Devilmoth

The Devilmoth is a recurring monster in the Dragon Quest series, introduced in Dragon Quest VI.

It forgoes magic and focuses on fouling the party with Poison than the other moth monsters.


AppearancesEdit

Dragon Quest VI: Realms of RevelationEdit

Devilmoth (デビルパピヨン Debiru papiyon)  
Original (SFC)
Sprite HP * MP Attack Defense
  248 0 189 94
Agility Experience * Gold Tame Rate
118 338 162 N/A
Bestiary No. #143
Spell(s) None
Skill(s) Venom Mist
Location(s) Pillar of Pegasus (1)
Gallows Moor region
Dread Realm
Item(s) Dropped Poison needle164
Evasion Frizz Resistance * Sizz Resistance * Fire Breath Resistance *
164 0% 0% 0%
Bang Resistance * Crack Resistance * Ice Breath Resistance * Woosh Resistance *
0% 25% 30% 0%
Strike/Rock Resistance * Zap Resistance * Drain Magic Resistance * Whack Resistance *
0% 0% 100% 50%
Poof Resistance * Poison Resistance * Burning Breath Resistance Fuddle Resistance *
100% 100% 100% 15%
Snooze Resistance * Dazzle Resistance * Fizzle Resistance Ban Dance Resistance
100% 15% 100% 100%
Stun Resistance * Sap Resistance * Army Resistance *
50% 15% 60%
Remakes (DS, Mobile)
Sprites Notable Changes
  None



Dragon Quest VIII: Journey of the Cursed KingEdit

Devilmoth (デビルパピヨン Debiru papiyon) 
Original (PS2)
Sprite HP MP Attack
  70 0 67
Defense Agility Experience Gold
64 52 66 19
Bestiary no. #075
Family Bug
In-game description A foul insect-monster from the underworld. Spits and sprays poison at its enemies.
Spell(s) None
Skill(s) Flee
Poison Attack
Poison Breath
Location(s) Kingdom of Trodain
Item(s) dropped Antidotal herb18
Rennet powder132
Evasion Attack Resistance Frizz Resistance * Sizz Resistance *
164 0% 0% 0%
Fire Breath
Resistance
*
Bang Resistance * Woosh Resistance * Crack Resistance *
0% 0% 0% 50%
Ice breath
Resistance
*
Strike/Rock Resistance * Zap Resistance * Drain Magic Resistance
50% 0% 0% 100%
Whack Resistance * Poison Resistance * Paralysis Resistance * Fuddle Resistance *
50% 15% 50% 15%
Snooze resistance * Dazzle Resistance Fizzle Resistance Ban Dance Resistance
50% 15% 100% 100%
Stun Resistance * Sap Resistance * Army Resistance *
50% 15% 0%
Remake (3DS, Mobile)
Notable Changes
None



Dragon Quest TactEdit

Devilmoth appears as an A-rank monster of the Nature family that can be scouted normally from any banner. It can participate in the Low djinks and Demonic knight's Battle Roads as a party member.

Devilmoth (デビルパピヨン Debiru papiyon) 
Stats


 
Family Rank Role
 
Nature
   
Magic
Max Level HP MP Move
120 556 346 4
Attack Defense Agility Wisdom Weight
358 193 426 295 35
Basic Skills
First Second Third
Woosh Swoosh* Kabuff*
Awakening Skills
First Second Third
Woosh-type Spell Potency +10%/Stats Up Zap Res +25/Stats Up Swoosh Potency +5%/Stats Up
Fourth Fifth
Bang Res +25/Stats Up Swoosh Potency +5%/Stats Up
Leader Perks
First
Raises Woosh-type potency of allies, including itself, by 5% in a 5x5 square around it.
Basic Perks
First Second Third
WIS +10 AGL +15 Swoosh Potency +2%
Perk Details
First
Woosh-type Spell Potency +10%: Raises Woosh-type spell potency by 10%.
Frizz Resistance * Sizz Resistance * Crack Resistance * Woosh Resistance *
Very Weak Very Weak Normal Normal
Bang Resistance * Zap Resistance * Zam Resistance * Snooze Resistance
Half Res Half Res Normal Normal
Poison Resistance Physical Lock Resistance Spell Lock Resistance Martial Lock Resistance
Normal Super Weak Half Res Normal
Breath Lock Resistance Hobble Resistance * Stun Resistance * Dazzle Resistance
Normal Half Res Normal Normal
Curse Resistance Paralysis Resistance Confusion Resistance Charm Resistance
Normal Super Weak Normal Immune



Related monstersEdit

Similar speciesEdit

GalleryEdit