Angelo: Difference between revisions

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Image:Dq8-angelo.jpg|Angelo concept art.
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Image:Angelo High Tension.png|Angelo at max tension.
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Revision as of 03:22, 17 October 2018

Angelo
Dragon Quest VIII
Angelo.png
Japanese name ククール
Romaji Kukūru
Title Templar
Class Priest
Race Human
Age 20s
Family Marcello (paternal half-brother)
Voice actor Blake Ritson (English)
Yoshimasa Hosoya (Japanese)

"I bet they were head over heels in love when they got married. And then she died before they had time to get sick of each other. It's the perfect love story."

Angelo (ククール, Kukūru) is a playable character in Dragon Quest VIII. He is a complicated man who hides his somber past behind an ambivalent, suave mask of a gambler and playboy. Though seemingly indifferent to the plights of others and even coming off as condescending at times, Angelo is nevertheless a dependable companion and an asset to the party's efforts.

As a knight of the Templars, Angelo is a master of restorative and defensive magic, and has access to wind and instant death spells, as well. His weapons of choice consist of swords (particularly rapiers), bows, and staves.

Story

After losing his parents at a young age, he was brought in by Francisco, the abbot of Maella Abbey, like many other orphans. He grew up to be on of the Templar Knights, responsible for the abbey's protection. He likes to gamble and drink, making him a disgrace in the other templars' eyes, but he has the favour of Abbot Francisco. His half-brother Marcello, head of the Templar Knights, considers Angelo to be the cause of his sorrows. Marcello orders him to join the party after the events at Maella Abbey.

Appearance and Personality

Angelo is an attractive young man with silver-white hair that frames his face and a long ponytail that reaches halfway down his back tied with a black ribbon. He has blue eyes and wears small gold hoop earrings on each ear. Although he is a member of the Templars, Angelo wears a unique red version of the uniform, which consists of a red long-sleeved tailcoat with white lining and brass buttons on the front and two long tails on the back worn over a black long-sleeved shirt, red trousers, and a red capelet with black lining that reaches down to his hips which he wears over his torso. He wears dark brown shoes covered by white spats with brass buttons on the outsides that reach up and cover his knees, as well dark brown leather gloves. He wears his templar's ring on his right hand. Angelo also wears a leather sword belt around his waist with a green scabbard on his right side where he holds his rapier. He is left-handed.

Angelo marches to the beat of his own drum, caring little of his religious and ceremonial roles at the abbey (although his swordsmanship and bow proficiency are impressive enough for him to become a Templar knight). He's more interested in hustling the rubes at nearby Simpleton and chasing ladies than in carrying out the duties of his station, and his party chat dialogue proves him to be very fussy at times, especially concerning his appearance. He is a playboy who constantly comments on the attractiveness of women he comes across on the journey. Angelo is something of a joker as well, and enjoys poking fun at people with serious attitudes at their own expense, such as his half-broter. Despite all this, when push comes to shove, he will go to extraordinary lengths to see things through; even outshining the rising star, Marcello, to save Abbot Francisco not long after meeting the party. The rest of the time, he wants to be carried around by his free spirit, as captured in one of his remarks prior to undertaking the Dragovian Trials:

"If there's one thing I hate in this life, it's a trial. What kind of masochistic lunatic would come all the way up here to endure a grueling, not to mention tedious, challenge?"

There are a few other characters worth remarking on. Marcello is Angelo's half brother, a character with a zealous hatred of the nobility. That, as the illegitimate son of one of his father's house servants, he was disowned by his aristocratic family imbues him with a desire to stick it to well-bred institutions--and their members--everywhere. He despises his half-brother, while he and Angelo are outwardly quite similar, the difference between the two is rather apparent.

Stats

Attribute Starting Stats Maximum Stats
Level 12 99
HP 72 725
MP 38 640
Strength 37 350
Agility 34 220
Resilience 20 200
Wisdom 39 458
Initial gear Rapier, Templar's uniform, Templar's ring
  • Angelo also boasts a 25% resistance to ice-type damage.

Abilities

Angelo learns a variety of spells and a decent amount of physical skills, though as a Priest he is naturally at his best when healing his companions. He can learn to use a sword but his proficiency is outclassed by the Hero, making it an inadvisable path for him. It is a good idea to level up Angelo's staff skill to increase his MP and spell repertoire. His Charisma skills are excellent for countering tension-happy foes as well as inflicting status ailments, and Pearly Gates is a fantastic crowd control ability during the end-game. Angelo's physical strength shines most when using a bow, however, as most bow skills cause debilitating affects that can shut down foes before they even get a chance to strike. Bows will allow Angelo to easily recharge his MP in battle without the use of items, which is a valuable asset as the party's main healer.

Sword

Name MP Points Target Tension Info Oomph
Attack +5 -- 4 -- -- Increase attack +5 when equipped with a sword --
Flame Slash 0 9 one yes Inflicts 130% damage (reduced if enemy is resistant to fire). yes
Attack +10 -- 15 -- -- Increase attack +10 when equipped with a sword. --
Metal Slash 0 22 one yes Inflicts 1-2 damage on metal slimes and 150% damage to machines. no
Attack +20 -- 30 -- -- Increase attack +20 when equipped with a sword. --
Falcon Slash 0 40 one yes Attacks twice per round, each ~75%. first hit
Critical Hit Up -- 52 -- -- Increase the critical hit rate to 1/32 while equipped with a sword. --
Miracle Slash 4 66 one yes Inflicts 125% damage and restores your HP by 50% of that damage. yes
Attack +25 -- 82 -- -- Increase attack +25 when equipped with a sword. --
Lightning Storm 25 100 All yes Hits all enemies with Nadirian lightning. --

Bow

Name MP Points Target Tension Info Oomph
Sandman's Arrow 2 4 One Yes May put an enemy to sleep. yes
Cherub's Arrow 0 18 One Yes Recovers 1/16 MP of damage inflicted yes
Needle Shot 1 25 One No Deals 1 point of damage; 1/16th chance to instantly kill target no
Attack +10 -- 32 -- -- Increase attack +10 when equipped with a bow --
Multishot 4 44 Random Yes Hits 3-4 targets for 50% damage first hit
Critical Hit Up -- 59 -- -- Increase the critical hit rate to 1/32 while equipped with a bow. --
Seraph's Arrow 0 66 One Yes Recovers 1/8 MP per damage inflicted. yes
Attack +25 -- 75 -- -- Increase attack +25 when equipped with a bow. --
Shining Shot 10 82 All Yes Hits all enemies with light, dealing 116~125 to all enemies. --
Needle Rain 1 100 Random Yes Hits 3-4 targets for 1 point of damage; each shot has a 1/16th chance to instantly kill target. No

Staff

Name MP Points Target Tension Info Oomph
Dazzle 5 3 Group -- May dazzle a group of enemies. --
Fizzle 3 6 Group -- Prevents enemies from casting spells. --
Bounce 4 9 Self -- Reflects enemy spells. --
Drain Magic 0 12 One Yes Drains MP from the target. --
Max MP +20 -- 28 -- -- Maximum MP increases by 20 when equipped with a staff. --
Caduceus -- 48 Ally Yes Restores 75-100 HP --
Kathwack 15 56 All -- May kill all enemies. --
Oomph 6 65 Ally -- Doubles one ally's attack. --
Max MP +50 -- 80 -- -- Maximum MP increases by 50 when equipped with a staff. --
MP Recovery -- 100 -- -- Recovers 3~10 MP each turn. --

Fisticuffs

Name MP Points Target Tension Info Oomph
Attack +7 -- 7 -- -- Increase attack +7 when not equipped with a weapon. --
Agility +10 -- 14 -- -- Increases Angelo's agility by 10 points when not equipped with a weapon. --
Evasion Up -- 21 -- -- Increases chance of dodging with no weapon equipped to 50%. --
Attack +15 -- 28 -- -- Increase attack +15 when not equipped with a weapon. --
Knuckle Sandwich 2 35 one no Inflicts 150% points of damage. yes
Harvest Moon 6 42 Group Yes attacking a group of enemies.
Critical Hit Up -- 54 -- -- Increases chance of critical hit to 1/32 with no weapon equipped. --
Defending Champion 0 68 self yes More powerful defending action (damage reduced by 90%). no
Attack +40 -- 82 -- -- Increase attack +40 when not equipped with a weapon. --
Miracle Moon 6 100 Group Yes Similar to a boomerang or whip strike; recovers 25% HP of damage dealt to first foe. First hit

Charisma

Name MP Points Target Tension Info Oomph
Squelch 2 3 Ally -- Removes poison. --
Fuddle 5 7 Group -- Confuses a group of enemies. --
Sarcastic Snigger 3 13 One -- Lowers enemy's tension by one level --
Angel Eyes 4 19 One Yes Deals 15~27 damage and 12.5% chance to paralyze the target.
Divine Intervention 4 27 Group -- Reduces a group of enemy's resistances to magic. --
Ban Dance 4 39 Group -- Prevents enemies from performing dances. --
Chilling Chuckle 3 52 Group -- Lowers enemy's tension by one level. --
Kafuddle 10 66 All -- Attempts confuse all enemies. --
Charming Look 4 81 All Yes Deals 65~85 damage and 25% chance to paralyze the target.
65~105 damage in the 3DS port.
--
Pearly Gates 20 100 Group Yes Damages a group of enemies with holy light. --

Magic

Name MP Level Target Tension Info
Heal 2 Start one yes Restores 30-40 HP to one character.
Woosh 2 Start Group yes Tornado ravages a group of enemies
Buff 2 Start One Yes Increases an ally's defence
Zoom 1 Start Self -- Teleports to another city
Tingle 2 13 Party -- Removes sleep and paralysis from party members
Kabuff 3 14 Party Yes Increases party's defence
Midheal 3 15 one yes Restores 75-90 HP to one character.
Whack 4 17 one No Tries to instantly kill one enemy
Swoosh 4 18 Group yes Tornado ravages a group of enemies
Zing 8 19 one -- 50% chance of reviving a party member at 50% health
Thwack 7 22 Group No Tries to instantly kill one enemy group
Fullheal 6 24 one no Restores all HP to one character.
Multiheal 10 30 Party yes Restores 100 HP to all party members.
Kaswoosh 8 32 Group yes Tornado ravages a group of enemies
Kazing 15 34 one -- Fully revives a party member

Equipment

Dragon Quest VIII (All) 
Weapon Modifier(s)
Wizard's Staff Attack +15
Rapier Attack +17
Short Bow Attack +23
Lightning Staff Attack +24
Magma Staff Attack +28
Hunter's Bow Attack +30
Rune Staff Attack +30
Staff of Divine Wrath Attack +35
Templar's Sword Attack +36
Falcon Blade Attack +37
Platinum Sword Attack +40
Staff of Antimagic Attack +41
Dream Blade Attack +43
Eros' Bow Attack +45
Holy Silver Rapier Attack +54
Über Falcon Blade Attack +55
Fallen Angel Rapier Attack +61
Cheiron's Bow Attack +63
Staff of Resurrection Attack +77
Mercury's Rapier Attack +78
Magical Mace Attack +79
Great Bow Attack +95
Hell Sabre Attack +99
Shamshir of Light Attack +110
Liquid Metal Sword Attack +118
Odin's Bow Attack +125

Dragon Quest VIII (All) 
Armor Modifier(s)
Plain Clothes Defense+4
Wayfarer's Clothes Defense+7
Silk Robe Defense+10
Leather Armour Defense+11
Templar's Uniform Defense+13
Scale Armour Defense+17
Leather Cape Defense+22
Cloak of Evasion Defense+29
Fur Poncho Defense+29
Magic Vestment Defense+39
Zombie Mail Defense+42
Posh Waistcoat Defense+48
Silver Mail Defense+50
Magic Armour Defense+55
Sage's Robe Defense+55
Dancer's Mail Defense+57
Velvet Cape Defense+60
Platinum Mail Defense+72
Angel's Robe Defense+73
Crimson Robe Defense+82
Sacred Armour Defense+84
Mirror Armour Defense+92
Liquid Metal Armour Defense+101
Dragon Robe Defense+103
Metal King Armour Defense+120

Dragon Quest VIII (All) 
Accessories Modifier(s)
Agility Ring Agility +15
Argon Ring Attack +20
Agility +20
Catholicon Ring Defence +15
Devil's Tail Agility +10
Dragon Scale Defence +5
Elevating Shoes Agility +5
Full moon Ring Defence +10
Goddess Ring Wisdom +20
Gold Bracer Defence +4
Gold Ring Defence +10
Gold Rosary Wisdom +5
Gospel Ring Defence +5
Holy Talisman Defence +10
Life Bracer Defence +5
Max HP +30
Meteorite Bracer Agility +50
Mighty Armlet Attack +15
Prayer Ring Defence +5
Recovery Ring Defence +15
Ring of Awakening Defence +10
Ring of Clarity Defence +10
Ring of Immunity Defence +10
Ring of Truth Defence +10
Ruby of Protection Defence +15
Scholar's Specs Wisdom +15
Skull Ring Agility +15
Slime Earrings Defence +4
Sorcerer's Ring Wisdom +10
Max MP +30
Strength Ring Attack +5
Templar's Ring Defence +5
Templar Captain's Ring Attack +10
Wisdom +10
Titan Belt Attack +10
Tough Guy Tattoo Attack +8

Other Appearances

Dragon Quest IX: Sentinels of the Starry Skies

Angelo appears as one of the guests at Erinn's Inn at Stornway. This can be achieved trough the DQVC using Nintendo's Wi-Fi Channel. When you talk to him he gives you Templar's Togs and, if you visit him on your birthday, his hair as a helmet.

Trivia

  • Angelo is the first character in the series to be clearly depicted as left-handed. He holds shields and bows in his right hand and uses his left hand to wield other weapons and pull back bowstrings.

Gallery