Draconian Quest
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Revision as of 14:38, 25 September 2020 by WolfBloodSpam (talk | contribs) (Created page with "A '''Draconian Quest''' is an optional in-game feature in ''Dragon Quest XI''. There are 8 Draconian Quests in total, and they all add restrictions to the core gameplay that m...")
A Draconian Quest is an optional in-game feature in Dragon Quest XI. There are 8 Draconian Quests in total, and they all add restrictions to the core gameplay that makes the adventure considerably or significantly harder. A Draconian Quests are available from the start of the game, however trying a Draconian Quest on a first playthrough is not recommended. Completeing a Draconian Quest earns the player a start next to their save file.
List of Draconian Quests
Draconian Quests can be removed but not added back, requiring the player to start a new file if they want to try again.
- No Shopping - Items and armor cannot be purchased from shops.
- No armour - Armor cannot be equipped.
- Reduced Experience from Easy Fights - Enemies that are way weaker than the party give little to no experience (though items still drop).
- All Enemies Are Super Strong - All Enemies are way stronger than normal.
- Shypox/Super Shypox - The Hero and other party members will sometimes do things out of the player's control, such as: recalling an embarrassing memory that makes them lose their turn or not being able to talk to NPCs.
- Townsfolk Talk Tripe - Sometimes NPCs will tell complete lies and non-sequiturs (none of the lies are relevant or affect actual gameplay however.)
- Party Wiped Out if Protagonist Perishes - If the Hero falls in the battle, the party instantly loses the battle.