Dragon Quest VI: Difference between revisions

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| type = Main series games
| type = Main series games
| title = Dragon Quest VI: Realms of Revelation
| title = Dragon Quest VI: Realms of Revelation
| image = [[File:Dq6boxart.jpg|300px]]
| image = [[File:Dq6dsboxartNA.png‎|300px]]
| caption=Japanese Super Famicom box art
| caption=North American box art for the DS remake
| developer = [[Heartbeat]] ([[Super Nintendo Entertainment System|SFC]])<br />[[ArtePiazza]] ([[Nintendo DS|DS]])
| developer = [[Heartbeat]] ([[Super Nintendo Entertainment System|SFC]])<br />[[ArtePiazza]] ([[Nintendo DS|DS]])
| publisher = [[Enix]] (SFC)<br />[[Square Enix]] (NDS)
| publisher = [[Enix]] (SFC)<br />[[Square Enix]] (NDS)
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The four of them travel to Murdaw's castle, in the original world. After defeating Murdaw, the Hero uses the Mirror on him. Murdaw then turns into the king of Reidock, confused and unaware of what happened. The king reveals that the original world is in fact the Dream World and the Phantom World is the Real World. Upon traveling back to the Real World, the King of Reidock thanks the party for defeating Murdaw in his dreams, but that the real Murdaw lives and that the party must travel to Gent to retrieve a boat to get to Murdaw's lair. In Gent, Chamaro, a healer, joins the party and allows them to use the Gent Clan's ship. During the fight with the real Murdaw, the Hero gets sent back to Lifecod, like before. However, with the Mirror of Ra, the Hero warps back into the battle and defeats Murdaw.
The four of them travel to Murdaw's castle, in the original world. After defeating Murdaw, the Hero uses the Mirror on him. Murdaw then turns into the king of Reidock, confused and unaware of what happened. The king reveals that the original world is in fact the Dream World and the Phantom World is the Real World. Upon traveling back to the Real World, the King of Reidock thanks the party for defeating Murdaw in his dreams, but that the real Murdaw lives and that the party must travel to Gent to retrieve a boat to get to Murdaw's lair. In Gent, Chamaro, a healer, joins the party and allows them to use the Gent Clan's ship. During the fight with the real Murdaw, the Hero gets sent back to Lifecod, like before. However, with the Mirror of Ra, the Hero warps back into the battle and defeats Murdaw.


The Queen of Reidock tells the Hero to discover who he really is. The quest leads the party to Arcbolt, where a terrible monster is blocking a nearby cave. The reward for defeating the monster is the famed Sword of Thunder, but before the party can strike the final blow, a warrior by the name of Terry kills the monster, winning the sword. After traveling both worlds, the party learns that Murdaw was not the only evil in the world, having fought several other monsters that all seem to be connected. [[File:Barbara.png|thumb|right]]
The Queen of Reidock tells the Hero to discover who he really is. The quest leads the party to Arcbolt, where a terrible monster is blocking a nearby cave. The reward for defeating the monster is the famed Sword of Thunder, but before the party can strike the final blow, a warrior by the name of Terry kills the monster, winning the sword. After traveling both worlds, the party learns that Murdaw was not the only evil in the world, having fought several other monsters that all seem to be connected. [[File:Barbara.png|thumb|right|[[The sorceress [[Ashlynn]].]]


In Sorceria, the party learns that this is Ashlynn's home. The elders tell Ashlynn that the Demon Lord is watching her and give her the powerful spell Madante to fight him. The party also learns that the only way to get to the Demon Lord is through Zenith Tower, but to activate the tower, they need to collect the sword, armor, shield, and helmet of legend. While doing so, the Hero meets his double in Real Lifecod, who gets spooked, and speaks 'Y-You. Y-You're m-m-me!', and says that he must prove himself to be faithful to his family if he is to join powers. Returning to Real Reidock, the King and Queen tell the Hero that he is indeed the prince. When he fused with his clone, the Hero gained his memory back, much like Milly and Carver had done.
In Sorceria, the party learns that this is Ashlynn's home. The elders tell Ashlynn that the Demon Lord is watching her and give her the powerful spell Madante to fight him. The party also learns that the only way to get to the Demon Lord is through Zenith Tower, but to activate the tower, they need to collect the sword, armor, shield, and helmet of legend. While doing so, the Hero meets his double in Real Lifecod, who gets spooked, and speaks 'Y-You. Y-You're m-m-me!', and says that he must prove himself to be faithful to his family if he is to join powers. Returning to Real Reidock, the King and Queen tell the Hero that he is indeed the prince. When he fused with his clone, the Hero gained his memory back, much like Milly and Carver had done.


The party reaches Cloud Castle and meets Duran, who claims to have taken over the castle. He summons Terry to fight the party and then fights the party himself. Duran then reveals that all the enemies the party has faced were just pawns of Mortamor, the Demon Emperor. Milly reveals that Terry is her brother and Terry decides to join the party and fight against Mortamor.
The party reaches Cloud Castle and meets [[Dhuran]], who claims to have taken over the castle. He summons Terry to fight the party and then fights the party himself. Dhuran then reveals that all the enemies the party has faced were just pawns of Mortamor, the Demon Emperor. Milly reveals that Terry is her brother and Terry decides to join the party and fight against Mortamor.


Once Cloud Castle is back to normal, the party speaks to [[Zenithia|King Zenith]] who informs them of Mortamor's doings and how to reach the Dark World. Mortamor plans on merging both worlds. The party’s horse fuses with Pegasus, allowing the party to fly to the Dark World. With the help of two brothers, Krimut and Masarl, the party enters Mortamor's Castle. After solving many puzzles, they come face to face with Mortamor and defeat him. Masarl reveals that the Dark World is falling apart and Pegasus helps them escape.
Once Cloud Castle is back to normal, the party speaks to [[Zenithia|King Zenith]] who informs them of Mortamor's doings and how to reach the Dark World. Mortamor plans on merging both worlds. The party’s horse fuses with Pegasus, allowing the party to fly to the Dark World. With the help of two brothers, Krimut and Masarl, the party enters Mortamor's Castle. After solving many puzzles, they come face to face with Mortamor and defeat him. Masarl reveals that the Dark World is falling apart and Pegasus helps them escape.


In a similar fashion to Dragon Warrior III, the hero's weapons and armor were renamed for this installment in the Zenithian series.  They are known as the Sword of Ramias, Armor of Orgo, Shield of Sufida and Helmet of Cevas.  After the events of this game, these armaments become the Zenithian equipment and are renamed as such.
In a similar fashion to ''Dragon Warrior III'', the hero's weapons and armor were renamed for this installment in the [[Zenithia Trilogy]].  They are known as the [[Sword of Ramias]], [[Armour of Orgo]], [[Shield of Valora]] and [[Helm of Sebath]].  After the events of this game, these armaments become the [[Zenithian Equipment|Zenithian equipment]] and are renamed as such.
{{spoiler|end}}
{{spoiler|end}}


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===Release===
===Release===
[[File:Dq6boxart.jpg|thumb|right|The original Japanese Super Famicom box art from 1995.]]
The initial release was delayed over a year, Enix wanting to further develop their game. The game was eventually shown at Shoshinkai in November of 1995. ''Dragon Quest VI'' was released a few weeks later on December 9, with the very steep price of 11,400 yen (roughly over 100 U.S. dollars). The game went on to sell over 3.20 million copies. Since then, in Japan, the game actually made the news in 2005, when a Japanese student threatened another student over an argument about what ''Dragon Quest'' is the best, the student doing the threatening favoring ''Dragon Quest VI''.
The initial release was delayed over a year, Enix wanting to further develop their game. The game was eventually shown at Shoshinkai in November of 1995. ''Dragon Quest VI'' was released a few weeks later on December 9, with the very steep price of 11,400 yen (roughly over 100 U.S. dollars). The game went on to sell over 3.20 million copies. Since then, in Japan, the game actually made the news in 2005, when a Japanese student threatened another student over an argument about what ''Dragon Quest'' is the best, the student doing the threatening favoring ''Dragon Quest VI''.


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