Amor: Difference between revisions
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==[[Vocation system|Vocation]] Level Cap== | |||
Party members can [[Grinding|Grind]] to increase their {{Vocation}} as long as they are at the specified level or lower. | |||
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Revision as of 20:12, 15 August 2022
Town | |
---|---|
Amor | |
Japanese | アモール |
Game | Dragon Quest VI |
Old localization | None |
"Amor's the name of a town in an ancient an' faraway land famed for the purity of its waters, by the way.
But don't worry - this ain't that red stuff they had over there for a while, this is the real McCoy!"—Torneko, when he appraises amor seco essence in DQIV (DS, Mobile)
Amor (アモール Amoru) is a town in the Dragon Quest series that appears in Dragon Quest VI: Realms of Revelation.
Located beside a river and waterfall, it is home to the eponymous essence that boasts exceptional curative properties and is the only town that sells it.
History
Shops
Item | Price | Attributes |
Medicinal herb | 8 | This healing herb restores a little of one party member's HP |
Moonwort bulb | 30 | Cures paralysis |
Amor seco essence | 120 | Restores 60-70 HP |
Item | Price | Attributes |
Iron claw | 700 | Attack +21/Style +15 |
Chain sickle | 1,100 | Attack +27/Style +13 |
Chain whip | 1,200 | Attack +28/Style +18 |
Edged boomerang | 1,500 | Attack +25/Style +19 |
Sledgehammer | 1,800 | Attack +30/Style +6 |
Steel broadsword | 2,000 | Attack +33/Style +16 |
Item | Price | Attributes |
Bronze armour | 700 | Defense +21/Style +12 |
Iron cuirass | 1,000 | Defense +23/Style +4 |
Iron armour | 1,200 | Defense +25/Style +19 |
Iron shield | 720 | Defense +16/Style +12 |
Fur hood | 400 | Defense +11/Style +13 |
Iron helmet | 1,100 | Defense +16/Style +15 |
Inn
Price per person |
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30 gold coins (Lower World) |
2 gold coins (Upper World) |
Treasures
(Lower World)
|
(Upper World)
|
Nearby monsters
(Lower World) |
(Upper World) |
Vocation Level Cap
Party members can Grind to increase their Vocation as long as they are at the specified level or lower.
(Upper World)
|
(Lower World)
|