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[[Image:3DS Summoner.png|border|right]]
[[Image:3DS Summoner.png|border|right]]
The '''Druid''' (天地雷鳴士, Heaven and Earth Raimeishi) is a high ranking vocation from the game ''[[Dragon Quest VII]]''.
The '''Druid''' (天地雷鳴士, ''Heaven and Earth Raimeishi'') is a high ranking vocation from the game ''[[Dragon Quest VII]]''.


==Description==
==Description==
The Druid's magical power is unparalleled by any human, the very forces of nature bowing to their every whim. The tides, the storms, even the cracking fury of the earth itself is under their control.
The Druid's magical power is unparalleled by any human, the very forces of nature bowing to their every whim. The tides, the storms, even the cracking fury of the earth itself is under their control. Simply put, the druid has access to every worthwhile spell in the game and has more than enough MP to put them to use.


The Druid also casts spells for less MP, much like the Sage, and have access to a far greater pool of spells and skills. In order to become a Druid, one must master both the [[Sage]] and [[Luminary]] vocations.
The Druid also casts spells for less MP, much like the Sage. In order to become a Druid, one must master both the [[Sage]] and [[Luminary]] vocations. The druid has managed to negate most of the physical stat reductions that afflicted the aforementioned classes, having to endure only a slight cut to HP and strength and even enjoying a faint increase to resilience.  
==''[[Dragon Quest VII]]''==
==''[[Dragon Quest VII]]''==



Revision as of 22:16, 16 February 2019

3DS Summoner.png

The Druid (天地雷鳴士, Heaven and Earth Raimeishi) is a high ranking vocation from the game Dragon Quest VII.

Description

The Druid's magical power is unparalleled by any human, the very forces of nature bowing to their every whim. The tides, the storms, even the cracking fury of the earth itself is under their control. Simply put, the druid has access to every worthwhile spell in the game and has more than enough MP to put them to use.

The Druid also casts spells for less MP, much like the Sage. In order to become a Druid, one must master both the Sage and Luminary vocations. The druid has managed to negate most of the physical stat reductions that afflicted the aforementioned classes, having to endure only a slight cut to HP and strength and even enjoying a faint increase to resilience.

Dragon Quest VII

Rank MP Cost
1 225/256
2 225/256
3 220/256
4 215/256
5 80%
6 80%
7 60%
8 50%

Stat Changes

Statistics Change
Battles to Master 250
Strength -10%
Agility +15%
Resilience +5%
Wisdom +20%
Style Null
Max HP -10%
Max MP +20%
Mastery Bonus +30 Bonus to MP

Psx Abilities

  • Called Summoner in the previous localization
Level Title Learns Battles Needed Target Info MP
1 Theurgist Meditate 1 Self Heals ~500 to the caster 0
2 Conjuror Kathwack 30 All Enemies Has a chance of instantly killing all enemies 15
3 Geomancer Magma Blast 60 All Enemies Causes ~80HP in flame damage 0
4 Elemental Fissure 90 All Enemies Has a chance of instantly killing all enemies 15
5 Maelstrom Hellfire 120 All Enemies Causes ~210 HP in fire damage 20
6 Tempest Disruptive Wave 150 All Enemies Removes all positive statuses from all enemies 0
7 Fury Lightning Storm 200 All Enemies Causes ~270 HP in electric damage 25
8 Ragnarok That Special Summon 250 Self Summons one of the four great deities to fight for your side 20

3DS Abilities

Level Title Learns Battles Needed
1 Dabbler Drain Magic Focus Pocus Gritty Ditty Harvest Moon Kaclang Insulatle Magic Barrier Meditation Oomph 1
2 Seeker Kaboom Kacrackle Kafrizzle Kasizzle Kasnooze Kathwack Kaswoosh Maelstrom 30
3 Door-to-Door Druid Disruptive Wave Hustle Dance Kazing 60
4 Wandering Druid King Fissure Magma Blast Pyre o' Fire Summon 90
5 Deep Meditator Lightning Storm 120
6 Elemental Master Hellfire 150
7 Force of Nature Big Banga 200
8 Archdruid That Special Summon 250

Trivia

  • Theurgy is the practice of rituals used to call upon the aid of one or more gods. One who practices theurgy is called a therugist.
  • Ragnarok comes from Norse mythology. It is the time of a great battle between gods and monsters which will herald the end of the gods themselves and the end of the world itself.