Editing Dragon Quest V: Hand of the Heavenly Bride

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*The [[Zenithia|Sky Castle]]: The home of the divine Zenithians can fly over any terrain; but it cannot reach or pass the high mountain on the central continent where the Great Temple of [[Crocodilopolis]] is located. It can only land or take off from grass or desert (and only large areas of grass/desert, due to its size). The [[Zoom]] spell will not relocate the castle since [[Zoom]] directly transports the party into its control deck.  
*The [[Zenithia|Sky Castle]]: The home of the divine Zenithians can fly over any terrain; but it cannot reach or pass the high mountain on the central continent where the Great Temple of [[Crocodilopolis]] is located. It can only land or take off from grass or desert (and only large areas of grass/desert, due to its size). The [[Zoom]] spell will not relocate the castle since [[Zoom]] directly transports the party into its control deck.  


===[[Knick-knack]]s===
===Knick-knacks===
Introduced in the {{PS2}} version, these locally-flavoured baubles provide an additional side-quest. Throughout the game, many special items called [[Knick-knack]]s may be collected by the player. These items can be displayed in a special museum that will come under the ownership of the protagonist; {{NPC}}s will be attracted to the museum once it has exhibits, reminiscent of the boom town featured in other titles. Some special products will be upgraded by certain plot events, and can even be used as equipment in battle. Knick-knacks are unrelated to the overall plot of the game and exist only as a sidequest, but they offer a glimpse into the everyday life of an {{NPC}} that other games attempt to illustrate.
Introduced in the {{PS2}} Version, these locally-flavoured baubles provide an additional side-quest. Throughout the game, many special items called [[Knick-knacks]] may be collected by the player. These items can be displayed in a special museum that will come under the ownership of the protagonist; {{NPC}}s will be attracted to the museum once it has exhibits, reminiscent of the boom town featured in other titles. Some special products will be upgraded by certain plot events, and can even be used as equipment in battle. Knick-knacks are unrelated to the overall plot of the game and exist only as a sidequest, but they offer a glimpse into the everyday life of an {{NPC}} that other games attempt to illustrate.


==Translations==
==Translations==
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*Reduced character sprite size in towns and the world map, making the game appear approximately 20% larger.
*Reduced character sprite size in towns and the world map, making the game appear approximately 20% larger.
*[[Zoom]] and [[Evac]]'s {{MP}} cost have now been reduced to 1 {{MP}} each.
*[[Zoom]] and [[Evac]]'s {{MP}} cost have now been reduced to 1 {{MP}} each.
*The creation and trading of personalized [[Knick-knack]]s between players has been removed, as well as the [[Church]] in the [[Knick-knackatory]].
*The creation and trading of personalized knick-knacks between players has been removed, as well as the [[Church]] in the [[Knick-knackatory]].
*Increased number of rolls for TnT boards.
*Increased number of rolls for TnT boards.


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