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==Frequency== | ==Frequency== | ||
The chance of a critical has several variables, though the base range in all Dragon Quest games is '''1 | The chance of a critical has several variables, though the base range in all Dragon Quest games is '''{{fraction|1|64}}'''. Certain characters have a better chance of getting critical hits than others, such as [[Tsarevna Alena]]. A character's vocation can also determine whether or not that character will get a critical hit; for example, the [[martial artist]] has a better chance of getting a critical hit than a [[mage]]. | ||
Certain weapons can increase the chances of a character getting a critical hit, such as the [[Hela hammer]] or [[Headman's Axe]]. Such weapons tend to have a very low accuracy to balance their power. Additionally, weapon skill sets featured in [[Dragon Quest VIII]] and [[Dragon Quest IX|IX]] will improve a character's chances of performing a critical hit from 1 | Certain weapons can increase the chances of a character getting a critical hit, such as the [[Hela hammer]] or [[Headman's Axe]]. Such weapons tend to have a very low accuracy to balance their power. Additionally, weapon skill sets featured in [[Dragon Quest VIII]] and [[Dragon Quest IX|IX]] will improve a character's chances of performing a critical hit from {{fraction|1|64}} to {{fraction|1|16}} if they raise their rank in the skill high enough. | ||
==Spells== | ==Spells== |