Cumulus rex

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The Cumulus rex is a recurring monster in the Dragon Quest series, first appearing in Dragon Quest VII. It is a king of the skies whose body is made up of blue clouds.


Craggy faced cloudy fiends with humanoid visages that float through fights on feet covered in dense clouds, ready to strike at foes with strong, slashing claws. Their bodies seem to be made of pure, blue solid air and they swarm in, surrounded by a crowd of sky fries that sling the Snooze spell, supporting them against sorcery with Magic Barrier and summoning further hordes of the floaty fiends for backup.


Dragon Quest VII

Cumulus rex (くもの大王 Kumo no daiō) DQVII Logo.png
Sprite HP MP Attack Defense
Cumulusrex DQVII PSX.gif 310 30 150 109
Agility Experience Gold Tame Rate
75 170 (PS1)
255 (3DS)
120 (PS1)
180 (3DS)
Bestiary No. #150
Spell(s) Magic Barrier
Skill(s) Call for backup (Sky fry)
Location(s) The Beacon
Item(s) Dropped Noble garb1128
Evasion Frizz Resistance * Sizz Resistance * Fire Breath Resistance *
164 0% 0% 0%
Bang Resistance * Crack Resistance * Ice Breath Resistance * Woosh Resistance *
0% 0% 0% 25%
Strike/Rock Resistance * Zap Resistance * Drain Magic Resistance * Whack Resistance *
50% 60% 100% 100%
Poof Resistance * Poison Resistance * Burning Breath Resistance Fuddle Resistance *
100% 100% 100% 50%
Snooze Resistance * Dazzle Resistance * Fizzle Resistance * Ban Dance Resistance
100% 50% 100% 100%
Stun Resistance * Sap Resistance * Army Resistance *
100% 0% 50%
3DS version changes

Dragon Quest IX

##158 - Cumulus rex
Cumulusrex DQIX DS.png
HP MP Experience Gold
252 18 1,400 144
Attack Defense Speed
140 151 134
Dropped Item Thunderball116
Lightning staff1128
Locations Wyrmtail
Skills Lightning
Spells Magic Barrier
Family Elemental
Bestiary # #158
Game Dragon Quest IX
Console DS
Japanese Name くもの大王
Romanized Jap. Kumo no daiō
Description They hold sway over hordes of hell niños, and maul mortals with deadly discharges. Well-armed against wind and lightning.

They cut up their cloudy thrones to create hell niño helpers to tend their bushy beards.

Dragon Quest Monsters 2

CloudKing (くもの大王 Kumo no daiō) DWM2 Taras Adventure Logo.png
Sprite Level cap * HP growth MP growth
Cumulusrex DQM2 GBC.png 45 4/10 7/10
Strength growth Resilience growth Wisdom growth Agility growth
5/10 6/10 8/10 6/10
Family Material
In-game description
Abilities Barrier, Infernos, Surge
Breeding chart Gismo x DracoLord, KingSlime, KingSquid, LampGenie, SkyDragon, SpotKing, WhaleMage, WhiteKing
Frizz Resistance * Sizz Resistance * Fire Breath Resistance * Bang Resistance *
Weak None Strong None
Crack Resistance * Ice Breath Resistance * Woosh Resistance * Rock/Army Resistance *
Weak Strong Weak None
Water Resistance * Zap Resistance * Gigaslash Resistance Magic Burst Resistance
Strong Immune Strong None
Drain Magic Resistance * Whack Resistance * Kamikazee Resistance * Poison Resistance *
Strong Immune Weak Immune
Paralysis Resistance * Fuddle Resistance * Snooze Resistance * Dazzle Resistance *
Strong Weak Strong None
Fizzle Resistance Ban Dance Resistance Gobstopper Resistance Stun Resistance *
Strong Weak None Weak
Sap Resistance * Decelerate Resistance * Curse Resistance
None None Weak

Dragon Quest Monsters: Caravan Heart

The Cloud King is a two-star member of the Element family with a weight of 4. It naturally learns Infernos, Thermostat and Light Wave. Its in-game description reads "When its cloud body is touched, it's a strange sensation."

Dragon Quest Tact

Cumulus Rex appears as a B-rank monster of the Inorganic family as part of the limited Dragon Quest Monsters: Terry's Wonderland event. It can be synthesized at the Ancient Shrine by combining Dancing flame Might and Frostburn Might together. It can participate in Thunderbird's Battle Road as a party member.

Cumulus Rex (くもの大王 Kumo no daiō)Tactlogo.png

DQT Cumulus Rex.png
Family Rank Role
Tact Icon Material.png
DQTact Rank Icon B.png DQTact MagicType.png
Max Level HP MP Move
110 910 276 2
Attack Defense Agility Wisdom Weight
198 272 226 312 25
Basic Skills
First Second Third
Woosh Magic Veil* Dimming Wind*
Awakening Skills
First Second Third
Woosh-type Spell Potency +5% / Stats Up Bang Res +25 / Stats Up Dimming Wind Potency +5% / Stats Up
Fourth Fifth
Zap Res +25 / Stats Up Dimming Wind Potency +5% / Stats Up
Leader Perks
Basic Perks
First Second Third
WIS +5 Dimming Wind Potency +2% N/a
Perk Details
Woosh-type Spell Potency +5%: Raises Woosh-type spell potency by 5%.
Frizz Resistance * Sizz Resistance * Crack Resistance * Woosh Resistance *
Very Weak Very Weak Normal Normal
Bang Resistance * Zap Resistance * Zam Resistance * Snooze Resistance
Half Res Half Res Normal Normal
Poison Resistance Physical Lock Resistance Spell Lock Resistance Martial Lock Resistance
Half Res Normal Half Res Normal
Breath Lock Resistance Hobble Resistance * Stun Resistance * Dazzle Resistance
Normal Normal Normal Normal
Curse Resistance Paralysis Resistance Confusion Resistance Charm Resistance
Super Weak Immune Normal Super Weak

Related monsters

Similar species

Close cousins