Slimer
From Dragon Quest Wiki
Slimer | |
---|---|
Rivals card | |
Japanese | スラフォース |
Rōmaji | Surafōsu |
Type | Talent |
Slimer is a recurring talent in the Dragon Quest series, introduced in Dragon Quest Monsters: Joker. It teaches various skills suitable for slimes.
Appearances
Dragon Quest X
Slimer is one of the skill trees of a Slime monster companion. It teaches various recovery and support spells.
Dragon Quest Monsters: Joker
Slimer is learned by the Slime, Bubble slime, Drake slime, and Metal slime. It grants the following abilities:
Ability | Skill Points |
---|---|
Frizz | 2 |
Heal | 6 |
Zap | 16 |
Body Slam | 22 |
Dazzleflash | 30 |
Sag | 40 |
Midheal | 55 |
Share Magic | 75 |
Steady Recovery | 100 |
Dragon Quest Monsters: Joker 2
Slimer is now also learned by the Slime X. Its abilities remain unchanged.
Dragon Quest Monsters: The Dark Prince
Slimer can be learned once again by Slimes and Bubble slimes.
Ability | Skill Points | Description |
---|---|---|
Frizz | 3 | Inflicts minor fire-elemental spell damage on a single enemy. |
Heal | 10 | Restores 28 or more HP to a single ally. |
Slime Squisher | 20 | Inflicts heavy impact damage on monsters in the slime family. |
Zap | 30 | Inflicts minor electrical spell damage on a single enemy. |
Accelerate | 50 | Greatly increases the agility of a single ally for 4 to 7 turns. |
Dazzleflash | 70 | Unleashes a blinding light that lowers the accuracy of enemy attacks for 2 to 5 turns. |
Midheal | 85 | Restores 76 or more HP to a single ally. |
Auto-Restora | 100 | Restores a small amount of HP after each action. |