Angelo: Difference between revisions

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File:Itadaki Street Portable Angelo.png|''Itadaki Street Portable''
File:Itadaki Street Portable Angelo.png|''Itadaki Street Portable''
Image:Itadaki Street DS Angelo.png|''Itadaki Street DS''
Image:Itadaki Street DS Angelo.png|''Itadaki Street DS''
File:Fortune Street Angelo.png|''Fortune Street''
File:DQHII Angelo.png|''Dragon Quest Heroes II''
File:DQHII Angelo.png|''Dragon Quest Heroes II''
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Revision as of 13:52, 22 April 2016

"I bet they were head over heels in love when they got married. And then she died before they had time to get sick of each other. It's the perfect love story."

Angelo
Dragon Quest VIII
Angelo DQVIII PS2 artwork.jpg
Japanese name ククール
Romaji Kukūru
Title Templar
Class Priest
Race Human
Age 20's

Angelo is a playable character in Dragon Quest VIII. He is a complicated man who hides his somber past behind an ambivalent, suave mask of a gambler and playboy. Though seemingly indifferent to the plights of others and even coming off as condescending at times, Angelo is nevertheless a dependable companion and an asset to the party's efforts. In all English language versions of the game, Angelo is voiced by Blake Ritson

Story

After losing his parents at a young age, he was brought in by Francisco, the abbot of Maella Abbey, like many other orphans. He grew up to be on of the Templar Knights, responsible for the abbey's protection. He likes to gamble and drink, making him a disgrace in the other templars' eyes, but he has the favour of Abbot Francisco. His half-brother Marcello, head of the Templar Knights, considers Angelo to be the cause of his sorrows. Marcello orders him to join the party after the events at Maella Abbey.


Personality

Angelo marches to the beat of his own drum, caring little of his religious and ceremonial roles at the abbey (although his swordsmanship and bow proficiency are impressive enough for him to become a Templar knight). He's more interested in hustling the rubes at nearby Simpleton and chasing ladies than in carrying out the duties of his station, and his party chat dialogue proves him to be very fussy at times, especially concerning his appearance. Despite all this, when push comes to shove, he will go to extraordinary lengths to see things through; even outshining the rising star, Marcello, to save Abbot Francisco not long after meeting the party. The rest of the time, he wants to be carried around by his free spirit, as captured in one of his remarks prior to undertaking the Dragovian trials:

"If there's one thing I hate in this life, it's a trial. What kind of masochistic lunatic would come all the way up here to endure a grueling, not to mention tedious, challenge?"

There are a few other characters worth remarking on. Marcello is Angelo's half brother, a character with a zealous hatred of the nobility. That, as the illegitimate son of one of his father's house servants, he was disowned by his aristocratic family imbues him with a desire to stick it to well-bred institutions--and their members--everywhere. He despises his half-brother, while he and Angelo are outwardly quite similar, the difference between the two is rather apparent.

Stats

Attribute Starting Stats Maximum Stats
Level 12 99
HP 72 725
MP 38 640
Strength 37 350
Agility 34 220
Resilience 20 200
Wisdom 39 458
Initial gear
  • Angelo also boasts a 20% resistance to ice-type damage.

Abilities

Angelo learns a variety of spells and a decent amount of physical skills, though as a Priest he is naturally at his best when healing his companions. He can learn to use a sword but his proficiency is outclassed by the Hero, making it an inadvisable path for him. It is a good idea to level up Angelo's staff skill to increase his MP and spell repertoire. His Charisma skills are excellent for countering tension-happy foes as well as inflicting status ailments, and Pearly Gates is a fantastic crowd control ability during the end-game. Angelo's physical strength shines most when using a bow, however, as most bow skills cause debilitating affects that can shut down foes before they even get a chance to strike.

Sword

Name MP Points Target Tension Info Oomph
Attack +5 -- 4 -- -- Increase attack +5 when equipped with a sword --
Flame Slash 0 9 one yes Inflicts 130% damage (reduced if enemy is resistant to fire). yes
Attack +10 -- 15 -- -- Increase attack +10 when equipped with a sword. --
Metal Slash 0 22 one yes Inflicts 1-2 damage on metal slimes and 150% damage to machines. no
Attack +20 -- 30 -- -- Increase attack +20 when equipped with a sword. --
Falcon Slash 0 40 one yes Attacks twice per round, each ~75%. yes
Critical Hit Up -- 52 -- -- Increase the critical hit rate to 1/32 while equipped with a sword. --
Miracle Slash 4 66 one yes Inflicts 125% damage and restores your HP by 50% of that damage. yes
Attack +25 -- 82 -- -- Increase attack +25 when equipped with a sword. --
Lightning Storm 25 100 All yes Hits all enemies with Nadirian lightning.

Bow

Name MP Points Target Tension Info Oomph
Sandman's Arrow 2 4 One Yes May put an enemy to sleep.
Cherub's Arrow 0 18 One Yes Recovers 1/16 MP of damage inflicted yes
Needle Shot 1 25 One No Deals 1 point of damage; 1/16th chance to instantly kill target no
Attack +10 -- 32 -- -- Increase attack +10 when equipped with a bow --
Multishot 4 44 Random Yes Hits 3-4 targets for 50% damage first hit
Critical Hit Up -- 59 -- -- Increase the critical hit rate to 1/32 while equipped with a bow. --
Seraph's Arrow 0 66 One Yes Recovers 1/8 MP per damage inflicted. yes
Attack +25 -- 75 -- -- Increase attack +25 when equipped with a bow. --
Shining Shot 10 82 All Yes Hits all enemies with light, dealing 116~125 to all enemies.
Needle Rain 1 100 Random Yes Hits 3-4 targets for 1 point of damage; each shot has a 1/16th chance to instantly kill target.

Staff

Name MP Points Target Tension Info Oomph
Dazzle 5 3 Group -- May dazzle a group of enemies. --
Fizzle 3 6 Group -- Prevents enemies from casting spells. --
Bounce 4 9 Self -- Reflects enemy spells. --
Drain Magic 0 12 One Yes Drains MP from the target. --
Max MP +20 -- 28 -- -- Maximum MP increases by 20 when equipped with a staff. --
Caduceus -- 48 Ally Yes Restores 75-100 HP --
Kathwack 15 56 All -- May kill all enemies. --
Oomph 6 65 Ally -- Doubles one ally's attack. --
Max MP +50 -- 80 -- -- Maximum MP increases by 50 when equipped with a staff. --
MP Recovery -- 100 -- -- Recovers 3~10 MP each turn. --

Fisticuffs

Name MP Points Target Tension Info Oomph
Attack +7 -- 7 -- -- Increase attack +7 when not equipped with a weapon. --
Agility +10 -- 14 -- -- Increases Angelo's agility by 10 points when not equipped with a weapon. --
Evasion Up -- 21 -- -- Increases chance of dodging with no weapon equipped to 50%. --
Attack +15 -- 28 -- -- Increase attack +15 when not equipped with a weapon. --
Knuckle Sandwich 2 35 one no Inflicts 150% points of damage. yes
Harvest Moon 6 42 Group Yes attacking a group of enemies.
Critical Hit Up -- 54 -- -- Increases chance of critical hit to 1/32 with no weapon equipped. --
Defending Champion 0 68 self yes More powerful defending action (damage reduced by 90%). no
Attack +40 -- 82 -- -- Increase attack +40 when not equipped with a weapon. --
Miracle Moon 6 100 Group Yes Similar to a boomerang or whip strike; recovers 25% HP of damage dealt to first foe.

Charisma

Name MP Points Target Tension Info Oomph
Squelch 2 3 Ally -- Removes poison. --
Fuddle 5 7 Group -- Confuses a group of enemies. --
Sarcastic Snigger 3 13 One -- Lowers enemy's tension by one level --
Angel Eyes 4 19 One Yes Deals 15~27 damage and 12.5% chance to paralyze the target.
Divine Intervention 4 27 Group -- Reduces a group of enemy's resistances to magic. --
Ban Dance 4 39 Group -- Prevents enemies from performing dances. --
Chilling Chuckle 3 52 Group -- Lowers enemy's tension by one level. --
Kafuddle 10 66 All -- Attempts confuse all enemies. --
Charming Look 4 81 All Yes Deals 65~85 damage and 25% chance to paralyze the target.
Pearly Gates 20 100 Group Yes Damages a group of enemies with holy light.

Magic

Name MP Level Target Tension Info
Heal 2 Start one yes Restores 30-40 HP to one character.
Woosh 2 Start Group yes Tornado ravages a group of enemies
Buff 2 Start one -- Increases an ally's defence
Zoom 1 Start Self -- Teleports to another city
Tingle 2 13 Party -- Removes sleep and paralysis from party members
Kabuff 3 14 Party -- Increases party's defence
Midheal 3 15 one yes Restores 75-90 HP to one character.
Whack 4 17 one No Tries to instantly kill one enemy
Swoosh 4 18 Group yes Tornado ravages a group of enemies
Zing 8 19 one -- 50% chance of reviving a party member at 50% health
Thwack 7 22 Group No Tries to instantly kill one enemy group
Fullheal 6 24 one yes Restores all HP to one character.
Multiheal 10 30 Party yes Restores 100 HP to all party members.
Kaswoosh 8 32 Group yes Tornado ravages a group of enemies
Kazing 15 34 one -- Fully revives a party member

Other Appearances

Dragon Quest IX: Sentinels of the Starry Skies

Angelo appears as one of the guests at Erinn's Inn at Stornway. This can be achieved trough the DQVC using Nintendo's Wi-Fi Channel. When you talk to him he gives you Templar's Togs and, if you visit him on your birthday, his hair as a helmet.

Gallery