From Dragon Quest Wiki
Jump to navigation Jump to search

Deceleratle is a recurring spell in the Dragon Quest series. It decreases one enemy group's agility when cast, with the exact amount varying between games.


Dragon Quest III

Learned by Magi and Sages at level 12, the spell reduces one enemy group's agility by 100%, capping at 0. The spell costs 3 MP to cast.

Dragon Quest VIII

Deceleratle returns after several years as an enemy-exclusive spell. Interestingly, a resistance tag for the spell still exists in the game's code even though enemies can only be affected by it if it is reflected with Bounce.

  • In the 3DS version of VIII, Red has an innate resistance to deceleratle.

Dragon Quest IX

Deceleratle is learned by armamentalists at level 24. It costs 5 MP to cast, and will reduce an enemy group's agility by 25%, capping at 50%. The spell's base accuracy is 50% before resistance is applied, and will reach 100% accuracy when the caster's Magical might reaches 799.

Dragon Quest X

Dragon Quest XI

Veronica will learn the spell at level 17, and Sylvando at level 19. The spell now costs only 4 MP to cast.