Dazzle, originally localized as Surround is a recurring spell in the Dragon Quest series. It attempts to distract a group of enemies with illusions, reducing their accuracy to 3/8ths (37%). Introduced in Dragon Quest II, it has been a low level spell that Magi learn early in their careers. The spell typically has a 100% success rate, barring enemy resistance.
Dragon Quest II
In the original NES version of II, Dazzle will only reduce accuracy by 25%. This flaw has been remedied in all subsequent versions.
Dragon Quest III
Interestingly, Priests learn Dazzle in the third quest instead of the Magi. They pick up this spell at level 7 and it costs them 4 MP
Dragon Quest IV
Dazzle causes a group of enemies to hallucinate (i.e see many copies of the target), thus making them harder to hit. Kiryl learns it at Level 6, and Orifiela joins the party already knowing the spell.
Dragon Quest V
Dragon Quest VI
Dragon Quest VII
Dragon Quest VIII
Angelo learns Dazzle after investing 3 points into his Staff skill tree. It costs him 5 MP to cast and affects one group of enemies.
Dragon Quest IX
Dazzle is learned by Armamentalists at level 2. It costs 5 MP to cast, and has a base accuracy of 75%. Once the caster's magical might reaches 50, the spell will gradually become more accurate. Once the stat reaches 500, the spell have a base accuracy of 100%.