Defend: Difference between revisions
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|title = Defend | |title = Defend | ||
|image = | |image = | ||
|japanese = | |japanese = ぼうぎょ | ||
|romaji = | |romaji = bōgyo | ||
|old = | |old = | ||
|type = Basic command | |type = Basic command | ||
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'''Defend''' is a very basic stance appearing in every installment of the ''[[Dragon Quest series|Dragon Quest]]'' series. Upon use, the character reduces all damage by 50% for that turn. Since it is one of the most basic commands, it's located in a character's main action menu. | '''Defend''' is a very basic stance appearing in every installment of the ''[[Dragon Quest series|Dragon Quest]]'' series. Upon use, the character reduces all damage by 50% for that turn. Since it is one of the most basic commands, it's located in a character's main action menu. | ||
A popular misconception is that the skill will not take effect until the defending character's turn--this is false, as damage reduction begins immediately at the start of the battle phase. | A popular misconception is that the skill will not take effect until the defending character's turn takes place--this is false, as damage reduction begins immediately at the start of the battle phase. | ||
==See also== | ==See also== | ||
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*[[Pincushion]] | *[[Pincushion]] | ||
*[[Blockenspiel]] | *[[Blockenspiel]] | ||
{{ | {{Series_mechanics}} | ||
[[category:Recurring elements]] | [[category:Recurring elements]] | ||
[[category:Skills]] | [[category:Skills]] | ||
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[[Category:Dragon Quest X skills]] | [[Category:Dragon Quest X skills]] | ||
[[Category:Dragon Quest XI skills]] | [[Category:Dragon Quest XI skills]] | ||
[[fr:Défense (mouvement)]] |
Revision as of 20:32, 9 May 2020
Defend | |
---|---|
Japanese | ぼうぎょ |
Rōmaji | bōgyo |
Type | Basic command |
Defend is a very basic stance appearing in every installment of the Dragon Quest series. Upon use, the character reduces all damage by 50% for that turn. Since it is one of the most basic commands, it's located in a character's main action menu.
A popular misconception is that the skill will not take effect until the defending character's turn takes place--this is false, as damage reduction begins immediately at the start of the battle phase.