Usage
The enemy template is used to display statistics about a specific enemy/monster/boss in Dragon Quest IX. It is a custom version of the Enemy template specifically for Dragon Quest IX.
Parameters
- float: whether the template should be floated left or right (default is left)
- image: wikitext for the sprite image of this monster
- name: the name of the enemy
- game: the name of the game
- console: the name of the console version of the game
- romanji: the romanji version of the monster's name
- kanji: the kanji version of the monster's name
- hp: the enemy's hit points
- mp: the enemy's magic points
- attack: the enemy's attack power
- defense: the enemy's defense power
- agility: the enemy's agility/speed
- experience: the experience points for defeating the enemy
- gold: the gold for defeating the enemy
- droppedItem: the item that might be dropped when the enemy is defeated. should include percentage or ratio.
- skills: any skills the enemy uses. use wikitext to link.
- spells: any spells the enemy uses use wikitext to link.
- bestiaryNumber: the identifying number of the enemy in the bestiary
- captureRate: the capture rate of enemies which can be captured. should be a percentage or ratio.
- description: any notes or other information about this monster
- locations: where the enemy can be found. can include wikimarkup for links.
- fire: value of fire defense (default 100)
- ice: value of ice defense (default 100)
- wind: value of wind defense (default 100)
- light: value of light defense (default 100)
- dark: value of dark defense (default 100)
- blast: value of blast defense (default 100)
- dazzle: value of Dazzle defense (default 0)
- sleep: value of sleep defense (default 0)
- death: value of death defense (default 0)
- drnmp: value of drain MP defense (default 100)
- confu: value of confusion defense (default 0)
- fizzle: value of Fizzle defense (default 0)
- inact: value of inaction defense (default 0)
- poison: value of poison defense (default 0)
- prlyz: value of paralysis defense (deafult 0)
- charm: value of attraction defense (default 0)
- mrdown: value of magic resistance defense (default 0)
Example
Sample
|
|
Club
|
South of Mercado, North of Coburg
|
Ninjitsu
|
Kamikaze
|
Slime family
|
1/32
|
24
|
Dragon Quest XXVI
|
GBC
|
ninanana
|
chingchow
|
This is a test enemy.
|
Fire
|
Ice
|
Wind
|
Earth
|
Light
|
Dark
|
150
|
150
|
150
|
150
|
200
|
200
|
Blast
|
Dazzle
|
Sleep
|
Death
|
Drain MP
|
Confusion
|
1
|
0
|
15
|
25
|
44
|
50
|
Fizzle
|
Inaction
|
Paralyze
|
Poison
|
Charm
|
Magic Res
|
0
|
0
|
66
|
45
|
0
|
23
|
Blunt
|
Sap
|
Decelerate
|
0
|
0
|
0
|
Wiki markup
{{Enemy
|float=left
|image=[[Image:Orgodemir DQVII PSX.gif]]
|name=Test
|game=Dragon Quest XXVI
|console=GBC
|romanji= chingchow
|kanji= ninanana
|hp= 400
|mp= 20
|attack= 23
|defense=44
|agility=33
|experience=400
|gold=21
|droppedItem=Club
|skills=Ninjitsu
|spells=Kamikaze
|family=[[Slime family]]
|bestiaryNumber=24
|captureRate=1/32
|description=This is a test enemy.
|locations=South of Mercado, North of Coburg
|fire=150
|ice=150
|wind=150
|earth=150
|light=200
|dark=200
|blast=1
|dazzle=10
|sleep=15
|death=25
|drnmp=44
|confu=50
|fizzle=100
|inact=33
|prlyz=45
|poison=66
|charm=77
|mrdown=23
}}