From Dragon Quest Wiki
Revision as of 16:16, 15 September 2010 by FluffyMormegil (created page, filled in DQ9 details. (check mp value - I don't know the Enlightenment discount's rounding rules, so MP cost might only be 4...))
Bounce is a recurring spell throughout the Dragon Quest franchise. It protects the caster from enemy attack spells, not by reducing their strength, but by throwing them back at the caster.
|Effect||Reflects all spells cast by the enemy that target the caster of Bounce.|
|Flavor text||Forms a protective barrier that reflects all enemy spells.|
Important things to remember:
- Breaths, particle beams, etc. are not reflected by Bounce.
- Reflected spells use the reflecting player/enemy's Magical Might rather than the original caster's.
- Multiple-target spells such as the Bang series are reflected on a per-hit basis. If only your Mage has Bounce up, the rest of the party will still be hit by the spell; if everyone has Bounce or Magic Mirror up, the entire spell will be returned to its caster.
|This article is a stub. You can help by expanding it.|