Difference between revisions of "Dragon Quest IV (PS)"
From Dragon Quest Wiki
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DQIV PS Box Art.png|PlayStation box art
DQIV V Jump guide.png|PlayStation guide
DQIV PS Group.jpg|PlayStation group
[[Category:Dragon Quest IV]]
[[Category:Dragon Quest IV]]
Latest revision as of 09:48, 23 May 2020
This article space is reserved for the remake of Dragon Quest IV for the PlayStation. For the original game released for the NES, see Dragon Warrior IV; for the remake released for Nintendo DS, see Dragon Quest IV: Chapters of the Chosen.
Changes to IV originating from this version
- A Prologue chapter is added to introduce the hero before chapter one begins, as well as a 6th chapter with a bonus dungeon and alternate ending. There is also a new Tactics feature to manually control your party in chapter 5. The PlayStation version uses the graphics engine from Dragon Quest VII: Fragments of the Forgotten Past.
- A Pioneer Town was added, similar to The Haven in Dragon Quest VII: Fragments of the Forgotten Past. It is located in place of the Desert Bazaar (which in the NES Version served no purpose in Chapter 5). It is run by Hank Hoffman Jr. (who remains in the Inn at Mintos in the NES Version).
- A new dungeon, the Fungeon was added in the "after-game", along with a new Zoom point within. The floors aside from the bosses room are taken from areas from the previous dungeons, the shop from Zalenagrad and areas from Dragon Quest VII: Fragments of the Forgotten Past. Completing this dungeon a certain number of times grants access to get Psaro's equipment and causes a separate Psaro, a naked and gender-confused man, to appear in the Pioneer Town.
- In the NES Version, Hank Hoffman Jr. leaves the party after Alena and her companions join. In this Version, he leaves immediately upon entering Mintos.
- The first floor of the Imperial Pantry of Parthenia has a Thief's Key door blocking off the rest of the cave. To get it opened, Borya has to be recruited, which triggers a scene where Alena kicks the door down despite having the key. The NES version of the cave lacks the door and can be completed without recruiting Borya.
- While still uncontrollable during combat, Healing Spells known by Healie, Laurel and Orifiela can be used manually out of battle.
- The Bag has been added for unlimited item storage, which can carry up to 99 for each item.
- Only Eliza and Float-o-copiers can use the Morph Spell, whereas in the NES Version, the Hero could also learn it.
- In the NES Version, Marquis de Léon dies after his defeat, whereas in the remakes, he reverts to his human form and forgets his time as a monster.
- The player no longer loses Gold Coins after being defeated by Marquis de Léon in Chapter 4.
- The remakes have the Lightning staff available much sooner in the Vault of Vrenor, as opposed to just later in Castle Nadiria.
- Boomerangs were replaced by Hunter's bows.
- Thorn whips were replaced by Divine daggers.
- Morning stars were replaced by Holy lances.
- Instead of the Liquid metal shield which sold for 4000 coins, the casino sells falcon swords for 65,000 coins.
- There's only one Liquid metal shield that you can get by trading in 52 mini medals to the medal king.
- Liquid metal armour now costs 35,000 Gold Coins, as opposed to the 15,000 in the NES Version.
- The bonus Chapter 6, includes someone becoming a playable character.
- The gospel ring accessory is now included at the Pioneer town which is upgraded to a castle and is sold for 250,000 coins at the casino.
- The Big book of Beast is now included for the monster bestiary and the player will be rewarded 250,000 coins if they complete the list of monsters.