Acceleratle: Difference between revisions
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{{Spell Infobox | {{Spell Infobox | ||
|title = Acceleratle | |title = Acceleratle | ||
|image = [[Image:DQ3 Spell Acceleratle.png]] | |image = [[Image:DQ3 Spell Acceleratle.png|170px]] | ||
|japanese = ピオリム | |japanese = ピオリム | ||
|romaji = Piorimu | |romaji = Piorimu |
Revision as of 19:51, 20 July 2016
Acceleratle | |
---|---|
Japanese | ピオリム |
Rōmaji | Piorimu |
Type | Support |
Older names | SpeedUp |
Acceleratle is a recurring spell in the Dragon Quest series. It increases all party members' agility.
Appearances
Dragon Quest III
Acceleratle is learned by Priests and Sages at level 5, and doubles a character's current agility for 6~9 turns--capping at 255. Despite agility factoring into a character's total defence stat, the spell will not change that value.
Dragon Quest IV
Acceleratle is learned by Borya at level 14, and possesses the same attributes as before.
Dragon Quest VIII
Acceleratle is learned by Jessica after investing 3 points into her Staff skill. The spell doubles a character's agility for 6~9 turns, capping at 999. Due to game mechanics, Acceleratle also raises evasion.
Dragon Quest IX
Acceleratle is learned by mages at level 4 and armamentalists at level 12. It costs 4 MP to cast, and raises agility by 25% for 6~9 turns.