Druid: Difference between revisions

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[[Image:3DS Summoner.png|boarder|right|200px]]
[[File:DQX druid art.png|boarder|right|360px]]
The '''Druid''' (天地雷鳴士, Heaven and Earth Raimeishi) is a high ranking vocation from the game ''[[Dragon Quest VII]]''.
The '''Druid''' (天地雷鳴士, ''Heaven and Earth Raimeishi'') is a high ranking magical vocation that first appeared in ''[[Dragon Quest VII: Fragments of the Forgotten Past]]''. Beginning with the [[Nintendo 3DS]] remake of ''VII'' in 2013, the Druid's design is based on the traditional vestments of the Japanese Shinto priests.


==Description==
==Description==
The Druid's magical power is unparalleled by any human, the very forces of nature bowing to their every whim. The tides, the storms, even the cracking fury of the earth itself is under their control.
The Druid's magical power is unparalleled by any human, the very forces of nature bowing to their every whim. The tides, the storms, even the cracking fury of the earth itself is under their control. Simply put, the druid has access to every worthwhile spell in the game and has more than enough MP to put them to use.
 
The Druid also casts spells for less MP, much like the Sage. In order to become a Druid, one must master both the [[Sage]] and [[Luminary]] vocations. The druid has managed to negate most of the physical stat reductions that afflicted the aforementioned classes, having to endure only a slight cut to HP and strength and even enjoying a faint increase to resilience.
==''[[Dragon Quest VII]]''==
In order to become a Druid, one must master both the [[Sage#Dragon_Quest_VII:_Fragments_of_the_Forgotten_Past|Sage]] and [[Luminary_(vocation)#Dragon_Quest_VII:_Fragments_of_the_Forgotten_Past|Luminary]] vocations.
{| class="wikitable"
|-
! Rank !! MP Cost
|-
| 1 || 225/256 (~87.9%)
|-
| 2 || 225/256 (~87.9%)
|-
| 3 || 220/256 (~85.9%)
|-
| 4 || 215/256 (~84.0%)
|-
| 5 || 80%
|-
| 6 || 80%
|-
| 7 || 60%
|-
| 8 || 50%
|}


The Druid also casts spells for less MP, much like the Sage, and have access to a far greater pool of spells and skills. In order to become a Druid, one must master both the [[Sage]] and [[Luminary]] vocations.
==[[Dragon Quest VII]]==
===Stat Changes===
===Stat Changes===
[[Image:3DS Summoner.png|boarder|right|180px]]
{|width="50%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
{|width="50%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
|width="25%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Statistics</font>'''
|width="25%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Statistics</font>'''
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|4
|4
|Elemental
|Elemental
|[[Fissure]]
|[[King fissure|King Fissure]]
|90
|90
|All Enemies
|All Enemies
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|8
|8
|Ragnarok
|Ragnarok
|Summoner
|[[That Special Summon]]
|250
|250
|Self
|Self
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|-
|-
|1
|1
|Theurgist
|Dabbler
|[[Drain Magic]] [[Oomph]] [[Insulatle]] [[Magic Barrier]] [[Kaclang]] [[Meditation]] [[Harvest Moon]]  
|[[Drain Magic]]<br>[[Focus Pocus]]<br>[[Gritty Ditty]]<br>[[Harvest Moon]]<br>[[Kaclang]]<br>[[Insulatle]]<br>[[Magic Barrier]]<br>[[Meditation]]<br>[[Oomph]]
|1
|1
|-
|-
|2
|2
|Conjuror
|Seeker
|[[Kaboom]] [[Kacrackle]] [[Kafrizzle]] [[Kasizzle]] [[Kasnooze]] [[Kathwack]] [[Kaswoosh]] [[Maelstrom]]
|[[Kaboom]]<br>[[Kacrackle]]<br>[[Kafrizzle]]<br>[[Kasizzle]]<br>[[Kasnooze]]<br>[[Kathwack]]<br>[[Kaswoosh]]<br>[[Maelstrom]]
|30
|30
|-
|-
|3
|3
|Geomancer
|Door-to-Door Druid
|[[Disruptive Wave]] [[Hustle Dance]] [[Kazing]]
|[[Disruptive Wave]]<br>[[Hustle Dance]]<br>[[Kazing]]
|60
|60
|-
|-
|4
|4
|Elemental
|Wandering Druid
|[[Fissure]] [[Magma Blast]] [[Pyre o' Fire]] [[Summon]]
|[[King fissure|King Fissure]]<br>[[Magma Blast]]<br>[[Pyre o' Fire]]<br>[[Summon]]
|90
|90
|-
|-
|5
|5
|Maelstrom
|Deep Meditator
|[[Lightning Storm]]
|[[Lightning Storm]]
|120
|120
|-
|-
|6
|6
|Tempest
|Elemental Master
|[[Hellfire]]
|[[Hellfire]]
|150
|150
|-
|-
|7
|7
|Fury
|Force of Nature
|[[Big Banga]]
|[[Big Banga]]
|200
|200
|-
|-
|8
|8
|Ragnarok
|Archdruid
|Summoner
|[[That Special Summon]]
|250
|250
|}
|}


==''[[Dragon Quest X]]''==
{{stub}}
The druid appeared as an advanced vocation starting with Version 4.0 of the game and actually start at level 50 unlike the other vocations. Druids specialize in [[Summon|summoning]] phantom spirits to aid them in battle, as well as the usage of nature-manipulating powers. They can equip [[Fan Weapon Family|fan]]s, [[Wand Weapon Family|wand]]s, and [[Heavy Wand (weapon type)|heavy wand]]s.
==Etymology==
Druids were the learned class of people in ancient Celtic tradition, serving as the priests and teachers of society. First recorded approximately in the third century BC, the title translates from the Celtic language as "Knowing the Oak trees". Training for becoming a Druid was strenuous, as written language was not present in Celtic society and all knowledge expected of one bearing the title must be memorized perfectly.
Though the use of the title for a vocation that is very clearly inspired by the Japanese Shinto religion seems obtuse at first glance, Druid beliefs and Shinto practices share several points of similarity:
*The presence of souls or life forces inhabiting natural phenomena
*The immortality of the soul
*Reverence for the natural world


==Trivia==
==Trivia==
*Theurgy is the practice of rituals used to call upon the aid of one or more gods. One who practices theurgy is called a therugist.
*Theurgy is the practice of rituals used to call upon the aid of one or more gods. One who practices theurgy is called a therugist.
*Ragnarok comes from Norse mythology. It is the time of a great battle between gods and monsters which will herald the end of the gods themselves and the end of the world itself.
*Ragnarok comes from Norse mythology. It is the time of a great battle between gods and monsters which will herald the end of the gods themselves and the end of the world itself.


{{DQVIIClasses}}
{{DQVIIClasses}}
[[Category:Classes]]
{{DQXClasses}}
[[Category:Dragon Quest VII classes]]
[[Category:Dragon Quest VII vocations]]
[[Category:Dragon Quest X vocations]]
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