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*Estark's blue coloration in his first appearance is an indicator that he is not fighting at the full power seen in ''V'' and later games, supported by [[Meena]]'s party chat after the battle.
*Estark's blue coloration in his first appearance is an indicator that he is not fighting at the full power seen in ''V'' and later games, supported by [[Meena]]'s party chat after the battle.
* Despite [[Starkers]] claiming to be his son, Estark cannot recall ever siring an heir at the time of ''DQV''.
* Despite [[Starkers]] claiming to be his son, Estark cannot recall ever siring an heir at the time of ''DQV''.
 
* In the Monsters series, Estark’s bestiary descriptions state that he is a being from the ancient past. However, in the games that portray Terry as either the protagonist or a supporting character (namely DQM, DQM2 and their remakes), this would be inaccurate as Terry lived before Estark’s time.


==Related Enemies==
==Related Enemies==

Revision as of 01:33, 20 September 2019

Estark
Dragon Quest IV
DQIV Estark.png
Japanese name エスターク
Romaji Estaku
Old localization Esturk
Title Lord of the Underworld
Emperor of Monsterkind
Age Ancient beyond memory
Family
Warning: Spoilers!
Click expand to view content
Starkers (Son)
For the monster class in Dragon Quest VII, see Ersatz Estark (Vocation).

Estark is a recurring monster in the Dragon Quest series and an antagonist in Dragon Quest IV. Introduced in Dragon Quest IV, he is generally viewed as the Lord of the Underworld and the Emperor of Monsterkind and is often one of the most powerful beings in the games he appears in.

Characteristics

Estark is a large demon armed with two swords and has a body that looks more like an insect's exoskeleton than flesh. He has three eyes and a somewhat crazed, open-mouthed grin and is generally portrayed as being golden brown in color, though his original appearance had a cerulean blue color scheme.

Though folklore within the games usually state Estark as having caused troubles in the past, he is almost always asleep when encountered and must be awakened in order to fight. In some cases Estark has been asleep for so long that he can only remember his name and nothing else, not even if he is a good or evil being. This is not to say that his strength has waned during his slumber, however: Estark is a horrifyingly powerful demon that appears as a superboss in nearly all of his subsequent appearances.

Appearances

Dragon Quest IV

Estark DQIV Logo.png
Original (NES)
Sprite HP MP Attack
Estark nes.gif 2,700 255 210
Defense Agility Experience Gold
140 63 15,000 0
Bestiary No. 208
Spell(s) None
Skill(s) Acts twice per turn
Chilly Breath
Disruptive Wave
Eerie Light (45~65 damage)
Muster Strength
Location(s) Mamon Mine
Item Dropped None
Evasion Frizz Resistance * Sizz Resistance * Bang Resistance *
064 0% 0% 0%
Crack Resistance * Woosh Resistance * Zap Resistance * Drain Magic Resistance
25% 100% 0% 100%
Whack Resistance * Kamikazee Bracer Resistance Poof Resistance Fuddle Resistance
100% 100% 100% 100%
Snooze Resistance Dazzle Resistance Sap Resistance * Fizzle Resistance
75% 100% 75% 100%
Remakes (PSX, DS, Mobile)
Sprites Notable Changes
Estark.png None


He is the current Lord of the Underworld. A thousand years before the game begins, he used the Secret of Evolution to become the ultimate life-form, but was sealed into slumber and entombed under Mamon by the Zenith Dragon.

Roughly three-quarters of the way through the game, the miners in Mamon accidentally uncover the tomb and awaken him, driving all demons wild with the return of their lord. However, the Hero of Dragon Quest IV acts quickly and leads his or her party into the catacombs to fight him. Estark is not fully awake yet and is thus much weaker than he would be otherwise - with his only resistances being 25% crack and an immunity to woosh. He has a 75% resistance to sap and snooze, but due to the way the game is programmed, Meena's Kasnooze will put him to sleep 75% of the time.

Later, a nun in Azimuth states that Estark is gathering power for a future comeback, which foreshadows his appearances in other Dragon Quest games. If the player loses to Aamon in Chapter 6 and speaks to him again for a rematch, he will mention Estark while mocking Psaro, stating that "Estark awaits him (Psaro) in hell."


Dragon Quest V

Estark DQV Logo.png
Sprite HP MP Attack Defense
Estark DQV SNES.gif 9,000 255 450 260
Agility Experience Gold Tame Rate
85 5,000 510 N/A
Bestiary No. Unnumbered boss
Spell(s) Kaboom
Kafrizzle
Skill(s) Attacks twice per round
C-c-cold Breath
Disruptive Wave
Scorch
Location(s) Estark's Labyrinth
Item dropped Mini medal 18
Evasion Frizz resistance * Sizz resistance * Fire Breath resistance *
164 0% 0% 0%
Bang resistance * Crack resistance * Ice Breath resistance * Woosh resistance *
0% 20% 20% 67%
Zap resistance * Drain Magic resistance * Whack resistance * Kamikazee resistance *
100% ? 100% 100%
Poof resistance Poison resistance * Fuddle resistance Snooze resistance *
100% 100% 100% 67%
Dazzle resistance * Sap resistance * Fizzle resistance Stun resistance *
100% 100% 67% 67%
PS2 model DS & Mobile sprite
Estark DQV PS2.png Estark DQV DS.png



Estark is a superboss that can be encountered in the post-completion dungeon players can find in Nadiria. As a superboss he is extremely powerful, much more than the main antagonist of the game Grandmaster Nimzo. Estark favors all out offensive attacks, pausing only to use Disruptive Wave. Having Multiheal or Omniheal is necessary to withstand the fierce barrage of attacks. He has no resistance to bang, frizz, or sizz, but has a 20% resistance to crack, 67% for woosh, and complete immunity to zap. Tempting as it is to go all out with offensive magic, it's better to cut into him with Blizzard Blades for extra damage. Furthermore, Estark also has a 33% chance to get hit with snooze, fizzle, and any stun technique. Kasnoozes unique programming will raise this probability, but be warned that Estark will awaken very quickly.

Upon first defeating him, Estark will allow the party to use his personal T'n'T board: "Stark Raving Mad." He is revealed to have a son called Starkers, who will join the party if they manage complete the board. If the player can defeat Estark in 15 turns or less, they will receive the Catas Trophy knick-knack


Dragon Quest VIII

Estark DQ8-LOGO-ICON.png
Original (PS2)
Sprite HP MP Attack
25600 255 999
Defense Agility Experience Gold
256 333 55555 0
Bestiary no. 331
Family ???
In-game description
Spell(s) Kafrizzle(400~500)
Kaboom(350~400)
Skill(s) Attacks twice per turn
Disruptive Wave
Hellish Tornado (260~396)
Gigagash to one character for 1000~1200
Scorch(300~400)
Location(s) Memories Lane
Item(s) dropped Lord's bracer (only once)
Evasion Attack Resistance Frizz Resistance * Sizz Resistance *
164 0% 25% 25%
Fire Breath
Resistance
*
Bang Resistance * Woosh Resistance * Crack Resistance *
25% 25% 25% 25%
Ice breath
Resistance
*
Strike/Rock Resistance * Zap Resistance * Drain Magic Resistance
25% 25% 50% 100%
Whack Resistance * Poison Resistance * Paralysis Resistance * Fuddle Resistance *
100% 100% 100% 100%
Snooze resistance * Dazzle Resistance Fizzle Resistance Ban Dance Resistance
50% 100% 100% 100%
Stun Resistance * Sap Resistance * Army Resistance *
100% 100% 25%
Remake (3DS, Mobile)
Notable Changes
None



Estark makes his appearance in the 3DS remake of Dragon Quest VIII, in a new area called the Memories Lane. This ancient maze allows for players to re-battle bosses from earlier in the game, with much higher difficulty, gaining rewards with each victory. Once they reach the end, the player will find Estark taking his usual nap. Once the battle begins, it becomes apparent that this is the strongest he has ever been.

He possess a resistance to all offensive spells and skill elements, and complete immunity to all status afflictions save for slumber. Needless to say, Omniheal is going to see a lot of use during the battle.

Upon his first defeat, he gives out the Lord's bracer, with further rewards being 10 of a particular stat boosting seed.

Dragon Quest IX

#300 - Estark
Estark IX.png
HP MP Experience Gold
8000
16070 (99)
255 65600 2490
Attack Defense Speed
710
1507 (99)
590
885 (99)
320
512 (99)
Family ???
Bestiary # 300
Game Dragon Quest IX
Console DS
Description "Not only can he pound opponents with Kafrizzle and Kaboom, but he packs a powerful punch as well. Good luck!

This emperor of the underworld evolved into his horrific form after hibernating for many millennia."

Additional Attributes
Fire Ice Wind Earth Light Dark
50 100 100 100 100 150
Blast Dazzle Sleep Death Drain MP Confusion
50 0 0 0 100 0
Fizzle Inaction Paralyze Poison Charm Magic Res
0 0 0 0 5 25
Blunt Sap Decelerate
10 25 75

Estark appears as a Legacy Boss, obtained after completing Quest #152 (or received at special events). He is similar to his superboss incarnation from Dragon Quest V, and becomes enraged by anyone that inflicts a critical hit on him.

Treasure

Level Range Secondary Drop Orb
1-3 Zenithian gauntlets 15% Green Orb 5%
4-8 Zenithian gauntlets 20% Green Orb 5%
9-15 Zenithian gauntlets 25% Green Orb 6%
16-25 Zenithian leggings 15% Green Orb 6%
26-40 Zenithian leggings 20% Green Orb 7%
41-56 Zenithian leggings 25% Green Orb 7%
57-68 Zenithian helm 25% Green Orb 8%
69-80 Zenithian leotard 15% Green Orb 8%
81-90 Zenithian leotard 20% Green Orb 9%
91-99 Zenithian leotard 25% Green Orb 10%

Skills

Level New abilities
Initial Disruptive Wave, Kafrizzle, Kaboom, Scorch, critical attack, attacks twice per round
8 C-c-cold Breath
16 Hellfire, stops using Scorch
28 Psyche Up
41 Kaboomle, begins attacking 3 times per turn, stops using Kaboom
57 Gigagash

Dragon Quest Monsters

Estark appears as the boss of the Gate of Sleep, the gate of zombies. Although the dungeon theme is that of Dragon Quest IV, the surrounding area and his dialogue are based off of his Dragon Quest V appearance.

Dragon Quest Monsters 2

Dragon Quest Monsters: Joker

Estark is present as a rank X member of the Material family and the last member listed in that group. He is also the only rank X monster the player can obtain in the game outside of the Wildcard World Cup, though not until beating the game and the subsequent post-game challenge. Players can find him at rest within the sewers of Domus Isle once they obtain the key to get to him, a battle in order before he joins you. Amusingly, although awake when spoken to, Estark is sleeping at the start of the fight. He can be synthesized using a Psaro and Beetlebully.

Dragon Quest Monsters: Joker 2

Estark is a huge three-slot Rank X monster. He can be synthesized by combining Psaro and the Marquis de Léon. Again, Estark can be found as a recruitable superboss, this time under the condition that he be defeated in ten turns or less. Estark is located in a cave near the Zip portal, once again under deep slumber.

Dragon Quest Heroes II

Trivia

  • Estark's blue coloration in his first appearance is an indicator that he is not fighting at the full power seen in V and later games, supported by Meena's party chat after the battle.
  • Despite Starkers claiming to be his son, Estark cannot recall ever siring an heir at the time of DQV.
  • In the Monsters series, Estark’s bestiary descriptions state that he is a being from the ancient past. However, in the games that portray Terry as either the protagonist or a supporting character (namely DQM, DQM2 and their remakes), this would be inaccurate as Terry lived before Estark’s time.

Related Enemies

Gallery