Zing Stick

Zing Stick is an ability in the Dragon Quest series. In the original Japanese, this ability shares a name with the staff of resurrection.

AppearancesEdit

Dragon Quest IX: Sentinels of the Starry SkiesEdit

Zing Stick can be used by any character that has the Wands and Beyond (quest #70) item in their inventory. It has a 50% chance of reviving an ally, serving as an alternative to the Zing spell for those who cannot learn it.

Dragon Quest XEdit

Zing Stick can be learned by Mages, Armamentalists, Sages, and Druids by investing 140 points into their Heavy Wands skill. It costs 10 MP to use, has a charge time of 30 seconds, and is guaranteed to resurrect a fallen party member at 51% HP, reaching to a maximum of 75% depending on the user's Magical Mending.

  • In the Offline version of the game, Zing Stick can only be learned by the Hero as a Mage or Sage through the Heavy Wands skill on their character builder for 9 skill points. The amount of HP restored to the resurrected character can be increased even further through the character builder.

Dragon Quest XI: Echoes of an Elusive AgeEdit

Veronica and Rab will learn Zing Stick for 20 and 10 points, respectively, through the Heavy Wands skill tree on the Character Builders. The ability now has a 100% success rate, and will restore 25%~50% HP depending on the caster's Magical Mending.

In other languagesEdit

Language Translation Meaning
  Español castellanoPalo semirresurrectorSemi-resurrecting stick
  FrançaisSceptrappelA blend of sceptre and rappel
  DeutschStecken des ErweckensStaff of awakening
  ItalianoColpo della ripresaRecovery strike
  한국어부활의 지팡이, Buhwal-ui JipangiStaff of revival
  简体中文复活之杖, Fùhuó zhī ZhàngStaff of revival
  繁體中文復活法杖, Fùhuó FǎzhàngRevival magic staff

Related skillsEdit

Battle visualsEdit