woosh Resistance *
064 25% 25% 25%
Zap Resistance * Drain Magic Resistance Whack Resistance * Kamikazee Resistance
25% 25% 70% 0%
Poof Resistance Fuddle Resistance Snooze Resistance Dazzle Resistance
70% 25% 70% 70%
Fizzle Resistance Sap Resistance * Deceleratle Resistance *
25% 25% 0%
Remakes sprites



Dragon Quest VI: Realms of RevelationEdit

Shadow (シャドー Shadō)  
Original (SFC)
Sprite HP * MP Attack Defense
  20 0 43 130
Agility Experience * Gold Tame Rate
18 27 12 ?
Bestiary No. #031
Spell(s) None
Skill(s) Cool Breath
Location(s) Moonmirror Tower
Item(s) Dropped Seed of resilience1256
Evasion Frizz Resistance * Sizz Resistance * Fire Breath Resistance *
116 25% 25% 25%
Bang Resistance * Crack Resistance * Ice Breath Resistance * Woosh Resistance *
25% 25% 25% 25%
Strike/Rock Resistance * Zap Resistance * Drain Magic Resistance * Whack Resistance *
100% 25% 100% 100%
Poof Resistance * Poison Resistance * Burning Breath Resistance Fuddle Resistance *
80% 100% 80% 50%
Snooze Resistance * Dazzle Resistance * Fizzle Resistance Ban Dance Resistance
50% 50% 100% 100%
Stun Resistance * Sap Resistance * Army Resistance *
15% 0% 0%
Remakes (DS, Mobile)
Sprites Notable Changes
  None



Dragon Quest VIII: Journey of the Cursed KingEdit

Shadow (boss) (シャドー Shadō) 
Original (PS2)
Sprite HP MP Attack
  64 0 95
Defense Agility Experience Gold
72 76 71 21
Bestiary no. #170
Family Elemental
In-game description Born from the darkness, these creatures jump from shadow to shadow to sneak up on foes. They are completely unaffected by physical attacks.
Spell(s) None
Skill(s) Cool Breath
Location(s) Arcadia (summoned by Evil Jessica)
Item(s) dropped Bronze knife132
Iron mask1256
Evasion Attack Resistance Frizz Resistance * Sizz Resistance *
064 0% 0% 0%
Fire Breath
Resistance
*
Bang Resistance * Woosh Resistance * Crack Resistance *
0% 0% 100% 25%
Ice breath
Resistance
*
Strike/Rock Resistance * Zap Resistance * Drain Magic Resistance
25% 0% 0% 100%
Whack Resistance * Poison Resistance * Paralysis Resistance * Fuddle Resistance *
100% 100% 100% 100%
Snooze resistance * Dazzle Resistance Fizzle Resistance Ban Dance Resistance
100% 100% 100% 100%
Stun Resistance * Sap Resistance * Army Resistance *
100% 0% 0%
Remake (3DS, Mobile)
Notable Changes
None



Evil Jessica is able to summon shadows by ripping open the fabric of space with the sceptre, up to a total of six at once. These shadows are weaker than the ones faced later in the World of Darkness, lacking their resistance to damage and only being able to breathe out Cool Breath, but they can still be a nuisance once they outnumber the party.

Shadow (シャドー Shadō) 
Original (PS2)
Sprite HP MP Attack
  154 0 134
Defense Agility Experience Gold
85 92 216 14
Bestiary no. #170
Family Elemental
In-game description Born from the darkness, these creatures jump from shadow to shadow to sneak up on foes. They are completely unaffected by physical attacks.
Spell(s) None
Skill(s) Chilly Breath
Location(s) World of Darkness
Dark Godbird's Eyrie
After the fall of Black Citadel:
Farebury Region (night only)
Maella Region
Kingdom of Ascantha (day only)
Pickham Region (night only)
Kingdom of Trodain
Cape West of Pickham
Kingdom of Argonia (night only)
Blizzard Peaks (night only)
Item(s) dropped Bronze knife132
Iron mask1256
Evasion Attack Resistance Frizz Resistance * Sizz Resistance *
116 60% 0% 0%
Fire Breath
Resistance
*
Bang Resistance * Woosh Resistance * Crack Resistance *
0% 0% 100% 25%
Ice breath
Resistance
*
Strike/Rock Resistance * Zap Resistance * Drain Magic Resistance
25% 0% 0% 100%
Whack Resistance * Poison Resistance * Paralysis Resistance * Fuddle Resistance *
100% 100% 100% 100%
Snooze resistance * Dazzle Resistance Fizzle Resistance Ban Dance Resistance
100% 100% 100% 100%
Stun Resistance * Sap Resistance * Army Resistance *
100% 0% 0%
Remake (3DS, Mobile)
Notable Changes
None



Like other monsters from the World of Darkness, shadows with strengthened attributes begin appearing throughout the world map after the fall of Black Citadel.

Dragon Quest XEdit

Shadows began appearing in Version 2.0 of the game. They are able to breathe out Freezing Blizzard and cast Crackle, as well as being able to call for backup from more of their kind.

Dragon Quest XI: Echoes of an Elusive AgeEdit

Shadow (シャドー Shadō) 
Sprite HP MP Attack
  100 16 91
Defense Agility Experience Gold
101 89 229 43
Bestiary no. #171
Family Elemental & Floating
In-game description Umbral entities drawn from the deepest depths of darkness who thrill in using the chill of night to kill, kill, kill!
Spell(s) Crackle
Skill(s) Chilly Breath
Call for backup (Shadow)
Location(s) The Snærfelt (first act, night only)
The Royal Library 1-2F (first and second acts)
Item(s) dropped Purple eye132
Thief's turban1128
Evasion Fire Resistance * Ice
Resistance
*
Wind Resistance *
N/a 25% 50% 25%
Rock Resistance * Light Resistance * Dark Resistance * Zap Resistance *
25% -125% 25% 25%
Drain Magic Resistance Whack Resistance * Poof Resistance Poison Resistance *
0% 100% 100% 25%
Paralysis Resistance * Fuddle Resistance * Snooze Resistance * Dazzle Resistance *
100% 100% 25% 25%
Sap Resistance * Blunt Resistance Deceleratle Resistance Spooky Aura
Anathematise Resistance
0% 0% 0% 0%
Fizzle Resistance * Stun Resistance * Stumble Resistance * Charm Resistance *
25% 100% 100% 100%
Beguile Resistance * Double Down Resistance * Elemental Resistance *
100% 0% 0%


Malicious versionEdit

Malicious shadow (シャドー・邪 Shadō・ja) 
Sprite HP MP Attack
  315 32 180
Defense Agility Experience Gold
252 199 1,611 303
Bestiary no. #559
Family Elemental & Floating
In-game description Shadows who have morphed into a truly malevolent form under the malign influence of infinite evil.
Spell(s) Kacrack
Skill(s) C-c-cold Breath
Call for backup (Malicious shadow)
Location(s) Sniflheim Region (third act, night only)
The Snærfelt (third act, night only)
Item(s) dropped Purple eye132
Thief's turban1128
Evasion Fire Resistance * Ice
Resistance
*
Wind Resistance *
N/a 25% 50% 25%
Rock Resistance * Light Resistance * Dark Resistance * Zap Resistance *
25% -125% 25% 25%
Drain Magic Resistance Whack Resistance * Poof Resistance Poison Resistance *
0% 100% 100% 25%
Paralysis Resistance * Fuddle Resistance * Snooze Resistance * Dazzle Resistance *
100% 100% 25% 25%
Sap Resistance * Blunt Resistance Deceleratle Resistance Spooky Aura
Anathematise Resistance
0% 0% 0% 0%
Fizzle Resistance * Stun Resistance * Stumble Resistance * Charm Resistance *
50% 100% 100% 100%
Beguile Resistance * Double Down Resistance * Elemental Resistance *
100% 0% 0%



Dragon Quest MonstersEdit

Shadow (シャドー Shadō)  
Sprite Level cap * HP growth MP growth
  50 3/5 2/5
Strength growth Resilience growth Wisdom growth Agility growth
2/5 2/5 5/5 5/5
Family Zombie
In-game description Real identity is unknown due to its shadow-like body
Abilities FrigidAir, K.O.Dance, ThickFog
Habitat Gate of Reflection, Gate of Sleep
Breeding chart Zombie family x Material family
Frizz Resistance * Sizz Resistance * Fire Breath Resistance * Bang Resistance *
None None None None
Crack Resistance * Ice Breath Resistance * Woosh Resistance * Rock/Army Resistance *
Weak Weak None None
Zap Resistance * Gigaslash Resistance Magic Burst Resistance Drain Magic Resistance *
None None None None
Whack Resistance * Kamikazee Resistance * Poison Resistance * Paralysis Resistance *
Immune Immune Strong Immune
Fuddle Resistance * Snooze Resistance * Dazzle Resistance * Fizzle Resistance
Immune Strong Strong None
Ban Dance Resistance Gobstopper Resistance Stun Resistance * Sap Resistance *
None None None None
Decelerate Resistance * Curse Resistance
None Strong



Dragon Quest Monsters 2Edit

Shadow (シャドー Shadō)  
Sprite Level cap * HP growth MP growth
  50 5/10 3/10
Strength growth Resilience growth Wisdom growth Agility growth
3/10 5/10 7/10 4/10
Family Zombie
In-game description
Abilities FrigidAir, K.O Dance, ThickFog
Habitat Southern Forest (Cobi's Journey)
Breeding chart Zombie family x Material family
Frizz Resistance * Sizz Resistance * Fire Breath Resistance * Bang Resistance *
None None None None
Crack Resistance * Ice Breath Resistance * Woosh Resistance * Rock/Army Resistance *
Weak Weak None None
Water Resistance * Zap Resistance * Gigaslash Resistance Magic Burst Resistance
Weak None None None
Drain Magic Resistance * Whack Resistance * Kamikazee Resistance * Poison Resistance *
None Immune Immune Strong
Paralysis Resistance * Fuddle Resistance * Snooze Resistance * Dazzle Resistance *
Immune Immune Strong Strong
Fizzle Resistance Ban Dance Resistance Gobstopper Resistance Stun Resistance *
None None None None
Sap Resistance * Decelerate Resistance * Curse Resistance
None None Strong



Dragon Quest Monsters: Caravan HeartEdit

Dragon Quest Monsters: JokerEdit

Shadow
Family Material
Rank F
Description Who knows what evil lurks in the hearts of men? These monsters do.
Weapons Swords, Spears, Axes, Staves
Traits Zammeister
Resistances Vulnerable to Zap, Healed by Zam, Whackproof
Skill Reaper
Location Infant Isle (Cave)
Breeding chart Bag o' laughs x Dracky


Dragon Quest Monsters: Joker 2Edit

Shadow
Family Material
Rank D
Size S
Weapons Swords, Axes, Spears, Staves
Traits Hit Squad, Zammeister
Resistances Vulnerable to Zap, Immune to Whack, Healed by Zam
Skill Reaper
Location Iceolation (night), Cragravation
Breeding chart Cannibox x Teeny sanguini
Dancing flame x Dancing devil


Dragon Quest Monsters: The Dark PrinceEdit

Shadow (シャドー Shadō)  
Icon Family Max HP* Max MP*
    1,270 440
Max Attack Max Defence Max Agility Max Wisdom
480 470 670 610
Bestiary No. #441
Rank F
In-game description These monsters are said to have been born in the depths of an unfathomably deep darkness. Adept at imitation, they can even forget their natural appearance if they spend long enough shadowing someone else
Talents Hexcommunicator (lv. 1)
Death Defier (lv. 20)
Wisdom Booster I (lv. 40)
Guaranteed traits Zammeister (lv. 1)
Insta-Ping (lv. 20)
Deadly Touch (lv. 40)
Large-size exclusive traits Tactical Genius (lv. 1)
Ultra Crafty Whacker (lv. 1)
Slick Skin (lv. 60)
Habitat Circle of Temper - Every Echelon (    )
Circle of Fortitude - Lower Echelon ( )
Circle of Caprice - Lower Echelon ( )
Items Magic water (Common)
Seed of agility (Rare)
Synthesis chart   X  
Notable synthesis
Fire Resistance * Water Resistance * Wind Resistance * Earth Resistance *
-25% 0% 0% 50%
Explosion Resistance * Ice Resistance * Electricity Resistance * Light Resistance *
0% 50% 0% -25%
Dark Resistance * Debilitation Resistance* Bedazzlement Resistance * Antimagic Resistance *
100% 0% -25% 0%
MP Absorption Resistance * Confusion Resistance * Sleep Resistance * Paralysis Resistance *
50% 0% 25% 25%
Stun Resistance * Poison Resistance *
25% 50%
Instant Death Resistance *
0%



Dragon Quest SwordsEdit

Dragon Quest Heroes II: Twin Kings and the Prophecy's EndEdit

Shadow (シャドー Shadō) 
Model Experience Gold Marked Version?
  258 39g Yes
List No. #080
Field Notes Incorporeal creatures born from the deepest darkness, who silently stalk their prey before suddenly striking. They dwell in the darkness and shun the sun, but are oddly attracted to bright and breeze personalities.
Location(s) Battle of Mt. Neverest
Item(s) Dropped Ethereal stone, Evencloth



Dragon Quest TactEdit

Shadow appears as a C-rank monster of the Inorganic family that can be scouted normally from any banner. It can participate in the Dancing flame and Illusia's Battle Roads as a party member.

Shadow (シャドー Shadō) 
Stats


 
Family Rank Role
 
Inorganic
   
Attack
Max Level HP MP Move
105 692 233 2
Attack Defense Agility Wisdom Weight
260 247 218 175 20
Basic Skills
First Second Third
Darkness Breath Black Breath* Talent Blossoming: Dark Flames
Awakening Skills
First Second Third
Zam-type Breath Potency +5% / Stats Up Zap Res +25 / Stats Up Black Breath Potency +5% / Stats Up
Dark Flames Potency +5%
Fourth Fifth
Woosh Res +25 / Stats Up Black Breath Potency +5% / Stats Up
Dark Flames Potency +5%
Leader Perks
First
N/a
Basic Perks
First Second Third
Max MP +3 Black Breath Potency +2% N/a
Perk Details
First
Zam-type Breath Potency +5%: Raises Zam-type breath potency by 5%.
Frizz Resistance * Sizz Resistance * Crack Resistance * Woosh Resistance *
Normal Very Weak Very Weak Half Res
Bang Resistance * Zap Resistance * Zam Resistance * Snooze Resistance
Normal Half Res Normal Normal
Poison Resistance Physical Lock Resistance Spell Lock Resistance Martial Lock Resistance
Half Res Normal Super Weak Half Res
Breath Lock Resistance Hobble Resistance * Stun Resistance * Dazzle Resistance
Normal Normal Normal Normal
Curse Resistance Paralysis Resistance Confusion Resistance Charm Resistance
Normal Immune Normal Super Weak



Dragon Quest TreasuresEdit

Shadow  
Portrait Forte Treasure Capacity Safekeeping Score
    2 100%
Bestiary no. #13
Family Elemental
Trivia They lurk in dark shadows, the dimmest of shade
They sneak up unnoticed-you'd best be afraid
They're made of pure darkness and cannot be weighed
Favorite foods     
Habitats The Paternoggin
The Wingswept Moors
The Snarl
Item(s) dropped   
Stats
Starting HP Starting MP Starting Strength
40 32 16
Starting Defence Starting Deftness Starting magic
10 14 22
Max HP Max MP Max Strength
637 460 370
Max Defence Max Deftness Max magic
400 425 427
Potential abilities *
First Second Third
Barbaric Barbs Black Hole Chilly Breath/Freezing Blizzard/C-c-cold Breath
Fourth Fifth Sixth
Grim Creeper Sap/Kasap Wings of Doom
Dragon Attack
Name Target(s) Element
Blackball Area Dark
Traits
First Second
Counter-Debilitator Lone Wolf
Third Fourth
Slim Pickings Slippery Skin
Fifth
Stunner
Resistances
Fire Resistance * Water
Resistance
*
Wind Resistance * Earth Resistance *
Weak Normal Weak Normal
Explosion Resistance * Ice Resistance * Electricity Resistance * Gravity Resistance *
Weak Strong Weak Strong
Light Resistance * Dark Resistance * Slash Resistance Impact Resistance
Weak Very strong Quite strong Quite strong
Piercing Resistance Sleep Resistance Stun Resistance Poison Resistance
Quite strong Normal Normal Quite strong
Debilitation Resistance *
Quite strong


Similar speciesEdit

GalleryEdit