Ghoul

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The Ghoul is a recurring undead monster in the Dragon Quest series, introduced in Dragon Quest II: Luminaries of the Legendary Line. It has a stronger attack and more HP than a walking corpse, and is able to call for back up if the player is not swift in dispatching it.

Characteristics

Ghouls have rotten blue-grey skin, an unkempt mass of grey hair, and they wear dull red and green rotting clothes. In their original appearance, they were the strongest variety of the walking dead and even gained the ability to cast simple fire magic against their foes. Later appearances in the series gave them the ability to call upon more of their kind from beyond the grave to aid them in battle, as well as being able to poison with both their claws and venomous exhalations.

Appearances

Dragon Quest II: Luminaries of the Legendary Line

Ghoul (グール Gūru)DQ2-SNES-LOGO-ICON.PNG
Original (NES)
Sprite HP MP Attack
Ghoul DQII NES.gif 80 Unlimited 120
Defense Agility Experience Gold
19 41 61 100
Abilities Sizz
Location(s) Tower of the Moon
Cave to Rendarak
Item Dropped Chain sickle
Evasion Fire Resistance * Dazzle Resistance Snooze Resistance
364 27 17 37
Thwack Resistance Fizzle Resistance Kasap Resistance
37 07 17
Remakes (SFC, GBC, Mobile)
Sprites HP MP Attack
Ghoul DQII SFC.pngGhoul DQII GBC.pngGhoul DQII iOS.pngGhoul Erdrick Trilogy Switch.png 80 6 103
Defense Agility Experience Gold
19 21 100 91
Abilities Sizz
Location(s) Tower of the Moon
Cave to Rendarak
Item Dropped Chain sickle
Evasion Fire Resistance * Dazzle Resistance Snooze Resistance
364 07 07 17
Thwack Resistance Fizzle Resistance Kasap Resistance
37 07 17



Dragon Quest III: The Seeds of Salvation

Ghoul (グール Gūru)DQ3-SNES-LOGO-ICON.png
Original (NES)
Sprite Level HP MP
Ghoul NES.png 36 170 5
Attack Defense Agility Experience Gold
95 10 45 1270 48
Bestiary No. #110
Spell(s) Dazzle
Skill(s) Call for help
Location(s) Galenholm region
Item Dropped Cloak of evasion1256
Evasion Fire Resistance * Crack Resistance * Woosh Resistance *
0/64 0% 0% 0%
Zap Resistance * Drain Magic Resistance Whack Resistance * Kamikazee Resistance
0% 100% 100% 0%
Poof Resistance Fuddle Resistance Snooze Resistance Dazzle Resistance
25% 70% 100% 100%
Fizzle Resistance Sap Resistance * Deceleratle Resistance *
25% 0% 25%
Remakes sprites



Dragon Quest VII: Fragments of the Forgotten Past 3DS

Ghoul (グール Gūru)
DQ7-PSX-LOGO-ICON.png
Remake exclusive (3DS)
Sprite HP MP Attack Defense
88 6 103 21
Agility Experience Gold Tame Rate
23 137 150 116
Bestiary No. DLC #019
Spell(s) None
Skill(s) Poison Attack
Venom Mist
Location(s) A Poisonous Party
Item(s) Dropped Chain sickle1128
Evasion Frizz Resistance * Sizz Resistance * Fire Breath Resistance *
064 0% 0% 15%
Bang Resistance * Crack Resistance * Ice Breath Resistance * Woosh Resistance *
0% 0% 0% 0%
Strike/Rock Resistance * Zap Resistance * Drain Magic Resistance * Whack Resistance *
0% 0% 100% 100%
Poof Resistance * Poison Resistance * Burning Breath Resistance Fuddle Resistance *
80% 100% 80% 0%
Snooze Resistance * Dazzle Resistance * Fizzle Resistance * Ban Dance Resistance
15% 0% 50% 100%
Stun Resistance * Sap Resistance * Army Resistance *
0% 15% 0%


Dragon Quest VIII: Journey of the Cursed King

Ghoul (グール Gūru)DQ8-LOGO-ICON.png
Nintendo 3DS
Sprite HP MP Attack
DQVIII PS2 Ghoul.png 182 0 102
Defense Agility Experience Gold
42 66 98 17
Bestiary no. #128
Family Undead
In-game description Strike or slice these monsters all you want; their undead flesh feels no pain. Beware of their tendency to call in fellow ghouls to sway the odds in their favor.
Spell(s) None
Skill(s) Call for help
Location(s) Arcadia Region
East Argonia
Item(s) dropped Antidotal herb18
Gold ring1128
Evasion Attack Resistance Frizz Resistance * Sizz Resistance *
0/64 30% 0% 0%
Fire Breath
Resistance
*
Bang Resistance * Woosh Resistance * Crack Resistance *
0% 0% 0% 50%
Ice breath
Resistance
*
Strike/Rock Resistance * Zap Resistance * Drain Magic Resistance
50% 0% 0% 100%
Whack Resistance * Poison Resistance * Paralysis Resistance * Fuddle Resistance *
15% 50% 100% 15%
Snooze resistance * Dazzle Resistance Fizzle Resistance Ban Dance Resistance
50% 50% 100% 100%
Stun Resistance * Sap Resistance * Army Resistance *
50% 0% 0%



Dragon Quest IX: Sentinels of the Starry Skies

##111 - Ghoul
Ghoul IX.png
HP MP Experience Gold
162 12 760 124
Attack Defense Speed
112 65 90
Dropped Item Manky mud (common, 1/16)
Tough guy tattoo (rare, 1/64)
Locations The Plumbed Depths
Urdus Marshland
Khaalag Coast
Grotto
Skills Call for backup
Family Zombie
Bestiary # #111
Game Dragon Quest IX
Console DS
Japanese Name グール
Romanized Jap. Gūru
Description They're pretty strong for stiffs, and although they don't have any special attacks, beware of them bellowing for backup.

When they begin to rot, their breath and nails grow thick with toxins, but these dissipate as they deteriorate further.


Dragon Quest X

Dragon Quest XI: Echoes of an Elusive Age

Dragon Quest Heroes II: Twin Kings and the Prophecy's End

Ghoul (グール Gūru)DQHII Logo.png
Model Experience Gold Marked Version?
Ghoul DQH2.png 812 18g Yes
List No. #137
Field Notes Buried bodies brought back to some semblance of life. Strike and slice all you like—their undead flesh feels no pain. They may be teeming with toxins, but their bodies are so rotten anyway that it doesn't make a difference.
Location(s) The Lumberlands
Item(s) Dropped Pitch pearl, Giant tortoise shell



Dragon Quest Builders

Ghoul (グール Gūru)DQB-LOGO-ICON.png
Chapter 2
HP Attack Defense Item(s) Dropped
70~415 20~42 8~24 Gravestone (★☆☆), Lemongrass seed (★☆☆)
Location(s)
Holy sanctum of Rimuldar
Sprite DQB Ghoul.png



Dragon Quest Builders 2

Dragon Quest Tact

Ghoul appears as a B-rank monster of the Undead family as part of the limited Dragon Quest II event. It can be recruited from the Dirkandor stage from Adventure in the DQII World at any difficulty, eventually becoming recruitable in the second part of the storyline from Chapter 4, Episode 2: Forms of Appearance. The ghoul can participate in Madusa's Battle Road as a party member.

Ghoul (グール Gūru)Tactlogo.png
Stats


DQT Ghoul.png
Family Rank Role
Tact Icon Zombie.png
Undead
DQTact Rank Icon B.png DQTact AttackType.png
Attack
Max Level HP MP Move
110 882 216 2
Attack Defense Agility Wisdom Weight
415 222 310 148 25
Basic Skills
First Second Third
Sizz Toxic Thrust* Shade Slash*
Awakening Skills
First Second Third
Physical Potency +5% / Stats Up Zap Res +25 / Stats Up Shade Slash Potency +5% / Stats Up
Fourth Fifth
Bang Res +25 / Stats Up Shade Slash Potency +5% / Stats Up
Leader Perks
First
N/a
Basic Perks
First Second Third
ATK +5 Shade Slash Potency +2% N/a
Perk Details
First
Physical Potency +5%: Raises physical potency by 5%.
Frizz Resistance * Sizz Resistance * Crack Resistance * Woosh Resistance *
Very Weak Very Weak Normal Normal
Bang Resistance * Zap Resistance * Zam Resistance * Snooze Resistance
Half Res Half Res Normal Half Res
Poison Resistance Physical Lock Resistance Spell Lock Resistance Martial Lock Resistance
Half Res Super Weak Normal Normal
Breath Lock Resistance Hobble Resistance * Stun Resistance * Dazzle Resistance
Normal Normal Normal Super Weak
Curse Resistance Paralysis Resistance Confusion Resistance Charm Resistance
Normal Immune Normal Normal



Similar Species

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