The Alphyn is a recurring monster in the Dragon Quest series, introduced in Dragon Quest IX: Sentinels of the Starry Skies. It is a monstrous amalgamation of several different creatures.

CharacteristicsEdit

Alphyns are bizarre chimeric beasts cobbled together from the parts of various creatures. They have body shape, mane, and tuft at the end of its long tail like that of a lion with a large pair of dragon wings on their backs. Its abdomen and tail are draconic, as well, and it has a scaly carapace with four spikes covering its lower back until the start of its tail. It has a devilish humanoid face, a large pair of pointy ears, and a long tongue. In its original color scheme, the alphyn's mane, tail, wing membrane, and the various tufts on its body were teal, while its abdomen, tail, and tongue were dull gold. Its face, claws, and underside were dark pink, and it had dark purple forearms with lighter purple spikes on its wings and back. It also appears to have gold bracers on its forearms and on its tail.

The alphyn's modern color scheme consists of fuchsia on its fur and wing membrane, shades of teal for its draconic features, light orange for its face, claws, and underside, brown forearms, and white spikes on its wings and back. In battle, it has a particular affinity for explosive magic and will cast Bounce on itself to reflect spells back at enemies.

AppearancesEdit

Dragon Quest IX: Sentinels of the Starry SkiesEdit

Alphyns can be found exclusively in high-level ruins grotto maps.

Alphyn (キマイラロード Kimairarōdo) 
Model HP MP Attack
  1,246 135 525
Defence Agility Experience Gold
436 556 6,200 195
Bestiary no. #225
Family Beast
In-game description They may be made of a muddle of bits, but these fast foes attack twice, and cast Kaboom, Bounce and Feel the Burn.

They were created by the Grand Architect, Zenus, to massacre the mortals, and faithfully follow his orders still.
Spell(s) Bounce
Kaboom
Skill(s) Acts twice per turn
Claw Slash (125% damage)
Feel the Burn
Location(s) Grotto (ruins)
Item(s) dropped Mirrorstone132
Demon whip164
Fire Resistance * Ice
Resistance
*
Wind Resistance * Blast/Lightning Resistance *
25% 25% -150% 25%
Rock Resistance * Dark Resistance * Light Resistance * Drain Magic Resistance
0% -150% 0% 0%
Whack Resistance * Poison Resistance * Paralysis Resistance * Fuddle Resistance *
100% 25% 50% 100%
Snooze Resistance * Dazzle Resistance Sap Resistance * Blunt Resistance *
50% 100% 25% 50%
Deceleratle Resistance * Spooky Aura Resistance* Fizzle Resistance * Stun Resistance *
50% 50% 100% 50%
Charm Resistance *
85%


Dragon Quest XEdit

Dragon Quest TactEdit

Alphyn appears as an A-rank monster of the Beast family during the first part of the limited Beast Fest event. It will join the player in Chapter 1, Episode 5 of the event quests and it stars in its own Battle Road. It can learn Bang, Burst Blast, and Compressed Boom naturally and its leader perk raises the spell potency of all Beast allies, including itself, in a 5x5 area by 10%.

Alphyn (キマイラロード Kimairarōdo) 
Stats


 
Family Rank Role
 
Beast
   
Magic
Max Level HP MP Move
120 722 356 4
Attack Defense Agility Wisdom Weight
258 230 416 303 35
Basic Skills
First Second Third
Bang Burst Blast* Compressed Boom*
Awakening Skills
First Second Third
Instant Spell Reflect / Stats Up Frizz Res +25 / Stats Up Compressed Boom Potency +5% / Stats Up
Fourth Fifth
Sizz Res +25 / Stats Up Compressed Boom Potency +5% / Stats Up
Leader Perks
First
Raises spell potency of beast allies, including itself, by 10% in a 5x5 square around it.
Basic Perks
First Second Third
WIS +10 Max MP +10 Compressed Boom Potency +2%
Perk Details
First
Instant Spell Reflect: Grants a barrier that reflects spells for 2 turns at battle start.
Frizz Resistance * Sizz Resistance * Crack Resistance * Woosh Resistance *
Half Res Half Res Normal Very Weak
Bang Resistance * Zap Resistance * Zam Resistance * Snooze Resistance
Normal Very Weak Normal Super Weak
Poison Resistance Physical Lock Resistance Spell Lock Resistance Martial Lock Resistance
Normal Normal Normal Super Weak
Breath Lock Resistance Hobble Resistance * Stun Resistance * Dazzle Resistance
Normal Half Res Immune Half Res
Curse Resistance Paralysis Resistance Confusion Resistance Charm Resistance
Normal Normal Normal Normal



GalleryEdit

EtymologyEdit

  • The alphyn's English name is derived from the mythological creature of the same name, which was used in medieval heraldry. It has the body of a stocky tiger with a long knotted tail, pointed ears, tufts of hair covering its body, and it occasionally had the forefeet of an eagle or dragon. Occasionally, all four feet are shown like the claws of a lion.
    • Despite both being named after the mythological chimaera in Japanese, the alphyn shares almost nothing in common with the recurring chimaera monsters.

TriviaEdit

  • From Dragon Quest Monsters: Joker 2 Professional onwards, Alphyn has Nodoph's color scheme.
  • The alphyn and its variants have many features in common with the manticore, a mythological creature from Persia with the body of a lion, a pair of dragon-like wings, the tail of a scorpion, and a somewhat humanoid face.

Similar speciesEdit