Children of Hargon

The Children of Hargon is the collective name for the enemies of Dragon Quest II and Dragon Quest Builders II. Lead by the eponymous leader, it is an apocalyptic cult dedicated to summoning the god of destruction into the world by sacrificing humans who have succumbed to wickedness.

The mark of malice worn by all members of the cult

AppearancesEdit

Dragon Quest II: Luminaries of the Legendary LineEdit

Though unnamed in their debut title, the sect nevertheless plays a critical role in the game's plot. Beginning with the opening sequence depicting the siege of Castle Moonbrooke, the Children of Hargon start their jihad on the peaceful world by spreading as much destruction and misery as possible. This culminates in the Scions of Erdrick raiding their fortress hidden away in the frozen hellscape of Rendarak.

In Dragon Quest II HD-2D Remake, the Children of Hargon are named as such. Their ranks are disorganized and chaotic, in part due to Hargon's fanatical obsession with nothing else but his former matron. Hargon himself delegates much of his authority to his four champions: Belial, Atlas, Pazuzu and Mariella. The four of them are equally disorganized, with each loathing one another and refusing to cooperate. Mariella is the only one of the four with any real loyalty to Hargon, but as an outsider to the Deities of Destruction she is even less inclined to work together with her counterparts than the trio are with each other.

Dragon Quest Builders 2Edit

The cult is the primary antagonistic force and oppose the Builder at every turn. As described in their doctrine, members are duty-bound to destroy any and all structures they come across and to prevent the creation of new things. Many of the followers are hypocritical in their actions and will request that others outside the faith repair and create things for them.

The cult is comprised of both human followers and monster followers, though many of the human followers were simply forced into the fold under threat of death. Many of the conscripted cultists are easily convinced to abandon their faith when the Builder saves them from squalor.

Many lower ranking members of the cult incorrectly believed that their faith would stave off their destruction upon the revival of the god of destruction. Unlike his original goal, to create a world into his ideal vision, Hargon now simply wanted to destroy everything permanently as revenge for his death at the hands of the Scions of Erdrick.

Dragon Quest TactEdit

Known as the Order of Hargon in this entry, they reprise their villainous roles for the Dragon Quest II event, serving as enemies while Mindini is transformed into a dog instead of Peronel. A Gremlin and a Madusa also have Battle Road side stories detailing their jobs in the Order until after facing off with two of the Trinity the High Priest summoned, resulting in their desertion.

Insidious iconographyEdit

The Children of Hargon bear the mark of a black bat with a sinister smile. In Builders 2, the emblem on the Hoods and Hoodlums’ capes is white. Note that while monster designs that bear the Children's emblem have been brought forward from II into various sequels and spin-off titles, this does not imply that some faction of the cult happens to exist in that particular setting.

Known membersEdit

Hargon's Champions:

In addition to the profane pontiff and his champions, the flock of fiends consists of the following enemies:

The HD-2D Remake also has several boss monsters that are under the command of both Hargon himself and his Champions.

Additionally, Dragon Quest Builders 2 features several distinct individual followers of the cult that the Builder encounters:

See alsoEdit