User:TheCodingGamer/Sandbox

The following is a design-template for what could become a game specific enemy infobox. Essentially each game could have a specific infobox in this style to save room, and have attributes specific to each game integrated.

Dragon Quest

Slime (スライム suraimu)
NES (Original)
Sprite HP MP Experience Gold Attack Defense Agility
  3 3 3 3 3 3
Spell(s) Example
Location(s) Near Tantegel
SNES, GBC, Mobile (Remakes)
Sprites HP MP Experience Gold Attack Defense Agility
    3 3 3 3 3 3
Spell(s) Example
Location(s) Near Tantegel


I imagine usage of it to be roughly like:

{{DQEnemy
|name=Slime
|kanji=スライム
|romanji=suraimu
|nes-sprite=[[File:SLIME - DW1,2,3,4 - NES.png]]
|nes-hp=3
|nes-mp=3
...
|snes-sprite
|gbc-sprite
...
|remake-hp=3
|remake-mp=3 (SNES) <br/> 49 (GBC)
}}