Squidzilla

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The Squidzilla is a recurring monster in the Dragon Quest series, first introduced in Dragon Quest III.

True to their name, they are an enormous and more aggressive variety of the King squid.

Characteristics[edit]

Squidzillas have teal colored bodies with yellow-green tinges on its head, as well as the suckers on its many tentacles. They are more aggressive than their blue cousins, being able to attack twice per turn, and can usually be found in the colder waters of the ocean. In Dragon Quest III, they are the strongest monsters that can be faced in the ocean and are a forced to be reckoned with, especially if several appear in the same battle.

Appearances[edit]

Dragon Quest III: The Seeds of Salvation[edit]

Squidzilla (テンタクルス Tentakurusu)DQ3-SNES-LOGO-ICON.png
Original (NES)
Sprite Level HP MP
Squidzilla nes.png 35 200 0
Attack Defense Agility Experience Gold
97 (NES only)
107 (remakes)
15 36 1280 100
Bestiary No. #097
Spell(s) None
Skill(s) Occasionally acts twice per turn.
Location(s) Ocean near Rimland and Lozamii
Phantom Ship
Alefgard Ocean
Item Dropped Sparring suit1128
Evasion Fire Resistance * Crack Resistance * Woosh Resistance *
0/64 0% 25% 0%
Zap Resistance * Drain Magic Resistance Whack Resistance * Kamikazee Resistance
0% 100% 25% 0%
Poof Resistance Fuddle Resistance Snooze Resistance Dazzle Resistance
100% 25% 25% 25%
Fizzle Resistance Sap Resistance * Deceleratle Resistance *
100% 0% 25%
Remakes sprites



Dragon Quest X[edit]

Dragon Quest XI: Echoes of an Elusive Age[edit]

Squidzilla (テンタクルス Tentakurusu)DQXI Logo EN.png
Sprite HP MP Attack
DQXI Squidzilla PS4.jpg 2,400 20 402
Defense Agility Experience Gold
335 131 7200 1200
Bestiary no. #516
Family Nature
In-game description Demonic and legendarily destructive denizens of the darkest depths who have been dragging ships down to the ocean floor since time immemorial.
Spell(s) None
Skill(s) Normal attack
Acts twice
Summon Abyssal octopot
Burning Breath
Multifists
Rocks the boat (Must have its tentacles present)
Location(s) The Open Sea - North (third act)
Item(s) dropped Über Agate of EvolutionTemplate:Common
OrichalcumTemplate:Rare
Evasion Fire Resistance * Ice
Resistance
*
Wind Resistance *
N/a -110% 50% 0%
Rock Resistance * Light Resistance * Dark Resistance * Zap Resistance *
0% 0% 0% -110%
Drain Magic Resistance Whack Resistance * Poof Resistance Poison Resistance *
0% 0% 100% 0%
Paralysis Resistance * Fuddle Resistance * Snooze Resistance * Dazzle Resistance *
50% 50% 25% 50%
Sap Resistance * Blunt Resistance Deceleratle Resistance Spooky Aura
Anathematise Resistance
25% 25% 25% 25%
Fizzle Resistance * Stun Resistance * Stumble Resistance * Charm Resistance *
100% 99% 100% 100%
Beguile Resistance * Double Down Resistance * Elemental Resistance *
100% 25% 25%


Dragon Quest Monsters: Super Light[edit]

Dragon Quest Tact[edit]

Squidzilla appears as a S-rank monster of the Nature family that can be scouted normally from any banner. It can be faced as the boss of Chapter 16, Episode 9: Rough Seas of the main storyline.

Squidzilla (テンタクルス Tentakurusu)Tactlogo.png
Stats


DQT Squidzilla.png
Family Rank Role
Tact Icon Nature.png
Nature
DQTact Rank Icon S.png DQTact AttackType.png
Attack
Max Level HP MP Move
130 1,333 383 2
Attack Defense Agility Wisdom Weight
512 458 358 295 50
Basic Skills
First Second Third
Multifists Slashing Edge* Burst Slash*
Talent Blossoming: Torpedo Tackle
Awakening Skills
First Second Third
Sporadic Attack Prep/Stats Up Frizz Res +25/Stats Up Burst Slash Potency +5%
Torpedo Tackle Potency +5%/Stats Up
Fourth Fifth
Sizz Res +25/Stats Up Burst Slash Potency +5%
Torpedo Tackle Potency +5%/Stats Up
Leader Perks
First
Raises physical potency of allies, including itself, by 10% in a 5x5 square around it.
Basic Perks
First Second Third
Max HP +30 AGL +20 Burst Slash Potency +2%
Perk Details
First
Sporadic Attack Prep: Occasionally greatly raises ATK for 2 turns at action start.
Frizz Resistance * Sizz Resistance * Crack Resistance * Woosh Resistance *
Half Res Half Res Normal Very Weak
Bang Resistance * Zap Resistance * Zam Resistance * Snooze Resistance
Normal Very Weak Normal Normal
Poison Resistance Physical Lock Resistance Spell Lock Resistance Martial Lock Resistance
Normal Half Res Normal Normal
Breath Lock Resistance Hobble Resistance * Stun Resistance * Dazzle Resistance
Super Weak Normal Super Weak Immune
Curse Resistance Paralysis Resistance Confusion Resistance Charm Resistance
Normal Normal Normal Half Res



Related monsters[edit]

Similar squids[edit]

Close cephalopods[edit]

Gallery[edit]