Dazzle: Difference between revisions

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'''Dazzle''', originally localized as '''Surround''' is a recurring spell in the [[Dragon Quest (series)|Dragon Quest Series]]. It attempts to distract a group of enemies with illusions, reducing their accuracy to 3/8ths (37%). Introduced in [[Dragon Quest II]], it has been a low level spell that [[Mage|Magi]] learn early in their careers. The spell typically has a 100% success rate, barring enemy resistance.
'''Dazzle''', originally localized as '''Surround''' is a recurring spell in the [[Dragon Quest (series)|''Dragon Quest'' series]]. It attempts to distract a group of enemies with illusions, reducing their accuracy to 3/8ths (37%). Introduced in ''[[Dragon Quest II]]'', it has been a low level spell that [[Mage|Magi]] learn early in their careers. The spell typically has a 100% success rate, barring enemy resistance.


==Appearances==
==Appearances==
===Dragon Quest II===
===''Dragon Quest II''===
The [[Princess of Moonbrooke|Princess]] of [[Moonbrooke]] learns Dazzle at level 6 in all versions of DQII and can cast the spell for a mere 2 MP.
The [[Princess of Moonbrooke|Princess]] of [[Moonbrooke]] learns Dazzle at level 6 in all versions of DQII and can cast the spell for a mere 2 MP.


In the original NES version of ''II'', Dazzle will only reduce accuracy by '''25%'''. This flaw has been remedied in all subsequent versions.
In the original NES version of ''II'', Dazzle will only reduce accuracy by '''25%'''. This flaw has been remedied in all subsequent versions.


===Dragon Quest III===
===''Dragon Quest III''===
Interestingly, [[Priest|Priests]] learn Dazzle in the third quest instead of the Magi. They pick up this spell at level 7 and it costs them 4 MP
Interestingly, [[Priest|Priests]] learn Dazzle in the third quest instead of the Magi. They pick up this spell at level 7 and it costs them 4 MP


===Dragon Quest IV===
===''Dragon Quest IV''===
Dazzle causes a group of enemies to hallucinate (i.e see many copies of the target), thus making them harder to hit. [[Kiryl]] learns it at Level 6, and [[Orifiela]] joins the party already knowing the spell.
Dazzle causes a group of enemies to hallucinate (i.e see many copies of the target), thus making them harder to hit. [[Kiryl]] learns it at Level 6, and [[Orifiela]] joins the party already knowing the spell.


===Dragon Quest V===
===''Dragon Quest V''===
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===Dragon Quest VI===
===''Dragon Quest VI''===
Dazzle is already known by [[Ashlynn]] upon joining the party, and learned by [[Milly]] at level 6. Other characters can learn this spell by advancing to rank 2 of the [[Mage]] vocation.
Dazzle is already known by [[Ashlynn]] upon joining the party, and learned by [[Milly]] at level 6. Other characters can learn this spell by advancing to rank 2 of the [[Mage]] vocation.


===Dragon Quest VII===
===''Dragon Quest VII''===
The [[Gerion (Class)|Gerion]] can use Surround at the second tier after 16 battles. The Mage learns it at the sixth tier after 105 battles. [[Maribel]] learns it at level 11. It costs 3 MP to cast.
The [[Gerion (Class)|Gerion]] can use Surround at the second tier after 16 battles. The Mage learns it at the sixth tier after 105 battles. [[Maribel]] learns it at level 11. It costs 3 MP to cast.


===Dragon Quest VIII===
===''Dragon Quest VIII''===
[[Angelo]] learns Dazzle after investing 3 points into his Staff skill tree. It costs him 5 MP to cast and affects one group of enemies.  
[[Angelo]] learns Dazzle after investing 3 points into his Staff skill tree. It costs him 5 MP to cast and affects one group of enemies.  


===Dragon Quest IX===
===''Dragon Quest IX''===
Dazzle is learned by [[Armamentalist|Armamentalists]] at level 2. It costs 5 MP to cast, and has a base accuracy of 75%. Once the caster's magical might reaches 50, the spell will gradually become more accurate. Once the stat reaches 500, the spell have a base accuracy of 100%.
Dazzle is learned by [[Armamentalist|Armamentalists]] at level 2. It costs 5 MP to cast, and has a base accuracy of 75%. Once the caster's magical might reaches 50, the spell will gradually become more accurate. Once the stat reaches 500, the spell have a base accuracy of 100%.


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