Charmer (Talent)

For the personality, see Charmer (Personality)

Charmer is a talent set that teaches monsters a variety of bewildering abilities.

AppearancesEdit

Dragon Quest Monsters: The Dark PrinceEdit

This talent is naturally known by iron maidens, kissers, and succubats, and the scroll that teaches the talent is sold by Fizzy on Fridays.

Charmer
Ability Description Talent Points
Tox Poisons one foe 3
Sleep Attack A normal attack that attempts to snooze a foe for 2~5 turns 10
Dazzle Casts all enemies in a cloud of illusions for 2~5 turns, success chance scales with wisdom 20
Drain Magic Drains (Level/2) + 5~10 MP from one foe, cap is 250 MP 30
Sweet Breath Sends all foes to sleep for 2~5 turns, vulnerable to Brake Wind & Gobstopper 50
Fuddle Dance Confuses all foes for 2~5 turns 70
Fan Dango Sends out 3~4 attacks calculated as (User's agility + (target's defence x 0.25)) x 0.1, with the limit being 285 per hit 85
Giga Drain Magic Four random targets are drained of (Level x 0.75) +5~10 MP 100

Dragon Quest Monsters: The Withered WorldEdit

Charmer
Ability Description Talent Points
Sultry Dance A bewitching dance that stuns all enemies for 1 turn. 3
Sleep Attack Damages a single enemy and occasionally puts it to sleep for 2 to 5 turns. 10
Dazzle Bedazzles all enemies for 2 to 5 turns. The higher the caster's wisdom, the more likely the spell is to succeed. 20
Drain Magic Absorbs some MP from a single enemy. 30
Sweet Breath Lets out an exhalation of relaxation that puts all enemies to sleep for 2 to 5 turns. 50
Fuddle Dance A dance that confuses all enemies for 2 to 5 turns. 70
Fan Dango A dance that damages enemies at random, 3 or 4 times in total. The higher the user's agility, the greater the damage that will be inflicted. 85
Giga Drain Magic Absorbs MP from enemies at random, 4 times in total. 100