Ghoul
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Dragon Quest monster | |
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Ghoul | |
Art by Akira Toriyama | |
Japanese | グール |
Romaji | Gūru |
First appearance | Dragon Quest II |
Old localization | Ghoul |
A Ghoul is an undead enemy in the Dragon Quest series, introduced in Dragon Quest II. It has a stronger attack and more HP than a walking corpse, and is able to call for back up if the player is not swift in dispatching it.
Appearances
Dragon Quest II
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Dragon Quest III
Original (NES)
Sprite | Level | HP | MP | |
36 | 170 | 5 | ||
Attack | Defense | Agility | Experience | Gold |
95 | 10 | 45 | 1270 | 48 |
Bestiary No. | 110 |
Spell(s) | Dazzle |
Skill(s) | Call for help |
Location(s) | Galenholm region |
Item Dropped | Cloak of evasion1⁄256 |
Evasion | Fire Resistance * | Crack Resistance * | Woosh Resistance * | ||
0⁄64 | 0% | 0% | 0% | ||
Zap Resistance * | Drain Magic Resistance | Whack Resistance * | Kamikazee Resistance | ||
0% | 100% | 100% | 0% | ||
Poof Resistance | Fuddle Resistance | Snooze Resistance | Dazzle Resistance | ||
25% | 70% | 100% | 100% | ||
Fizzle Resistance | Sap Resistance * | Deceleratle Resistance * | |||
25% | 0% | 25% |
Dragon Quest VII 3DS
They appear in the downloadable content traveller's tablet a Poisonous Party as normal enemies, able to dish out decent damage with their normal attacks and capable of poisoning the entire party in a single breath attack.
Dragon Quest VIII
Original (PS2)
Sprite | HP | MP | Attack |
182 | 0 | 102 | |
Defense | Agility | Experience | Gold |
42 | 66 | 98 | 17 |
Bestiary no. | 128 |
Family | Undead |
In-game description | Strike or slice these monsters all you want; their undead flesh feels no pain. Beware of their tendency to call in fellow ghouls to sway the odds in their favor. |
Spell(s) | None |
Skill(s) | Call for help |
Location(s) | Arcadia Region East Argonia |
Item(s) dropped | Antidotal herb1⁄8 Gold ring1⁄128 |
Evasion | Attack Resistance | Frizz Resistance * | Sizz Resistance * | |
0⁄64 | 30% | 0% | 0% | |
Fire Breath Resistance * |
Bang Resistance * | Woosh Resistance * | Crack Resistance * | |
0% | 0% | 0% | 50% | |
Ice breath Resistance * |
Strike/Rock Resistance * | Zap Resistance * | Drain Magic Resistance | |
50% | 0% | 0% | 100% | |
Whack Resistance * | Poison Resistance * | Paralysis Resistance * | Fuddle Resistance * | |
15% | 50% | 100% | 15% | |
Snooze resistance * | Dazzle Resistance | Fizzle Resistance | Ban Dance Resistance | |
50% | 50% | 100% | 100% | |
Stun Resistance * | Sap Resistance * | Army Resistance * | ||
50% | 0% | 0% |
Dragon Quest IX
#111 - Ghoul | |||||||||||||||||||||||||||||||||||||||||||
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Dropped Item | Manky mud (common, 1/16) Tough guy tattoo (rare, 1/64) | ||||||||||||||||||||||||||||||||||||||||||
Locations | The Plumbed Depths Urdus Marshland Khaalag Coast Grotto | ||||||||||||||||||||||||||||||||||||||||||
Skills | Call for backup | ||||||||||||||||||||||||||||||||||||||||||
Family | Zombie | ||||||||||||||||||||||||||||||||||||||||||
Bestiary # | 111 | ||||||||||||||||||||||||||||||||||||||||||
Game | Dragon Quest IX | ||||||||||||||||||||||||||||||||||||||||||
Console | DS | ||||||||||||||||||||||||||||||||||||||||||
Description | They're pretty strong for stiffs, and although they don't have any special attacks, beware of them bellowing for backup. When they begin to rot, their breath and nails grow thick with toxins, but these dissipate as they deteriorate further. |
Dragon Quest X
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Dragon Quest XI: Echoes of an Elusive Age
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Dragon Quest Heroes II
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Dragon Quest Builders
Chapter 2
HP | Attack | Defense | Item(s) Dropped |
70~415 | 20~42 | 8~24 | Gravestone (★☆☆), Lemongrass seed (★☆☆) |
Location(s) | |||
Holy sanctum of Rimuldar |
Sprite |
Dragon Quest Builders 2
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