Delusionist (vocation): Difference between revisions

From Dragon Quest Wiki
No edit summary
No edit summary
Line 54: Line 54:
|-
|-
|1
|1
|Oodball
|Oodball<br>/Whimsy
|Nothing
|Nothing
|0
|0
Line 62: Line 62:
|-
|-
|2
|2
|Daydreamer
|Daydreamer<br>/Figment
|[[Dazzleflash]]
|[[Dazzleflash]]
|22
|22
Line 70: Line 70:
|-
|-
|3
|3
|Fantasist
|Fantasist<br>/Vision
|[[Harvest Moon]]
|[[Harvest Moon]]
|44
|44
Line 78: Line 78:
|-
|-
|4
|4
|Windmill-Tilter
|Windmill-Tilter<br>/Specter
|Nothing
|Nothing
|80
|80
Line 86: Line 86:
|-
|-
|5
|5
|Castle-Builder
|Castle-Builder<br>/Phantom
|[[Bounce]]
|[[Bounce]]
|110
|110
Line 94: Line 94:
|-
|-
|6
|6
|Ignis Fatuus
|Ignis Fatuus<br>/Enigma
|Nothing
|Nothing
|140
|140
Line 102: Line 102:
|-
|-
|7
|7
|Idiot Savant
|Idiot Savant<br>/Twilight
|[[Frizzle]]
|[[Frizzle]]
|170
|170
Line 110: Line 110:
|-
|-
|8
|8
|Flawed Genius
|Flawed Genius<br>/Eternal
|[[Zap]]
|[[Zap]]
|200
|200

Revision as of 13:21, 21 April 2018

Cosmobog DQVII PSX.gif

The Delusionist is a monster class available in the game Dragon Quest VII.

Description

The Delusionist is a fat parody of magicians. This class offers slight drops in strength and style but slight increases to all categories.

Mastering the class grants a weak resistance to sizz, frizz, zap, woosh, crack, stone/strike skills, and a strong resistance to ice breath and all status ailments aside from sap and drain magic.

Requirements

To become delusional, a character has to first master both the Well Wisher and Lips classes. The player can also obtain a Delusionist heart from The Haven's Lucky Panel game in the Casino.

Stat Changes

Statistics Change
Battles to Master 200
Strength -5%
Agility +10%
Resilience +5%
Wisdom +10%
Style -10%
Max HP +5%
Max MP +10%
Mastery Bonus +10 Bonus to resilience

Abilities

Level Title Learns Battles Needed Target Info MP
1 Oodball
/Whimsy
Nothing 0
2 Daydreamer
/Figment
Dazzleflash 22 All Enemies Causes all enemies' physical attacks to miss more often 0
3 Fantasist
/Vision
Harvest Moon 44 All Enemies Attacks all enemies with decreasing damage 0
4 Windmill-Tilter
/Specter
Nothing 80
5 Castle-Builder
/Phantom
Bounce 110 Self Causes all spells to reflect back to the caster for a couple of turns 4
6 Ignis Fatuus
/Enigma
Nothing 140
7 Idiot Savant
/Twilight
Frizzle 170 One Enemy Causes ~80 HP in fire damage to one enemy 4
8 Flawed Genius
/Eternal
Zap 200 All Enemies Causes ~80 HP in electric damage 6