Template:DQ9Enemy/doc
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< Template:DQ9Enemy
Revision as of 10:03, 25 January 2011 by FlyingRagnar (talk | contribs) (Created page with "==Usage== The enemy template is used to display statistics about a specific enemy/monster/boss in Dragon Quest IX. It is a custom version of the [[Template:Enemy|Enemy templ...")
Usage
The enemy template is used to display statistics about a specific enemy/monster/boss in Dragon Quest IX. It is a custom version of the Enemy template specifically for Dragon Quest IX.
Parameters
- float: whether the template should be floated left or right (default is left)
- image: wikitext for the sprite image of this monster
- name: the name of the enemy
- game: the name of the game
- console: the name of the console version of the game
- romanji: the romanji version of the monster's name
- kanji: the kanji version of the monster's name
- hp: the enemy's hit points
- mp: the enemy's magic points
- attack: the enemy's attack power
- defense: the enemy's defense power
- agility: the enemy's agility/speed
- experience: the experience points for defeating the enemy
- gold: the gold for defeating the enemy
- droppedItem: the item that might be dropped when the enemy is defeated. should include percentage or ratio.
- skills: any skills the enemy uses. use wikitext to link.
- spells: any spells the enemy uses use wikitext to link.
- bestiaryNumber: the identifying number of the enemy in the bestiary
- captureRate: the capture rate of enemies which can be captured. should be a percentage or ratio.
- description: any notes or other information about this monster
- locations: where the enemy can be found. can include wikimarkup for links.
- fire: value of fire defense (default 100)
- ice: value of ice defense (default 100)
- wind: value of wind defense (default 100)
- light: value of light defense (default 100)
- dark: value of dark defense (default 100)
- blast: value of blast defense (default 100)
- illus: value of illusion defense (default 0)
- sleep: value of sleep defense (default 0)
- death: value of death defense (default 0)
- drnmp: value of drain MP defense (default 100)
- confu: value of confusion defense (default 0)
- silent: value of silence defense (default 0)
- petri: value of petrification defense (default 0)
- poison: value of poison defense (default 0)
- prlyz: value of paralysis defense (deafult 0)
- attract: value of attraction defense (default 0)
- mrdown: value of magic resistance defense (default 0)
Example
Sample
#24 - Test | |||||||||||||||||||||||||||||||||||||||||||
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File:Zoma.png | |||||||||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||||||
Dropped Item | Club | ||||||||||||||||||||||||||||||||||||||||||
Locations | South of Mercado, North of Coburg | ||||||||||||||||||||||||||||||||||||||||||
Skills | Ninjitsu | ||||||||||||||||||||||||||||||||||||||||||
Spells | Kamikaze | ||||||||||||||||||||||||||||||||||||||||||
Family | Slime family | ||||||||||||||||||||||||||||||||||||||||||
Capture Rate | 1/32 | ||||||||||||||||||||||||||||||||||||||||||
Bestiary # | 24 | ||||||||||||||||||||||||||||||||||||||||||
Game | Dragon Quest XXVI | ||||||||||||||||||||||||||||||||||||||||||
Console | GBC | ||||||||||||||||||||||||||||||||||||||||||
Japanese Name | ninanana | ||||||||||||||||||||||||||||||||||||||||||
Romanized Jap. | chingchow | ||||||||||||||||||||||||||||||||||||||||||
Description | This is a test enemy. |
Wiki markup
{{Enemy |float=left |image=[[Image:Zoma.png]] |name=Test |game=Dragon Quest XXVI |console=GBC |romanji= chingchow |kanji= ninanana |hp= 400 |mp= 20 |attack= 23 |defense=44 |agility=33 |experience=400 |gold=21 |droppedItem=Club |skills=Ninjitsu |spells=Kamikaze |family=[[Slime family]] |bestiaryNumber=24 |captureRate=1/32 |description=This is a test enemy. |locations=South of Mercado, North of Coburg |fire=150 |ice=150 |wind=150 |earth=150 |light=200 |dark=200 |blast=1 |illus=10 |sleep=15 |death=25 |drnmp=44 |confu=50 |silent=100 |petri=33 |prlyz=45 |poison=66 |attract=77 |mrdown=23 }}