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Angelo doesn't take his religious or ceremonial roles at the abbey seriously (although his swordsmanship and bow proficiency are impressive enough for him to become a Templar knight). He's more interested in hustling the rubes at nearby Simpleton and chasing ladies than in carrying out the duties of his station. Angelo marches to the beat of his own drum, but he's a good person. He goes to extraordinary lengths, outshining even the rising star, Marcello, to save Abbot Francisco. When things must be done, he rises to the occasion. The rest of the time, he wants to be carried around by his free spirit, as captured in one of his remarks prior to undertaking the Dragovian trials: | Angelo doesn't take his religious or ceremonial roles at the abbey seriously (although his swordsmanship and bow proficiency are impressive enough for him to become a Templar knight). He's more interested in hustling the rubes at nearby Simpleton and chasing ladies than in carrying out the duties of his station. Angelo marches to the beat of his own drum, but he's a good person. He goes to extraordinary lengths, outshining even the rising star, Marcello, to save Abbot Francisco. When things must be done, he rises to the occasion. The rest of the time, he wants to be carried around by his free spirit, as captured in one of his remarks prior to undertaking the Dragovian trials: | ||
"If there's one thing I hate in this life, it's a trial. What kind of masochistic lunatic would come all the way up here to endure a | "If there's one thing I hate in this life, it's a trial. What kind of masochistic lunatic would come all the way up here to endure a grueling, not to mention tedious, challenge?" | ||
There are a few other characters worth remarking on. Marcello is Angelo's half brother, a character with a zealous hatred of the nobility. That, as the illegitimate son of one of his father's house servants, he was disowned by his aristocratic family imbues him with a desire to stick it to well-bred institutions--and their members--everywhere. He despises his half-brother, while he and Angelo are outwardly quite similar, the difference beteween the two is rather apparent. | There are a few other characters worth remarking on. Marcello is Angelo's half brother, a character with a zealous hatred of the nobility. That, as the illegitimate son of one of his father's house servants, he was disowned by his aristocratic family imbues him with a desire to stick it to well-bred institutions--and their members--everywhere. He despises his half-brother, while he and Angelo are outwardly quite similar, the difference beteween the two is rather apparent. | ||
== | ==Stats== | ||
{| style="width:65%; height:100px; text-align:center" border="1" | {| style="width:65%; height:100px; text-align:center" border="1" | ||
|-<---!Headings are up first.!---> style="font-weight:bold; background:#A3AB47" | |-<---!Headings are up first.!---> style="font-weight:bold; background:#A3AB47" | ||
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==Abilities== | ==Abilities== | ||
Angelo learns a | Angelo learns a variety of spells and a decent amount of physical skills, though as a [[priest|Priest]] he is naturally at his best when healing his companions. He can learn to use a sword but his proficiency is outclassed by the Hero, making it an inadvisable path for him. It is a good idea to level up Angelo's staff skill to increase his magic and mp. His Charisma skills are excellent for countering tension-happy foes as well as inflicting status ailments, and Pearly Gates is a fantastic crowd control ability during the end-game. Angelo's physical strength shines most when using a bow, however, as most bow skills cause debilitating affects that can shut down foes before they even get a chance to strike. | ||
===Sword=== | ===Sword=== | ||
Line 72: | Line 72: | ||
|one | |one | ||
|yes | |yes | ||
|Inflicts | |Inflicts 130% damage (reduced if enemy is resistant to fire). | ||
|yes | |yes | ||
|- | |- | ||
Line 80: | Line 80: | ||
| -- | | -- | ||
| -- | | -- | ||
|Increase attack +10 when equipped with a sword | |Increase attack +10 when equipped with a sword. | ||
| -- | | -- | ||
|- | |- | ||
Line 88: | Line 88: | ||
|one | |one | ||
|yes | |yes | ||
|Inflicts 1-2 damage on metal | |Inflicts 1-2 damage on metal slimes and 150% damage to machines. | ||
|no | |no | ||
|- | |- | ||
Line 96: | Line 96: | ||
| -- | | -- | ||
| -- | | -- | ||
|Increase attack +20 when equipped with a sword | |Increase attack +20 when equipped with a sword. | ||
| -- | | -- | ||
|- | |- | ||
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|one | |one | ||
|yes | |yes | ||
|Inflicts 125% damage and restores your HP by 50% of damage. | |Inflicts 125% damage and restores your HP by 50% of that damage. | ||
|yes | |yes | ||
|- | |- | ||
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| -- | | -- | ||
| -- | | -- | ||
|Increase attack +25 when equipped with a sword | |Increase attack +25 when equipped with a sword. | ||
| -- | | -- | ||
|- | |- | ||
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|All | |All | ||
|yes | |yes | ||
|Hits all enemies with lightning | |Hits all enemies with Nadirian lightning. | ||
| | | | ||
|} | |} | ||
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|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Oomph</font>''' | |width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Oomph</font>''' | ||
|- | |- | ||
!bgcolor="#fa8072"| | !bgcolor="#fa8072"|Sandman's Arrow | ||
| 2 | | 2 | ||
|4 | |4 | ||
| One | | One | ||
| Yes | | Yes | ||
|May put an enemy to sleep | |May put an enemy to sleep. | ||
| | | | ||
|- | |- | ||
!bgcolor="#fa8072"|[[Cherub's Arrow]] | !bgcolor="#fa8072"|[[Hallowed Arrow|Cherub's Arrow]] | ||
| 0 | | 0 | ||
|18 | |18 | ||
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| -- | | -- | ||
|- | |- | ||
!bgcolor="#fa8072"|[[Multishot]] | !bgcolor="#fa8072"|[[Rain of Pain|Multishot]] | ||
| 4 | | 4 | ||
|44 | |44 | ||
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| -- | | -- | ||
|- | |- | ||
!bgcolor="#fa8072"|[[Seraph's Arrow]] | !bgcolor="#fa8072"|[[Hallowed Arrow|Seraph's Arrow]] | ||
| 0 | | 0 | ||
|66 | |66 | ||
| One | | One | ||
| Yes | | Yes | ||
|Recovers 13% MP per damage inflicted | |Recovers 13% MP per damage inflicted. | ||
| | | | ||
|- | |- | ||
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| -- | | -- | ||
| -- | | -- | ||
|Increase attack +25 when equipped with a bow | |Increase attack +25 when equipped with a bow. | ||
| -- | | -- | ||
|- | |- | ||
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| All | | All | ||
| Yes | | Yes | ||
| Hits all enemies with light | |Hits all enemies with light, dealing 145~155 to all enemies. | ||
| | | | ||
|- | |- | ||
!bgcolor="#fa8072"|[[Needle Rain]] | !bgcolor="#fa8072"|[[Needle Shot|Needle Rain]] | ||
| 1 | | 1 | ||
|100 | |100 | ||
| Random | | Random | ||
| Yes | | Yes | ||
|Hits 3-4 targets for 1 point of damage; may instantly kill target | |Hits 3-4 targets for 1 point of damage; each shot may instantly kill target. | ||
| | | | ||
|} | |} | ||
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| Group | | Group | ||
| -- | | -- | ||
|May dazzle a group of enemies | |May dazzle a group of enemies. | ||
| -- | | -- | ||
|- | |- | ||
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| Group | | Group | ||
| -- | | -- | ||
|Prevents enemies from casting spells | |Prevents enemies from casting spells. | ||
| -- | | -- | ||
|- | |- | ||
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| One | | One | ||
| Yes | | Yes | ||
|Drains MP from the target | |Drains MP from the target. | ||
| -- | | -- | ||
|- | |- | ||
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| -- | | -- | ||
| -- | | -- | ||
|Maximum MP increases by 20 when equipped with a staff | |Maximum MP increases by 20 when equipped with a staff. | ||
| -- | | -- | ||
|- | |- | ||
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| All | | All | ||
| -- | | -- | ||
|May kill all enemies | |May kill all enemies. | ||
| -- | | -- | ||
|- | |- | ||
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| Ally | | Ally | ||
| -- | | -- | ||
|Doubles one ally's attack | |Doubles one ally's attack. | ||
| -- | | -- | ||
|- | |- | ||
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| -- | | -- | ||
| -- | | -- | ||
|Maximum MP increases by 50 when equipped with a staff | |Maximum MP increases by 50 when equipped with a staff. | ||
| -- | | -- | ||
|- | |- | ||
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| -- | | -- | ||
| -- | | -- | ||
|Recovers MP each turn | |Recovers MP each turn. | ||
| -- | | -- | ||
|} | |} | ||
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| -- | | -- | ||
| -- | | -- | ||
|Increases Angelo's agility by 10 points when not equipped with a weapon | |Increases Angelo's agility by 10 points when not equipped with a weapon. | ||
| -- | | -- | ||
|- | |- | ||
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| -- | | -- | ||
|- | |- | ||
!bgcolor="#fa8072"| | !bgcolor="#fa8072"|Miracle Moon | ||
|6 | |6 | ||
|100 | |100 | ||
|Group | |Group | ||
|Yes | |Yes | ||
| | | Similar to a boomerang or whip strike; recovers 25% HP of damage dealt to first foe. | ||
| | | | ||
|} | |} | ||
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|Ally | |Ally | ||
| -- | | -- | ||
|Removes [[poison]] | |Removes [[poison]]. | ||
| -- | | -- | ||
|- | |- | ||
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| Group | | Group | ||
| -- | | -- | ||
| Confuses a group of enemies | |Confuses a group of enemies. | ||
| -- | | -- | ||
|- | |- | ||
!bgcolor="#fa8072"| | !bgcolor="#fa8072"|Sarcastic Snigger | ||
| 3 | | 3 | ||
|13 | |13 | ||
|One | |One | ||
| -- | | -- | ||
| Lowers enemy's [[tension]] by one level | |Lowers enemy's [[tension]] by one level | ||
| -- | | -- | ||
|- | |- | ||
!bgcolor="#fa8072"| | !bgcolor="#fa8072"|Angel Eyes | ||
| 4 | | 4 | ||
|19 | |19 | ||
| One | | One | ||
| Yes | | Yes | ||
| Deals damage and may paralyze the target | |Deals 15~27 damage and may paralyze the target. | ||
| | | | ||
|- | |- | ||
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|Group | |Group | ||
| -- | | -- | ||
| Reduces a group of enemy's resistances to magic | |Reduces a group of enemy's resistances to magic. | ||
| -- | | -- | ||
|- | |- | ||
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|Group | |Group | ||
| -- | | -- | ||
| Prevents enemies from performing | |Prevents enemies from performing dances. | ||
| -- | | -- | ||
|- | |- | ||
!bgcolor="#fa8072"| | !bgcolor="#fa8072"|Chilling Chuckle | ||
| 3 | | 3 | ||
|52 | |52 | ||
|Group | |Group | ||
| -- | | -- | ||
| Lowers enemy's [[tension]] by one level | |Lowers enemy's [[tension]] by one level. | ||
| -- | | -- | ||
|- | |- | ||
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|All | |All | ||
| -- | | -- | ||
| | |Attempts confuse all enemies. | ||
| -- | | -- | ||
|- | |- | ||
!bgcolor="#fa8072"| | !bgcolor="#fa8072"|Charming Look | ||
| 4 | | 4 | ||
|81 | |81 | ||
| | | All | ||
| Yes | | Yes | ||
| Deals damage and may paralyze the target | |Deals 65~85 damage and may paralyze the target. | ||
| | | | ||
|- | |- | ||
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|Group | |Group | ||
| Yes | | Yes | ||
| Damages a group of enemies | |Damages a group of enemies with holy light. | ||
| | | | ||
|} | |} |
Revision as of 23:23, 28 June 2014
Angelo | |
Dragon Quest VIII | |
Japanese name | ククール |
Romaji | Kukūru |
Title | Templar |
Class | Templar |
Race | Human |
Age | 20's |
Angelo is a playable character in Dragon Quest VIII.
Story
After losing his parents at a young age, he was brought in by Francisco, the abbot of Maella Abbey, like many other orphans. He grew up to be on of the Templar Knights, responsible for the abbey's protection. He likes to gamble and drink, making him a disgrace in the other templars' eyes, but he has the favour of Abbot Francisco. His half-brother Marcello, head of the Templar Knights, considers Angelo to be the cause of his sorrows. Marcello orders him to join the party after the events at Maella Abbey.
Personality
Angelo doesn't take his religious or ceremonial roles at the abbey seriously (although his swordsmanship and bow proficiency are impressive enough for him to become a Templar knight). He's more interested in hustling the rubes at nearby Simpleton and chasing ladies than in carrying out the duties of his station. Angelo marches to the beat of his own drum, but he's a good person. He goes to extraordinary lengths, outshining even the rising star, Marcello, to save Abbot Francisco. When things must be done, he rises to the occasion. The rest of the time, he wants to be carried around by his free spirit, as captured in one of his remarks prior to undertaking the Dragovian trials:
"If there's one thing I hate in this life, it's a trial. What kind of masochistic lunatic would come all the way up here to endure a grueling, not to mention tedious, challenge?"
There are a few other characters worth remarking on. Marcello is Angelo's half brother, a character with a zealous hatred of the nobility. That, as the illegitimate son of one of his father's house servants, he was disowned by his aristocratic family imbues him with a desire to stick it to well-bred institutions--and their members--everywhere. He despises his half-brother, while he and Angelo are outwardly quite similar, the difference beteween the two is rather apparent.
Stats
Attribute | Starting Stats | Maximum Stats |
Level | 12 | 99 |
HP | 72 | 725 |
MP | 38 | 640 |
Strength | 37 | 350 |
Agility | 34 | 220 |
Resilience | 20 | 200 |
Wisdom | 39 | 458 |
Initial gear |
Abilities
Angelo learns a variety of spells and a decent amount of physical skills, though as a Priest he is naturally at his best when healing his companions. He can learn to use a sword but his proficiency is outclassed by the Hero, making it an inadvisable path for him. It is a good idea to level up Angelo's staff skill to increase his magic and mp. His Charisma skills are excellent for countering tension-happy foes as well as inflicting status ailments, and Pearly Gates is a fantastic crowd control ability during the end-game. Angelo's physical strength shines most when using a bow, however, as most bow skills cause debilitating affects that can shut down foes before they even get a chance to strike.
Sword
Name | MP | Points | Target | Tension | Info | Oomph |
Attack +5 | -- | 4 | -- | -- | Increase attack +5 when equipped with a sword | -- |
---|---|---|---|---|---|---|
Flame Slash | 0 | 9 | one | yes | Inflicts 130% damage (reduced if enemy is resistant to fire). | yes |
Attack +10 | -- | 15 | -- | -- | Increase attack +10 when equipped with a sword. | -- |
Metal Slash | 0 | 22 | one | yes | Inflicts 1-2 damage on metal slimes and 150% damage to machines. | no |
Attack +20 | -- | 30 | -- | -- | Increase attack +20 when equipped with a sword. | -- |
Falcon Slash | 0 | 40 | one | yes | Attacks twice per round, each ~75%. | yes |
Critical Hit Up | -- | 52 | -- | -- | Increase the critical hit rate while equipped with a sword. | -- |
Miracle Slash | 4 | 66 | one | yes | Inflicts 125% damage and restores your HP by 50% of that damage. | yes |
Attack +25 | -- | 82 | -- | -- | Increase attack +25 when equipped with a sword. | -- |
Lightning Storm | 25 | 100 | All | yes | Hits all enemies with Nadirian lightning. |
Bow
Name | MP | Points | Target | Tension | Info | Oomph |
Sandman's Arrow | 2 | 4 | One | Yes | May put an enemy to sleep. | |
---|---|---|---|---|---|---|
Cherub's Arrow | 0 | 18 | One | Yes | Recovers 6% MP per damage inflicted | |
Needle Shot | 1 | 25 | One | No | Deals 1 point of damage; may instantly kill target | |
Attack +10 | -- | 32 | -- | -- | Increase attack +10 when equipped with a bow | -- |
Multishot | 4 | 44 | Random | Yes | Hits 3-4 targets for 50% damage | |
Critical Hit Up | -- | 59 | -- | -- | Increase the critical hit rate while equipped with a sword. | -- |
Seraph's Arrow | 0 | 66 | One | Yes | Recovers 13% MP per damage inflicted. | |
Attack +25 | -- | 75 | -- | -- | Increase attack +25 when equipped with a bow. | -- |
Shining Shot | 10 | 82 | All | Yes | Hits all enemies with light, dealing 145~155 to all enemies. | |
Needle Rain | 1 | 100 | Random | Yes | Hits 3-4 targets for 1 point of damage; each shot may instantly kill target. |
Staff
Name | MP | Points | Target | Tension | Info | Oomph |
Dazzle | 5 | 3 | Group | -- | May dazzle a group of enemies. | -- |
---|---|---|---|---|---|---|
Fizzle | 3 | 6 | Group | -- | Prevents enemies from casting spells. | -- |
Bounce | 4 | 9 | Self | -- | Reflects enemy spells. | -- |
Drain Magic | 0 | 12 | One | Yes | Drains MP from the target. | -- |
Max MP +20 | -- | 28 | -- | -- | Maximum MP increases by 20 when equipped with a staff. | -- |
Caduceus | -- | 48 | Ally | Yes | Restores 75-100 HP | -- |
Kathwack | 15 | 56 | All | -- | May kill all enemies. | -- |
Oomph | 6 | 65 | Ally | -- | Doubles one ally's attack. | -- |
Max MP +50 | -- | 80 | -- | -- | Maximum MP increases by 50 when equipped with a staff. | -- |
MP Recovery | -- | 100 | -- | -- | Recovers MP each turn. | -- |
Fisticuffs
Name | MP | Points | Target | Tension | Info | Oomph |
Attack +7 | -- | 7 | -- | -- | Increase attack +7 when not equipped with a weapon. | -- |
---|---|---|---|---|---|---|
Agility +10 | -- | 14 | -- | -- | Increases Angelo's agility by 10 points when not equipped with a weapon. | -- |
Evasion Up | -- | 21 | -- | -- | Increases chance of dodging with no weapon equipped. | -- |
Attack +15 | -- | 28 | -- | -- | Increase attack +15 when not equipped with a weapon. | -- |
Knuckle Sandwich | 2 | 35 | one | no | Inflicts 150% points of damage. | yes |
Harvest Moon | 6 | 42 | Group | Yes | attacking a group of enemies. | |
Critical Hit Up | -- | 54 | -- | -- | Increases chance of critical hit with no weapon equipped. | -- |
Defending Champion | 0 | 68 | self | yes | More powerful defending action (damage reduced by 90%). | no |
Attack +40 | -- | 82 | -- | -- | Increase attack +40 when not equipped with a weapon. | -- |
Miracle Moon | 6 | 100 | Group | Yes | Similar to a boomerang or whip strike; recovers 25% HP of damage dealt to first foe. |
Charisma
Name | MP | Points | Target | Tension | Info | Oomph |
Squelch | 2 | 3 | Ally | -- | Removes poison. | -- |
---|---|---|---|---|---|---|
Fuddle | 5 | 7 | Group | -- | Confuses a group of enemies. | -- |
Sarcastic Snigger | 3 | 13 | One | -- | Lowers enemy's tension by one level | -- |
Angel Eyes | 4 | 19 | One | Yes | Deals 15~27 damage and may paralyze the target. | |
Divine Intervention | 4 | 27 | Group | -- | Reduces a group of enemy's resistances to magic. | -- |
Ban Dance | 4 | 39 | Group | -- | Prevents enemies from performing dances. | -- |
Chilling Chuckle | 3 | 52 | Group | -- | Lowers enemy's tension by one level. | -- |
Kafuddle | 10 | 66 | All | -- | Attempts confuse all enemies. | -- |
Charming Look | 4 | 81 | All | Yes | Deals 65~85 damage and may paralyze the target. | |
Pearly Gates | 20 | 100 | Group | Yes | Damages a group of enemies with holy light. |
Magic
Name | MP | Level | Target | Tension | Info |
Heal | 2 | Start | one | yes | Restores 30-40 HP to one character. |
---|---|---|---|---|---|
Woosh | 2 | Start | Group | yes | Tornado ravages a group of enemies |
Buff | 2 | Start | one | -- | Increases an ally's defence |
Zoom | 1 | Start | Self | -- | Teleports to another city |
Tingle | 2 | 13 | Party | -- | Removes sleep and paralysis from party members |
Kabuff | 3 | 14 | Party | -- | Increases party's defence |
Midheal | 3 | 15 | one | yes | Restores 75-90 HP to one character. |
Whack | 4 | 17 | one | No | Tries to instantly kill one enemy |
Swoosh | 4 | 18 | Group | yes | Tornado ravages a group of enemies |
Zing | 8 | 19 | one | -- | 50% chance of reviving a party member at 50% health |
Thwack | 7 | 22 | Group | No | Tries to instantly kill one enemy group |
Fullheal | 6 | 24 | one | yes | Restores all HP to one character. |
Multiheal | 10 | 30 | Party | yes | Restores 100 HP to all party members. |
Kaswoosh | 8 | 32 | Group | yes | Tornado ravages a group of enemies |
Kazing | 15 | 34 | one | -- | Fully revives a party member |
Other Appearances
Dragon Quest IX: Sentinels of the Starry Skies
Angelo appears as one of the guests at Erinn's Inn at Stornway. This can be achieved trough the DQVC using Nintendo's Wi-Fi Channel. When you talk to him he gives you Templar's Togs and, if you visit him on your birthday, his hair as a helmet.
Gallery
This page uses CC BY-SA-licensed content from FANDOM. |