Demon-at-arms

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The Demon-at-arms is a recurring monster in the Dragon Quest series. It is a powerful undead monster that was introduced in Dragon Quest VI: Realms of Revelation.

Characteristics

The demon-at-arms is a hellish four armed fiend that's armed to the teeth with terrifying weapons, including two curved cutlasses, a nifty knife and a great conking club. Dressed in dingy dark armour and with ugly orange cracked skin, this menacing monster is quite a creepy sight to behold. Having so many arms allows the demon to strike twice in a turn, but this fiend fancies itself as a spell slinger as well as a warrior, striking the battlefield all foes with fierce fire using Kasizzle and a crushing cowering foes with icy malicious magic in the form of Kacrackle. Before unleashing their flurry of feisty spells, they love to lower battlers defense by casting Kasap. These frightening foes can even breath and belch hot flames across the entire field, using flame breath. Wise wizardly adventurers would definitely benefit from the boon of the Insulate spell when battling these beasts.

Appearances

Dragon Quest VI: Realms of Revelation

Demon-at-arms (まおうのつかい Maō no tsukai) DQVI Logo.png
Original (SFC)
Sprite HP * MP Attack Defense
Demon-at-arms DQVI SNES.gif 1,500 (Enhanced)
400
150 (Weakened)
Unlimited (Enhanced)
50
2 (Weakened)
180 (Enhanced)
160
140 (Weakened)
300 (Enhanced)
270
230 (Weakened)
Agility Experience * Gold Tame Rate
79 (Enhanced)
1,800 320 N/a
Bestiary No. #217 (Remakes only)
Spell(s) Kasap
Kacrackle
Kasizzle
Skill(s) Acts twice per turn (Enhanced)
Occasionally acts twice per turn
Makes a violent slashing attack (125% damage)
Flame Breath
Location(s) Weaver's Peak (Lower World)
Item(s) Dropped Medicinal herb14096
Evasion Frizz Resistance * Sizz Resistance * Fire Breath Resistance *
264 100% 100% 100%
Bang Resistance * Crack Resistance * Ice Breath Resistance * Woosh Resistance *
100% 100% 100% 100%
Strike/Rock Resistance * Zap Resistance * Drain Magic Resistance * Whack Resistance *
100% 0% 100% 100%
Poof Resistance * Poison Resistance * Burning Breath Resistance Fuddle Resistance *
100% 100% 100% 100%
Snooze Resistance * Dazzle Resistance * Fizzle Resistance Ban Dance Resistance
100% 100% 100% 100%
Stun Resistance * Sap Resistance * Army Resistance *
100% 100% 100%
Remakes (DS, Mobile)
Sprites Notable Changes
Demon at Arms DQVI DS.png None


The demon-at-arms is sent to kill the Hero's spirit and leads an offensive in Weaver's Peak with the group of monsters. After defeating all of the other monsters threatening the villagers, the Hero's spirit is seen locked in battle with the monster. If the Hero speaks with his own spirit, the two can merge together by answering "Yes" to his question and he will remember the Zap spell, weakening the monster in the process. If the player answers "No" to his spirit, the demon-at-arms is much stronger. The battle can be completed in either case and Weaver's Peak is saved. After the Hero merges with his other self, he becomes known as the "Prince of Somnia".

Dragon Quest X

Reappearing as normal enemies starting with the base game, they are found in near endgame locations for Versions 1 and 2, namely the Heart of Hell and the Eternal Corridor, though some are also found in other locations. Demons-at-Arms gone Vicious are found in the Demon World, starting with 5.1 of the game.

Dragon Quest Monsters

Servant (まおうのつかい Maō no tsukai) DWM Logo.png
Sprite Level cap * HP growth MP growth
Servant.png 70 3/5 2/5
Strength growth Resilience growth Wisdom growth Agility growth
5/5 3/5 3/5 4/5
Family Zombie
In-game description Created from evil powers, it has a high INT
Abilities Blaze, IceBolt, Focus
Habitat Gate of Temptation, Gate of Reflection
Breeding chart Skeletor x Skeletor
WhiteKing x Devil family
Frizz Resistance * Sizz Resistance * Fire Breath Resistance * Bang Resistance *
Weak Weak Weak Immune
Crack Resistance * Ice Breath Resistance * Woosh Resistance * Rock/Army Resistance *
Strong Strong Strong Weak
Zap Resistance * Gigaslash Resistance Magic Burst Resistance Drain Magic Resistance *
Weak Weak Weak Weak
Whack Resistance * Kamikazee Resistance * Poison Resistance * Paralysis Resistance *
Immune Immune Immune Immune
Fuddle Resistance * Snooze Resistance * Dazzle Resistance * Fizzle Resistance
Immune Strong Strong Weak
Ban Dance Resistance Gobstopper Resistance Stun Resistance * Sap Resistance *
Weak Weak Weak Weak
Decelerate Resistance * Curse Resistance
Weak Immune



Dragon Quest Monsters 2

Servant (まおうのつかい Maō no tsukai) DWM2 Taras Adventure Logo.png
Sprite Level cap * HP growth MP growth
Servant 1.png 70 7/10 6/10
Strength growth Resilience growth Wisdom growth Agility growth
8/10 7/10 5/10 5/10
Family Zombie
In-game description
Abilities Blaze, Focus, IceBolt
Habitat
Breeding chart Skeletor x Skeletor
WhiteKing x Demon family
Frizz Resistance * Sizz Resistance * Fire Breath Resistance * Bang Resistance *
Weak Weak Weak Immune
Crack Resistance * Ice Breath Resistance * Woosh Resistance * Rock/Army Resistance *
Strong Strong Strong Weak
Water Resistance * Zap Resistance * Gigaslash Resistance Magic Burst Resistance
Weak Weak Weak Weak
Drain Magic Resistance * Whack Resistance * Kamikazee Resistance * Poison Resistance *
Weak Immune Immune Immune
Paralysis Resistance * Fuddle Resistance * Snooze Resistance * Dazzle Resistance *
Immune Immune Strong Strong
Fizzle Resistance Ban Dance Resistance Gobstopper Resistance Stun Resistance *
Weak Weak Weak Weak
Sap Resistance * Decelerate Resistance * Curse Resistance
Weak Weak Immune



Dragon Quest Monsters: Joker

Demon-at-arms
Family Demon
Rank A
Description Elite soldiers of darkness who have mastered numerous weapons.
Weapons Swords, Spears, Axes, Staves
Traits Double Trouble
Resistances Whackproof, Vulnerable to Sag
Skill Crack and Zam II
Location -
Breeding chart Jamirus x Living statue, Dingaling
Roseguardin x Demon family


A Demon-at-arms serves as a boss in the temple on Fert Isle.

Dragon Quest Monsters: Joker 2

Demon-at-arms
Family Demon
Rank A
Size S
Weapons Swords, Axes, Spears, Staves
Traits Double Trouble, Hit Squad
Resistances Vulnerable to Sag, Immune to Whack
Skill Crack & Zam
Location Necropolis
Breeding chart Archdemon x Pink sanguini
Lesser demon x Dark slime


Dragon Quest Heroes: The World Tree's Woe and the Blight Below

Demon-at-arms (まおうのつかい Maō no tsukai)DQH Logo.png
Model Experience Gold
Demon at arms Dragon Quest Heroes.png 104 34g
List No. #098
Field Notes These four-armed fiends wield several different weapons at once—but all with the same stunning skill. As well as excelling at hand-to-hand combat, they can make magical mayhem with Kacrackle and Kasap.
Location(s) Arba Town (Recruit), Corpse Copse, Dawnsholm (Hero), The Fault (Captain)
Item(s) Dropped Pale pearl, Magic beast bone



Dragon Quest Heroes II: Twin Kings and the Prophecy's End

Demon-at-arms (まおうのつかい Maō no tsukai)DQHII Logo.png
Model Experience Gold Marked Version?
Demon at arms Dragon Quest Heroes.png 12603 299g Yes
List No. #116
Field Notes These four-armed fiends wield several different weapons at once—but all with the same stunning skill. As well as excelling at hand-to-hand combat, they can make magical mayhem with Kacrackle and Kasap.
Location(s) No Man’s Land, The Darkwood
Item(s) Dropped Big bone, Savvy sapphire



Dragon Quest Tact

Demon-at-arms appears as an A-rank monster of the Undead family as part of the limited Dragon Quest VI event, appearing alongside Old King Mortamor on his banner. It can participate in the Low djinks's Battle Road as a party member.

Demon-at-arms (まおうのつかい Maō no tsukai)Tactlogo.png
Stats


DQT Demon at Arms.png
Family Rank Role
Tact Icon Zombie.png
Undead
DQTact Rank Icon A.png DQTact AttackType.png
Attack
Max Level HP MP Move
110 938 241 2
Attack Defense Agility Wisdom Weight
475 225 378 131 35
Basic Skills
First Second Third
Sizzling Slash Furious Stance Sizzling Multislash
Awakening Skills
First Second Third
Rare Furious Stance / Stats Up Frizz Res +25 / Stats Up Sizzling Multislash Potency +5% / Stats Up
Fourth Fifth
Zam Res +25 / Stats Up Sizzling Multislash Potency +5% / Stats Up
Leader Perks
First
Raises physical potency of undead allies, including itself, by 10% in a 5x5 square around it.
Basic Perks
First Second Third
Max HP +20 ATK +10 Sizzling Multislash Potency +2%
Perk Details
First
Rare Furious Stance: Rarely greatly raises ATK and raises Move for 1 turn at action start.
Frizz Resistance * Sizz Resistance * Crack Resistance * Woosh Resistance *
Half Res Normal Normal Normal
Bang Resistance * Zap Resistance * Zam Resistance * Snooze Resistance
Very Weak Very Weak Half Res Half Res
Poison Resistance Physical Lock Resistance Spell Lock Resistance Martial Lock Resistance
Half Res Normal Normal Super Weak
Breath Lock Resistance Hobble Resistance * Stun Resistance * Dazzle Resistance
Normal Normal Normal Super Weak
Curse Resistance Paralysis Resistance Confusion Resistance Charm Resistance
Normal Immune Normal Normal



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