Bazoom

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Revision as of 07:19, 28 March 2018 by Anderby01 (talk | contribs)

Bazoom and Blasto, also known as Limbo, refer to a recurring spell in the Dragon Quest series. It tries to remove a single enemy in battle, and if successful then no experience points or gold will be counted for the expelled monster at the end of combat.

Appearances

Dragon Quest III

The spell is learned by Priests & Sages at Level 20. If your characters are hit by the spell, they will wind up back at Patty's tavern, though The Hero is immune to the spell until Zoma is defeated in the remakes.

Dragon Quest VI

This spell is obtained by advancing to either Rank 6 of the Armamentalist vocation or rank 3 of the Sage vocation. Bazoom is typically inaccurate, using a 50%, 20%, 10%, and 0% success rate ratio instead of the typical 100%, 85%, 50%, 0% used by nearly all status inflicting spells and abilities in VI. This rate is shared with Poof.

Dragon Quest VII

Bazoom features the same success rate as in the previous game and is once again learned by reaching rank 6 of the Armamentalist and, in the 3DS version, rank 4 of the Hero vocation.

Dragon Quest VIII

"Blasto" is used by certain monsters to remove your monster arena team if you call them into battle. Monsters that have this spell will typically cast it the first turn they have after the monster team is called in.

See Also