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In the 8-bit versions of the first four games, as well as the original version of
In the 8-bit versions of the first four games, as well as the original version of , encountering an enemy is a totally random chance independent of the number of steps taken. Instead, each type of tile on the over world is assigned an encounter chance, which is then influenced by whether it is day or night, and if [[Holy water]] or [[Holy Protection]] have been used.For the original game, the encounter rates per tile type are: