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<center>''For the monster class in [[Dragon Quest VII]], see [[Djinn genie (Vocation)]].''</center>
{{Monster Infobox
{{Monster Infobox
|title=Djinn genie
|title=Djinn genie
|image=
|image=[[Image:DQVII Djinn genie.png|275px]]
|caption=
|caption=Art by [[Akira Toriyama]]
|kanji= まじんブドゥ
|kanji=まじんブドゥ
|romanji=Majinbudu
|romanji={{tt|Majinbudu|Genie budoo}}
|old=Budoo
|old=Budoo
|firstappear=''[[Dragon Quest VII]]''
|firstappear=''[[Dragon Quest VII]]''
}}
}}
<center><small>''For the monster vocation in [[Dragon Quest VII]], see [[Djinn genie (Vocation)]].''</center></small>
The '''Djinn genie''' is a recurring monster in the {{DQSeries}}, first appearing in ''[[Dragon Quest VII]]''. It is a green-skinned genie riding atop a pink cloud that is summoned by a magic lantern.


==Characteristics==
==Characteristics==
Gruesome green-skinned spirits that fly into fights on a poisonous pink cloud, ready to slice their opponents into ribbons by calling upon razor-sharp winds and casting the wicked '''Kaswoosh''' spell. They also use the awesome power of the air for protection, providing a barrier against spells with '''Backdraft'''. Their tempestuous nature makes them one of the few monsters completely immune to [[Zap]] spells. When all else fails, the genies will slash with the knives held in their sashes and use their considerable size to slam into multiple enemies. The genies are said to invite disaster and are born out of raging storms. When they returned in ''X'', their wind magic became more powerful and they even gained the ability to call upon thunderstorms, as well.


Gruesome green skinned spirits that fly into fights on a poisonous pink cloud, ready to strike with slashing winds and the wicked '''Kaswoosh''' spell, that wracks all enemies with the elements. They also use the awesome power of the air for protection, providing a barrier against spells with '''backdraft'''.
The '''Djinn genie''' is a monster in the game ''[[Dragon Quest VII]]''. It can be found in the first Bonus Dungeon when it is summoned by the [[Vigilantern]]. There is a rare chance that a Djinn genie will drop a Djinn genie Heart, allowing a character to become a Djinn genie when taken to the [[Alltrades Abbey (Dragon Quest VII)|Alltrades Abbey]].
{{Clear}}
==Appearances==
==Appearances==
==={{DQ7}}===
==={{DQ7}}===
{{Enemy
{{DQ7Enemy
|float=
|image=[[File:Lowdjinks DQVII PSX.gif]]
|name=Djinn genie
|name=Djinn genie
|game=Dragon Quest VII
|kanji=まじんブドゥ
|console=PSX
|romanji=Majinbudu
|romanji=
|sprite=[[Image:Budoo DQVII PSX.png]]
|hp=630
|hp=630
|mp=100
|mp=100
|exp=510 (PS1)<br>765 (3DS)
|gold=310 (PS1)<br>465 (3DS)
|attack=240
|attack=240
|defense=132
|defense=132
|agility=108
|agility=108
|experience=510
|tameRate=[[Animal Magnetism|{{fraction|1|256}}]]
|gold=310
|bestiaryNumber=#237
|droppedItem=Angel Leotard<br>Heart (Ultra Rare)
|skills=[[Backdraft]]<br>[[Wind Sickles]]
|spells=[[Kaswoosh]]
|spells=[[Kaswoosh]]
|family=Demon
|skills=Cackles insanely and launches an attack (125% damage)<br>Tramples the party (50% damage to entire party)<br>[[Wind Sickles]]<br>[[Backdraft]]
|bestiaryNumber=237
|locations=[[Cave to Another World]]<br>Summoned by [[Vigilantern]]s
|captureRate=1/256
|items=[[Angel leotard]]{{fraction|1|128}}<br>[[Djinn genie (vocation)|Djinn genie heart]]{{fraction|1|4096}}
|description=
|evasion={{fraction|1|64}}
|locations=Summoned by [[Vigilantern]]
|frizz-resist=0%
|}}
|sizz-resist=0%
|bang-resist=0%
|crack-resist=0%
|woosh-resist=0%
|zap-resist=100%
|whack-resist=100%
|poof-resist=100%
|dazzle-resist=50%
|snooze-resist=100%
|drain-resist=15%
|fizzle-resist=15%
|fuddle-resist=100%
|sap-resist=0%
|poison-resist=50%
|stun-resist=100%
|ban-dance-resist=100%
|fire-breath-resist=0%
|cool-breath-resist=0%
|strike-resist=50%
|burning-breath-resist=100%
|army-resist=100%
|remake-changes=Can also be summoned by [[Lover lamp]]s.
}}*'''[[Floating "family"|Floating-type]]'''


==={{DQ10}}===
==={{DQ10}}===
Reappearing after a long hiatus in the first half of the game's Version 3 .5 update, they are first found in the storm region of Nagaland.
Reappearing after a long hiatus in the first half of the game's Version 3 .5 update, they are first found in the storm region of Nagaland. Along with their ability to use Wind Sickles, the djinn genie can also cast [[Kaswooshle]] and [[Kazapstrophe]].


==Related Monsters==
==Gallery==
<center><gallery>
DQX Majin Budoo.jpg|A djinn genie in ''X''
</gallery></center>
 
==Related monsters==
*[[Vigilantern]]
*[[Malevolamp]]
*[[Annihilantern]]
*[[Sorcerer's saucière]]
*[[Lover lamp]]
===Similar species===
*[[Cloud surfer]]
*[[Cloud surfer]]
*[[High djinks]]
*[[High djinks]]
*[[Low djinks]]
*[[Low djinks]]
*[[Vaipur]]


[[Category: Arabian mythology]]
[[Category:Demons]]
[[Category: Dragon Quest VII enemies]]
[[Category:Arabian mythology]]
[[Category:Dragon Quest VII enemies]]
[[Category:Dragon Quest X enemies]]
[[Category:Dragon Quest X enemies]]
[[fr:Djinn-sang]]

Revision as of 17:38, 24 April 2023

For the monster vocation in Dragon Quest VII, see Djinn genie (Vocation).

The Djinn genie is a recurring monster in the Dragon Quest series, first appearing in Dragon Quest VII. It is a green-skinned genie riding atop a pink cloud that is summoned by a magic lantern.

Characteristics

Gruesome green-skinned spirits that fly into fights on a poisonous pink cloud, ready to slice their opponents into ribbons by calling upon razor-sharp winds and casting the wicked Kaswoosh spell. They also use the awesome power of the air for protection, providing a barrier against spells with Backdraft. Their tempestuous nature makes them one of the few monsters completely immune to Zap spells. When all else fails, the genies will slash with the knives held in their sashes and use their considerable size to slam into multiple enemies. The genies are said to invite disaster and are born out of raging storms. When they returned in X, their wind magic became more powerful and they even gained the ability to call upon thunderstorms, as well.

Appearances

Dragon Quest VII: Fragments of the Forgotten Past

Djinn genie (まじんブドゥ Majinbudu) DQVII Logo.png
Sprite HP MP Attack Defense
Budoo DQVII PSX.png 630 100 240 132
Agility Experience Gold Tame Rate
108 510 (PS1)
765 (3DS)
310 (PS1)
465 (3DS)
1256
Bestiary No. #237
Spell(s) Kaswoosh
Skill(s) Cackles insanely and launches an attack (125% damage)
Tramples the party (50% damage to entire party)
Wind Sickles
Backdraft
Location(s) Cave to Another World
Summoned by Vigilanterns
Item(s) Dropped Angel leotard1128
Djinn genie heart14096
Evasion Frizz Resistance * Sizz Resistance * Fire Breath Resistance *
164 0% 0% 0%
Bang Resistance * Crack Resistance * Ice Breath Resistance * Woosh Resistance *
0% 0% 0% 0%
Strike/Rock Resistance * Zap Resistance * Drain Magic Resistance * Whack Resistance *
50% 100% 15% 100%
Poof Resistance * Poison Resistance * Burning Breath Resistance Fuddle Resistance *
100% 50% 100% 100%
Snooze Resistance * Dazzle Resistance * Fizzle Resistance * Ban Dance Resistance
100% 50% 15% 100%
Stun Resistance * Sap Resistance * Army Resistance *
100% 0% 100%
3DS version changes
Can also be summoned by Lover lamps.


Dragon Quest X

Reappearing after a long hiatus in the first half of the game's Version 3 .5 update, they are first found in the storm region of Nagaland. Along with their ability to use Wind Sickles, the djinn genie can also cast Kaswooshle and Kazapstrophe.

Gallery

Related monsters

Similar species