Critical Hit: Difference between revisions

351 bytes added ,  10:21, 30 July 2019
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==={{DQ11}}===
==={{DQ11}}===
Every 200 points of deftness increases the critical hit chance by 1%, leading to a natural cap of 5%. Skill panel, pep boosts and equipment bonuses can raise this chance even further.
Every 200 points of deftness increases the critical hit chance by 1%, leading to a natural cap of 5%. Skill panel, pep boosts and equipment bonuses can raise this chance even further.
===''Super Smash Bros. Ultimate''===
Critical Hits are a unique trait to [[Hero (Super Smash Bros.)|Hero]]'s moveset in ''[[Super Smash Bros. Ultimate]]''. Any of his Smash Attacks can result in a Critical Hit, which gives him increased attack power and knockback. The Critical Hit sound effect from the ''Dragon Quest'' series plays when it occurs.


==Weapons==
==Weapons==
200

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