Gloomnivore

The Gloomnivore is a despair-devouring monster introduced in the eleventh game. It bears the bestial shape as the Franticore family, but possesses the ability to speak.

AppearancesEdit

Dragon Quest XI: Echoes of an Elusive AgeEdit

The Gloomnivore is encountered in the second act of the game in the depths of the Dundrasil ruins, where is feasts on the misery of the late King Irwin. It explains that it feeds on the negative emotions of humans, and that the tragedies Irwin has suffered during Mordegon's assault on Dundrasil has left him overflowing with anguish, allowing it to eat for sixteen years. Rab is enraged at the beast for treating his son-in-law like such, and leads the fight against it.

The monster is encountered in the same place during the third act, but has received a substantial power boost thanks to the awakening of Calasmos.

Gloomnivore (バクーモス)
Sprite
 
Bestiary no.
#282
Family
Beast
Experience
12,000
Gold
8,000
HP
2,750
MP
999
Attack
241
Defence
300
Agility
100
Evasion
N/A
In-game description

This cruel creature spent a lifetime gorging itself on the suffering of men, and found a particularly repast in the form of King Irwin's tragic fate.

Spell(s)
Kazam
Skill(s)
Occasionally acts twice per turn
Double Up
Malevolent Miasma
Sleep Attack
Location(s)
Ruins of Dundrasil
Item(s) Dropped
None
Fire resistance *
25%
Ice resistance *
-110%
Wind resistance *
0%
Earth resistance *
0%
Light resistance *
0%
Dark resistance *
50%
Zap resistance *
-125%
Drain Magic resistance
0%
Whack resistance *
100%
Poof resistance
100%
Dazzle resistance *
25%
Fizzle resistance *
50%
Fuddle resistance *
100%
Paralysis resistance *
50%
Poison resistance *
0%
Snooze resistance *
25%
Blunt resistance
0%
Deceleratle resistance
0%
Sap resistance *
0%
Spooky Aura
Anathematise resistance
0%
Stumble resistance *
0%
Stun resistance *
99%
Charm resistance *
100%
Beguile resistance *
100%
Double Down resistance *
0%
Elemental resistance *
0%



Malicious gloomnivore
Sprite
 
Bestiary no.
#477
Family
Beast
Experience
36,000
Gold
12,000
HP
5,250
MP
999
Attack
421
Defence
440
Agility
289
Evasion
N/A
In-game description

Made more deadly by the darkness, he's now hell-bent on making all mankind as miserable as Irwin was so he can dine on its despair.

Spell(s)
Kazammle
Oomph
Skill(s)
Occasionally acts twice
Malevolent Miasma
Sleep Attack
Location(s)
Ruins of Dundrasil
Item(s) Dropped
None
Fire resistance *
25%
Ice resistance *
-110%
Wind resistance *
0%
Earth resistance *
0%
Light resistance *
0%
Dark resistance *
50%
Zap resistance *
-125%
Drain Magic resistance
0%
Whack resistance *
100%
Poof resistance
100%
Dazzle resistance *
25%
Fizzle resistance *
75%
Fuddle resistance *
100%
Paralysis resistance *
50%
Poison resistance *
0%
Snooze resistance *
25%
Blunt resistance
0%
Deceleratle resistance
0%
Sap resistance *
0%
Spooky Aura
Anathematise resistance
0%
Stumble resistance *
0%
Stun resistance *
99%
Charm resistance *
100%
Beguile resistance *
100%
Double Down resistance *
0%
Elemental resistance *
0%


Dragon Quest Monsters: Super LightEdit

EtymologyEdit

  • The Gloomnivore's name is a combination of Gloom, meaning a sensation of deep sadness, and Carnivore.
  • The Baku in the monster's Japanese name might allude to an evil inversion of the youkai Baku. This creature eats the nightmares of people so that they can sleep peacefully, where as the Gloomnivore traps its victims in an endless nightmare.

Similar speciesEdit

GalleryEdit