Bounce: Difference between revisions

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'''Bounce''' is a recurring spell throughout the Dragon Quest franchise. It protects the caster from enemy attack spells, not by reducing their strength, but by throwing them back at the caster.  Among the items that can emulate it's effect includes the [[Zenithian shield]].
'''Bounce''' is a recurring spell throughout the ''[[Dragon Quest (series)|Dragon Quest]]'' franchise. It protects the caster from enemy attack spells, not by reducing their strength, but by throwing them back at the caster.  Among the items that can emulate it's effect includes the [[Zenithian shield]].


==Appearances==
==Appearances==
===[[Dragon Quest III]]===
===''[[Dragon Quest III]]''===
Bounce is learned by [[Mage]]s & [[Sage]]s at Level 24.
Bounce is learned by [[Mage]]s & [[Sage]]s at Level 24.


===[[Dragon Quest IV]]===
===''[[Dragon Quest IV]]''===
Bounce is learned by [[Borya]] at level 9.
Bounce is learned by [[Borya]] at level 9.


===[[Dragon Quest V]]===
===''[[Dragon Quest V]]''===
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===[[Dragon Quest VI]]===
===''[[Dragon Quest VI]]''===
Bounce can only be obtained by mastering the [[Mage]] vocation.
Bounce can only be obtained by mastering the [[Mage]] vocation.


===[[Dragon Quest VII]]===
===''[[Dragon Quest VII]]''===
===[[Dragon Quest VIII]]===
===[[Dragon Quest VIII]]===
Bounce can be learned by [[Jessica]] and [[Angelo]] by investing points (21 and 9 respectively) into the Staff skill.
Bounce can be learned by [[Jessica]] and [[Angelo]] by investing points (21 and 9 respectively) into the Staff skill.
===[[Dragon Quest IX]]===
===''[[Dragon Quest IX]]''===
{{Spell
{{Spell
|console=DS
|console=DS
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|note=Reflected spells are resolved with the originally intended victim's Magical Might. For multi-target spells, only the caster of Bounce is protected.}}
|note=Reflected spells are resolved with the originally intended victim's Magical Might. For multi-target spells, only the caster of Bounce is protected.}}
Important things to remember:
Important things to remember:
* Breaths, particle beams, etc. are ''not'' reflected by Bounce.
*Breaths, particle beams, etc. are ''not'' reflected by Bounce.
* Reflected spells use the reflecting player/enemy's Magical Might rather than the original caster's.
*Reflected spells use the reflecting player/enemy's Magical Might rather than the original caster's.
* Multiple-target spells such as the [[Bang]] series are reflected on a per-hit basis. If only your Mage has Bounce up, the rest of the party will still be hit by the spell; if everyone has Bounce or [[Magic Mirror]] up, the entire spell will be returned to its caster.
*Multiple-target spells such as the [[Bang]] series are reflected on a per-hit basis. If only your Mage has Bounce up, the rest of the party will still be hit by the spell; if everyone has Bounce or [[Magic Mirror]] up, the entire spell will be returned to its caster.


==Related spells/abilities==
==Related spells/abilities==
* [[Magic Mirror]]
*[[Magic Mirror (skill)|Magic Mirror]]
* [[Reverse Cycle]]
*[[Reverse Cycle]]
* [[Back Atcha]]
*[[Back Atcha]]


{{DQSpells}}
{{DQSpells}}

Revision as of 18:08, 22 April 2014

Bounce is a recurring spell throughout the Dragon Quest franchise. It protects the caster from enemy attack spells, not by reducing their strength, but by throwing them back at the caster. Among the items that can emulate it's effect includes the Zenithian shield.

Appearances

Dragon Quest III

Bounce is learned by Mages & Sages at Level 24.

Dragon Quest IV

Bounce is learned by Borya at level 9.

Dragon Quest V

Name Level
Magic marionette 6
Old man of the sea 6
Barbatos 7
Bomboulder 8
Bianca 18
Nera 18
Debora 20
Daughter 27
Conkuisitor 30

Dragon Quest VI

Bounce can only be obtained by mastering the Mage vocation.

Dragon Quest VII

Dragon Quest VIII

Bounce can be learned by Jessica and Angelo by investing points (21 and 9 respectively) into the Staff skill.

Dragon Quest IX

Bounce (DS)
MP 4
Effect Reflects all spells cast by the enemy that target the caster of Bounce.
Flavor text Forms a protective barrier that reflects all enemy spells.

Important things to remember:

  • Breaths, particle beams, etc. are not reflected by Bounce.
  • Reflected spells use the reflecting player/enemy's Magical Might rather than the original caster's.
  • Multiple-target spells such as the Bang series are reflected on a per-hit basis. If only your Mage has Bounce up, the rest of the party will still be hit by the spell; if everyone has Bounce or Magic Mirror up, the entire spell will be returned to its caster.

Related spells/abilities

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