Red

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Red
Dragon Quest VIII
DQVIII Red.png
Japanese name ゲルダ
Romaji Geruda
Title Boss
Class Pirate
Race Human
Age 32
Voice actor Morwenna Banks (English)
Hitomi Nabatame (Japanese)

Red (ゲルダ, Geruda) is a thief and a pirate who was an old mate of Yangus' in Dragon Quest VIII. An NPC in the original PS2 version, Red gets upgraded into a playable character in the 3DS remake of VIII.

In combat, Red puts her skills in thievery to good use, stealing both gold and treasure from unsuspecting enemies, and can wield knives, whips, and fans as weapons.

Story

Dragon Quest VIII Sony PlayStation 2 Version

Warning: Spoilers!
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Red buys Princess Medea and the wagon from Dodgy Dave in Pickham, only returning them to the party in exchange for a jewel, the Venus' Tear, found in the Swordsman's Labyrinth. When the party gets the jewel, but before going back to Red's place, Yangus reveals that he tried to get that jewel earlier in hopes of impressing Red, but gave up due to the difficulty.

When visited during the search for the Moonshadow harp, Red mentions being unfamiliar with it, and suggests disappointment that Yangus only came to seek help.

Later on, when the party must find the treasure of Captain Crow, they meet her with the same intentions. They find their way through the Pirate's Cove and Red find herself face to face with Captain Crow, only to be knocked unconscious. The Hero's party defeated Crow and won the Illuminated Sea-chart, which Red had no apparent interest in. She then left to return to her home southwest of Pickham.

...But, before the party takes on Rhapthorne, they can visit her to obtain the Flail of fury on the condition that he return it to her after he's defeated Rhapthorne. Everyone but Yangus picks up on the true meaning of the gesture, and when Angelo says it out loud, Yangus and Red visibly blush.

Dragon Quest VIII Nintendo 3DS Version

Warning: Spoilers!
Click expand to view content

Red's involvement in the story is the same as in the PS2 Version up until the after Captain Crow's defeat. She expresses disappointment with merely find a map, but then decides to join the party figuring that she'd find some treasure along the way.

Whenever the party enters her home, she takes the time to relax on her chair and is unable to be put into the lead at that point. And while the dialogue is different to reflect her expanded role in the game, she still gives Yangus the Flail of fury after the Black Citadel rises.

Though her presence has minimal changes to the story elements from the original, several moments play out differently with her:

  • She (along with Morrie) avoids capture by Marcello after the fall of Sir Leopold, and is able to locate The Hero and party at Purgatory Island.
  • She joins Yangus during the first part of the ending to greet The Hero, with her commenting that Yangus wouldn't stop talking about the "Guv". Additionally it is her rather than Jessica who discourages Yangus from following The Hero after his departure from Savella Cathedral.

Dragon Quest: Shōnen Yangus to Fushigi no Dungeon

This Japan-only game takes place 20 years prior to the story of VIII and explores Red's relationship with Yangus.

Stats

Attribute Starting Stats Maximum Stats
Level 33 99
HP 245 654
MP 142 463
Strength 97 328
Agility 140 299
Resilience 41 171
Wisdom 126 403
Initial gear Iron fan, Cloak of evasion, Feathered cap

Abilities

Fans

Name MP Points Target Tension Info Oomph
Flower Shower 0 4 Group No Attempts to distract a group of foes with a shower of petals. No
Attack +5 -- 9 -- -- Increase attack +5 when equipped with a fan. --
Water Slaughterer 0 15 One Yes Single strike that deals 50% more damage to aquatic enemies. Yes
Attack +10 -- 22 -- -- Increase attack +10 when equipped with a fan. --
Fan Dango 0 25 Random Yes Hits four random targets at 50% power First strike
Attack +15 -- 40 -- -- Increase attack +15 when equipped with a fan. --
Death Dance 5 52 All No Attempts to kill all enemies with a haunted hustle.
Attack +25 66 No Increase attack +25 when equipped with a fan.
Dance of Life 12 82 One Revives an ally
Butterfly Bop 5 100 All Yes Strikes all enemies for 150%~200% damage No

Whips

Name MP Points Target Tension Info Oomph
Attack +5 -- 5 -- -- Increase attack +5 when equipped with a whip. --
Hypnowhip 2 10 Group Yes A powerful whip attack with a 12.5% chance to confuse enemies. First hit
Attack +10 -- 16 -- -- Increase attack +10 when equipped with a whip --
Whiplash 4 23 Group Yes A powerful whip attack with a 12.5% chance of paralyzing enemies. First hit
Twin Dragon Lash 3 32 One Yes Red lashes out with her whip in a double attack. First hit
Attack +15 -- 43 -- -- Increase attack +15 when equipped with a whip. --
Lashings of Lashings 0 55 All Yes Red strikes all enemies with a lash that does not decrease in power No
Attack +25 -- 68 -- -- Increase attack +25 when equipped with a whip --
Twin Tan 3 82 Group Yes Strikes a group of enemies twice First hit
Whip Whack 7 100 All Yes A wicked lashing that strikes all enemies with 30% more power, and a 12.5%(18) chance to kill on contact First hit

Knives

Name MP Points Target Tension Info Oomph
Toxic Dagger 3 6 One Yes Strike that may poison the enemy yes
Attack +5 -- 12 -- -- Increase attack +5 when equipped with a knife. --
Assassin's Stab 8 25 One Yes Single strike with a 12.5% chance to instantly slay it's target. Yes
Attack +15 -- 34 -- -- Increase attack +15 when equipped with a knife. --
Miracle Cleavage 4 44 One Yes Single strike that restores 50% of damage dealt as HP. yes
Equip Swords 0 59 Allows Red to equip Swords.
Critical Hit rate up 66 No Increase critical hit rate from 1/64 to 1/32.
Toxic Sword 4 76 One Yes Increases damage by 30%, may envenom target Yes
Attack +30 88 Increases attack by +30 when equipped with a knife.
Blade Cascade 6 100 Random Yes 6~8 strikes that hit random targets, each dealing 40% damage. First hit

Fisticuffs

Name MP Points Target Tension Info Oomph
Attack +5 -- 5 -- -- Increase attack +5 when not equipped with a weapon. --
Defending Champion -- 7 -- -- Reduces all damage Red takes by 90% --
Agility +10 -- 12 -- -- Increases Red's agility by 10 points when not equipped with a weapon --
Stone's Throw 0 18 group yes 8-20 damage on a group of enemies. no
Attack +20 -- 25 -- -- Increase attack +20 when not equipped with a weapon. --
Thin Air 2 33 All Yes Red sends waves of thin air at the enemy, power rising with her level
Critical Hit Up -- 42 -- -- Increases chance of critical hit with no weapon equipped from 1/64 to 1/32. --
Harvest Moon 6 60 Group Yes Red performs cartwheels, attacking a group of enemies. Yes
Agility +30 -- 77 -- -- Increase agility +35 when not equipped with a weapon. --
Attack +50 -- 100 -- -- Increase attack +50 when not equipped with a weapon. --

Roguery

Name MP Points Target Tension Info Oomph
Acceleratle 3 3 -- Yes Increases the party's agility by 100%, caps at 999. Due to game mechanics this also increases evasion --
Gold-Getter -- 7 -- -- Red sometimes gains extra gold at the end of a battle --
Knee-jerk Nab -- 12 -- -- Red will sometimes steal an item from the last vanquished monster, similar to stealing in III, VI, and VII. Fleece rate is same as the item drop rate. --
Max. HP+20 0 19 -- -- Increases Red's max HP by 20 points --
Dosh Toss 0 27 -- -- Consumes 10% of current gold to damage foe for same value, maximum gold used is 2500 --
Fullheal 6 37 -- -- Restores all HP to a single ally. --
Fortune Fleecer -- 52 -- -- Increases chance of getting extra gold post-battle --
Knee-jerk Nick -- 66 -- -- Doubles the chance to steal an item from the last defeated enemy --
Max. HP +30 -- 81 -- -- Increase HP by +30 --
Fire in the 'Ole 15 100 Random No Red summons her minions to pummel four random foes with cannon-fire. Damage is based on Red's level, similar to Yangus' Golden Oldies. --

Magic

Name MP Level Target Tension Info
Tiptoe 4 start -- -- A secret technique for disguising your presence so as to avoid monsters.
Snooze 3 start Group no Puts a group of enemies to sleep.
Fuddle 5 start Group no Confuses a group of enemies.
Drain Magic 0 40 One Yes Drains MP from the target.

Gallery