Dodgy Dance

Dodgy Dance is a dance in the Dragon Quest series.

It increases evasion by a substantial amount in all appearances.

AppearancesEdit

Dragon Quest VI: Realms of RevelationEdit

Dodgy Dance is obtained by advancing to either rank 2 of the Dancer vocation or rank 4 of the Martial Artist vocation. When used, it boosts the character's Evasion to 50% for 2~3 turns.

It is used by the enemies hellstalkers and Bronson.

Dragon Quest VII: Fragments of the Forgotten PastEdit

Localized as Sidestep, this skill is learned by reaching rank 5 of the Dancer vocation and rank 3 in the Slime vocation.

It can also be used by magic marionettes.

Dragon Quest MonstersEdit

Called SideStep in this game, it requires the monster to reach level 9 with 63 HP and 54 Agility. It is naturally learned by the DanceVegi, MudDoll, PillowRat and Slabbit.

Dragon Quest Monsters 2Edit

The requirement to learn SideStep are unchanged. It is naturally learned by the Inverzon, LandOwl and WildApe.

Dragon Quest Monsters: JokerEdit

Dodgy Dance can be learned from:

Dragon Quest Monsters: Joker 2Edit

Dodgy Dance can no longer be learned from Bounty Hunter, and the point requirement for Speedster has changed. It can now be learned from:

Dragon Quest Monsters: Terry's Wonderland 3DEdit

Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious KeyEdit

Dragon Quest Monsters: Joker 3Edit

Dragon Quest Monsters: The Dark PrinceEdit

Dodgy Dance costs just one MP and doubles evasion for 4~7 turns, stacking with the related traits. It is learned via the Altruist, Cutpurse, Fuzzy Thinker, Musclehead, Party Monster, Pop Idol, Rockin’ Roller, Speedster , Supreme Healer, and Vexologist talents.