Erik

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Erik
Dragon Quest XI
DQXI Camus art.png
Sprite(s) DQXI Camus sprite.png
Japanese name カミュ
Romaji Camus
Class Thief
Race Human
Voice actor Kōki Uchiyama (Japanese, Dragon Quest Rivals)
Gunnar Cauthery (English)

Erik (カミュ, Camus) is a character in Dragon Quest XI. He is a thief who becomes a companion to the hero early in the story after abandoning his life of crime.

His weapons of choice consist of knives, one-handed swords, and boomerangs, and he is even capable of dual wielding weapons.

Appearance and Personality

Erik is a young man with blue eyes and slicked back, spiky cyan hair that has a single forelock. He has a single gold hoop earring on each ear and wears purple beads around his neck. His clothes are relatively simple, wearing a hooded dark green tunic with lacing that exposes his chest, a red sash tied around his waist, blue trousers, fingerless gloves, and leather shoes worn with orange socks that are held up with string. He carries a scabbard with a dagger on his sash.

Despite his gruff exterior, he has a kind and compassionate heart. He is a seasoned traveler and guides the hero along his journey.

Story

Erik first encounters the hero in the prisons of Heliodor Castle.

Base Stats

Attribute Starting Stats Maximum Stats
Level 5 99
HP 42 620
MP 19 360
Strength 19 330
Agility 24 475
Resilience 11 190
Magical Might 17 300
Magical Mending 0 0
Deftness 22 430
Charm 19 250
Initial gear

Pep bonus

Strength +20% (40%), Deftness +100% (150%), Evasion +100% (150%). Parenthesis includes bonus from pep-up power-up

Spells

Name MP Level Target Description
Rubblerouser 6 10 One enemy NA
Evac 0 12 All allies NA
Cock-a-doodle-doo 2 15 All allies NA
Peep 1 22 NA NA
Boulderbringer 12 23 One enemy NA
Mountainmover 20 42 Enemy group NA
Ridgeraiser 36 61 Enemy group NA

Character builder

Swords

Name MP Points Target Pep Info Oomph
Flame Slash 2 3 -- -- 120% fire damage to one enemy --
Attack Power When Wielding +10 -- 4 -- -- NA --
Critical Hit Chance When Wielding +2% -- 6 -- -- NA --
Sword Stance 2 7 -- -- Increases parrying chance by 33% for four turns --
Attack Power When Wielding +20 -- 10 -- -- NA --
Dragon Slash 2 10 -- -- 200% (plus 10) damage to dragon-family enemies --
Metal Slash 2 12 -- -- 1~2 damage to metal slimes, cannot miss --
Attack Power When Wielding +25 -- 14 -- -- NA --
Attack Power When Wielding +35 -- 16 -- -- NA --
Miracle Slash 4 12 -- -- Restores at least 20 HP per slash --
Fatal Flash 8 20 -- -- 40% chance to instantly kill one enemy, 250% damage if attempt fails --
Dually Deadly -- 25 -- -- Removes damage reduction found in dual-wielding --

Knives

Name MP Points Target Pep Info Oomph
Attack Power When Wielding +5 -- 3 -- -- NA --
Critical Hit Chance When Wielding +2% -- 4 -- -- NA --
Sleeper Hit 3 6 -- -- 120% damage with a 50% chance to snooze the target --
Cobra Strike 3 7 -- -- 120% damage with a 50% chance to poison the target --
Persecutter 5 9 -- -- 620% damage if target is asleep or confuses, 110% damage otherwise --
Victimiser 5 13 -- -- 620% damage if target is poisoned or paralyzed, 110% damage otherwise --
Critical Hit Chance When Wielding +4% -- 14 -- -- NA --
Dodge Chance +3% -- 14 -- -- NA --
Attack Power When Wielding +30 -- 16 -- -- NA --
Dual-Wielding -- 16 -- -- NA --
HP Hoover 4 16 -- -- Restores at least 20 HP per stab --
Assassin's Stab 5 16 -- -- 20% chance to instantly kill target --
Nastier Knives -- 20 -- -- Increases status ailment chance for knife skills by 25% --

Boomerangs

Name MP Points Target Pep Info Oomph
Ooze Bruiser 2 3 -- -- Deals 150% damage to slimes --
Accuracy When Wielding +5% -- 4 -- -- NA --
Attack Power When Wielding +5 -- 6 -- -- NA --
Metalicker 3 7 -- -- 1~2 damage to metal slimes, cannot miss --
Accuracy When Wielding +5% -- 9 -- -- NA --
Power Throw 4 13 -- -- 120% damage, no reduction --
Attack Power When Wielding +10 -- 14 -- -- NA --
Accuracy When Wielding +10% -- 16 -- -- NA --
Twomerang 8 16 -- -- 120% damage twice, 240% total --
Starburst Throw 10 18 -- -- Up to 125~135 light damage --
Double Down 24 20 -- -- 180% damage twice, 360% total. 50% chance to reduce target's resistances to ailments and debuffs by one stage --
Pep-Up Power Up -- 25 -- -- NA --

Guile

Name MP Points Target Pep Info Oomph
Agility +10 -- 8 -- -- NA --
Deftness +10 -- 8 -- -- NA --
Dodge Chance +2% -- 8 -- -- NA --
Half-Inch -- 8 -- -- Chance to steal from a monster, success rises with deftness for 75% cap --
Agility +30 -- 10 -- -- NA --
Deftness +30 -- 10 -- -- NA --
Dodgy Character 4 12 -- -- Doubles evasion for two turns --
Divide 6 14 -- -- Erik's clones copy his actions for two turns --
Sticky Fingers -- 14 -- -- Raises base steal rate by 15% --
Dodge Chance +5% -- 16 -- -- NA --
Pep Chance +5% -- 16 -- -- NA --
Falcon Slash 4 18 -- -- Strike twice at full power, each hit can critical --
Critical Claim 64 20 -- -- Guarantees a critical hit, cannot miss --

Trivia

Erik is the second major Dragon Quest character to be depicted as left-handed after Angelo from Dragon Quest VIII. Single weapons are always held in his left, while his dual-wielding skill makes it clear that his left hand is dominant. In addition many cutscenes showing him favoring his left hand to use or hold everyday items.

Gallery