|Older translations||Chaos, PanicAll|
Fuddle is a spell in the Dragon Quest series. It has a 100% chance to confuse a group of enemies, barring resistance, and costs 5 mp.
Magi and Sages will learn Fuddle at level 27. The spell targets only a single enemy, somewhat limiting it's usefulness compared to Snooze and Dazzle. If a party member is afflicted by the spell, they can be snapped out of it by striking them; this safety feature is limited to DQIII, however.
Fuddle is learned by Borya at level 30, and has the same range as before. The spell is more useful than in III, as only a handful of enemies have an immunity--even into the final areas and bonus dungeon.
Fuddle's range has increased to affect a group of enemies now, greatly improving the spell's usability all the way to the end game. The only drawback to the spell is it's scarcity, with only two human characters being able to learn it.
Jessica learns this spell after investing 26 points into her "Sex Appeal" skill and costs 5 mp. It, along with the newly added Kafuddle is the most reliable status ailment in the post-game, where nearly every monster is immune to Dazzle and Kasnooze.
Fuddle is learned by mages at level 19 and armamentalists at level 20. It costs 5 MP to cast with a base accuracy of 50%, and will become more accurate once the caster's magical might surpasses 50. Once the value reaches 999, the spell will be accurate 100% barring enemy resistance.