Amor (アモール Amoru) is a town in the Dragon Quest series that appears in Dragon Quest VI: Realms of Revelation.

"Amor's the name of a town in an ancient an' faraway land famed for the purity of its waters, by the way.
But don't worry - this ain't that red stuff they had over there for a while, this is the real McCoy!
"

Torneko, when he appraises amor seco essence in DQIV (DS, Mobile)

Located beside a river and waterfall, it is home to the eponymous essence that boasts exceptional curative properties and is the only town that sells it.

HistoryEdit

Warning: Spoilers!
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Around town, a story is heard about two thieves named Evgenya and Ilya who went to plunder the northern cave years ago but Ilya never returned. At the church The Hero, Carver and Milly met Evgenya who is now old and she asks if they would like to rest. Upon the party waking up in Amor's past, the town's water began to turn blood red and the townspeople blame Evgenya and Ilya who went to the cave. Upon arriving they found Evgenya trying to wash blood off her sword that won't come off and Ilya is nowhere to be found. Further into the cave they found an injured Ilya fighting a monster. After rescuing him he is reunited with Evgenya and they properly thank and reward the party before leaving. After returning to town to rest again, the party woke up in the present where Ilya comes to visit Evgenya. After talking to them again they are rewarded with the Mirror Key.

ShopsEdit

 
Amor seco essence
  Amor Shop 
Item Price Attributes
  Medicinal herb8This healing herb restores a little of one party member's HP
  Moonwort bulb30Cures paralysis
  Amor seco essence120Restores 60-70 HP
  Weapon Shop 
Item Price Attributes
  Iron claw700Attack +21/Style +15
  Chain sickle1,100Attack +27/Style +13
  Chain whip1,200Attack +28/Style +18
  Edged boomerang1,500Attack +25/Style +19
  Sledgehammer1,800Attack +30/Style +6
  Steel broadsword2,000Attack +33/Style +16
  Armor Shop 
Item Price Attributes
  Bronze armour700Defense +21/Style +12
  Iron cuirass1,000Defense +23/Style +4
  Iron armour1,200Defense +25/Style +19
  Iron shield720Defense +16/Style +12
  Fur hood400Defense +11/Style +13
  Iron helmet1,100Defense +16/Style +15

InnEdit

Price per person
30 gold coins (Lower World)
2 gold coins (Upper World)

TreasuresEdit

(Lower World)Edit

(Upper World)Edit

Nearby monstersEdit

(Lower World)Edit

(Upper World)Edit

Vocation Level CapEdit

Party members can Grind to increase their Vocation as long as they are at the specified level or lower.

(Upper World)Edit

Nintendo DS version Cell phone version
7 17

(Lower World)Edit

Nintendo DS version Cell phone version
16 26

Map & GalleryEdit