Aggrosculpture

The Aggrosculpture is a recurring monster in the Dragon Quest series, first appearing in Dragon Quest VI.

It is a statue of a demonic beast that has been animated with dark magic to serve evil.

CharacteristicsEdit

The Aggrosculpture is a gargoyle-like monster and, like most of the other gargoyles throughout the series, it has a petrous skin, in this case with a golden tonality. Another difference with the other gargoyles is the color of the eyes, this subspecies has shiny pink eyes. This particular gruesome gargoyle boldly blasts at adventurers with Boom or freezes them solid with blasts of ice-cold breath.

AppearancesEdit

Dragon Quest VI: Realms of RevelationEdit

Aggrosculpture (ウィングデビル U~ingudebiru)  
Original (SFC)
Sprite HP * MP Attack Defense
  208 16 250 192
Agility Experience * Gold Tame Rate
113 486 118 NA
Bestiary No. #159
Spell(s) Boom
Insulatle
Skill(s) Freezing Blizzard
Location(s) Mortamor's Dreadlair
Item(s) Dropped Cobra claw1128
Evasion Frizz Resistance * Sizz Resistance * Fire Breath Resistance *
0% 25% 60% 60%
Bang Resistance * Crack Resistance * Ice Breath Resistance * Woosh Resistance *
60% 60% 60% 100%
Strike/Rock Resistance * Zap Resistance * Drain Magic Resistance * Whack Resistance *
100% 0% 15% 100%
Poof Resistance * Poison Resistance * Burning Breath Resistance Fuddle Resistance *
80% 100% 100% 100%
Snooze Resistance * Dazzle Resistance * Fizzle Resistance Ban Dance Resistance
100% 100% 50% 100%
Stun Resistance * Sap Resistance * Army Resistance *
100% 50% 0%
Remakes (DS, Mobile)
Sprites Notable Changes
None



Dragon Quest IX: Sentinels of the Starry SkiesEdit

##184 - Aggrosculpture
 
HP MP Experience Gold
220 18 2,280 132
Attack Defense Speed
150 220 153
Dropped Item Gold ring132
Skull ring1256
Locations The Bowhole
Wyrmtail
Grotto
Skills Freezing Blizzard
Spells Boom
Magic Barrier
Family Demon
Bestiary # #184
Game Dragon Quest IX
Console DS
Japanese Name ウィングデビル
Romanized Jap. U~ingudebiru
Description Malicious monsters who batter adventurers with Boom and Freezing Blizzard, and have no real weaknesses to bite back at.

Their wings are where their souls reside, and as long as they remain, they can always be brought back to life.

The Gittish Empire sends one Aggrosculpture to attack the player just before riding with Greygnarl to save Upover from the Empire. Since the player had to encounter the monster alone, it can be considered a midboss. Later on, one can battle an infinite number of Aggrosculptures inside the Grottooes.

Dragon Quest XEdit

Other appearancesEdit

Dragon Quest Monsters: Joker 2 ProfessionalEdit

Aggrosculpture
Family Demon
Rank C
Size S
Weapons Swords, Spears, Axes, Staves
Traits Bangmeister, Crafty Banger, Poisoner, Crafty Poisoner
Resistances Vulnerable to Zap, Paralysis, and Dim
Resistant to Crack, Confusion, and Decelerate
Immune to Bang, Woosh, Fizzle, and Inaction
Skill Bang & Crack
Location
Breeding chart Lesser demon x Undead family
Winky x Dangler fish


Dragon Quest Monsters: Terry's Wonderland 3DEdit

The Aggrosculpture returns and is now promoted to an A-rank monster of the Demon family.

Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious KeyEdit

Dragon Quest Monsters: Super LightEdit

Dragon Quest TactEdit

Aggrosculpture appears as an A-rank monster of the Demon family as part of the limited Dragon Quest Monsters: Terry's Wonderland event alongside Sagittar on its banner. It can participate in the Thunderbird's Battle Road as a party member.

Aggrosculpture (ウィングデビル U~ingudebiru) 
Stats


 
Family Rank Role
 
Demon
   
Magic
Max Level HP MP Move
120 975 292 2
Attack Defense Agility Wisdom Weight
263 412 332 346 35
Basic Skills
First Second Third
Cool Breath Ice Shard* Dastardly Blast*
Awakening Skills
First Second Third
Instant Magic Barrier / Stats Up Frizz Res +25 / Stats Up Dastardly Blast Potency +5% / Stats Up
Spell Potency +5%
Fourth Fifth
Sizz Res +25 / Stats Up Dastardly Blast Potency +5% / Stats Up
Runaway Magic Chance +5%
Leader Perks
First
Raises spell potency of demon allies, including itself, by 10% in a 5x5 square around it.
Basic Perks
First Second Third
DEF +15 Max MP +10 Dastardly Blast Potency +2%
Perk Details
First
Instant Magic Barrier: Greatly raises Spell Res for 3 turns at battle start.
Frizz Resistance * Sizz Resistance * Crack Resistance * Woosh Resistance *
Half Res Half Res Normal Very Weak
Bang Resistance * Zap Resistance * Zam Resistance * Snooze Resistance
Normal Very Weak Normal Normal
Poison Resistance Physical Lock Resistance Spell Lock Resistance Martial Lock Resistance
Normal Normal Normal Normal
Breath Lock Resistance Hobble Resistance * Stun Resistance * Dazzle Resistance
Normal Super Weak Half Res Normal
Curse Resistance Paralysis Resistance Confusion Resistance Charm Resistance
Half Res Super Weak Normal Immune



GalleryEdit

Related monstersEdit

Similar speciesEdit