Dragon Quest III: The Seeds of Salvation: Difference between revisions

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[[File:DQIII_Party_Super_Famicom_art.png|right|thumb|275px|Art from the Super Famicom guide]]
[[File:DQIII_Party_Super_Famicom_art.png|right|thumb|275px|Art from the Super Famicom guide]]
The graphics and command system were upgraded using the {{DQ6}} engine as a base. However, its AI system was not copied.
The graphics and command system were upgraded using the {{DQ6}} engine as a base. However, its AI system was not copied.
*As in the [[Dragon Quest I & II|first remake]], it is now possible to search inside pots, barrels, bookshelves, and the like.
*As in the [[Dragon Quest I & II|first remake]], it is now possible to search inside pots, barrels, bookshelves, and the like.
*As in {{DQ6}}, it is now possible to climb into wells.
*As in {{DQ6}}, it is now possible to climb into wells.
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===Game Boy Color remake===
===Game Boy Color remake===
While the game shares visually the same content as its original {{NES}} release, there are a few notable differences.
*It is now possible to collect [[Monster Medal]]s; these are shared across savefiles, and can be transferred to other Game Boys.
*It is now possible to collect [[Monster Medal]]s; these are shared across savefiles, and can be transferred to other Game Boys.
*Battle screens no longer have illustrated backgrounds due to screen size limitations, although monsters and spell effects are still animated.
*Battle screens no longer have illustrated backgrounds due to screen size limitations, although monsters and spell effects are still animated.
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===Mobile Phone===
===Mobile Phone===
Based on the {{SFC}} version, with the following differences:
Based on the {{SFC}} version, with the following differences from the remake.
*New script for the English release. Modern English is used for the main world, and "Olde English" for the dark world.
*New script for the English release. Modern English is used for the main world, and "Olde English" for the dark world.
*As with other modern re-releases, references to Christianity and the Christian God have been changed to worship of the Goddess or Holy Mother, and all crosses in the game have been modified to look more like tridents, including on the hat of [[Priest]]-classed characters.  
*As with other modern re-releases, references to Christianity and the Christian God have been changed to worship of the Goddess or Holy Mother, and all crosses in the game have been modified to look more like tridents, including on the hat of [[Priest]]-classed characters.  
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*[[Treasures n' Trapdoors]] minigame was removed, and all [[T'n'T ticket]] and have likewise been removed. <br>As a result, there are fewer [[Mini medal|Mini Medals]] to collect, bringing the total back to 100 from 110 in the {{SFC}} and {{GBC}} releases.  
*[[Treasures n' Trapdoors]] minigame was removed, and all [[T'n'T ticket]] and have likewise been removed. <br>As a result, there are fewer [[Mini medal|Mini Medals]] to collect, bringing the total back to 100 from 110 in the {{SFC}} and {{GBC}} releases.  
*Monster animations seen in the {{SFC}} version are removed. As a result, the opening sequence featuring [[Ortega]]'s quest is also removed.
*Monster animations seen in the {{SFC}} version are removed. As a result, the opening sequence featuring [[Ortega]]'s quest is also removed.
====''Dragon Quest III HD-2D Remake''====
The game utilize the same graphics engine seen in Square Enix's ''Octopath Traveler'', while keeping the 16-bit style from the {{SFC}} remake.
*The overworld and battlefield will feature 3D environments and is now positioned in a perspective angle.


==Bugs==
==Bugs==
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