Gold: Difference between revisions

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*In [[Haggleton]], brothers Buck & Bill will try to compete in purchasing the [[Village goods]] from you by offering a higher amount of gold than the others.  The high amount obtainable is 480 gold coins from Bill.
*In [[Haggleton]], brothers Buck & Bill will try to compete in purchasing the [[Village goods]] from you by offering a higher amount of gold than the others.  The high amount obtainable is 480 gold coins from Bill.
*The characters, while fighting as [[Merchant]]s will pick up extra gold after battles.
*The characters, while fighting as [[Merchant]]s will pick up extra gold after battles.
===''[[Dragon Quest VIII]]''===
*Basic items can be mixed in the [[Krak Pot|Alchemy Pot]] to create more valuable items for selling, though it should only be done in moderation as the selling price will lower after selling a certain amounts of rare items.
*Dodgy Dave from [[Pickham]] will give the party several rewards for supplying him with items mostly available through Alchemy, with most of the rewards being gold.


==Notes==
==Notes==

Revision as of 04:22, 25 February 2017

Torneko dropping some gold.

Gold or gold coins (with the currency symbol of G) is the standard unit of exchange used in the Dragon Quest games. Gold is needed to purchase weapons, armor, items, getting Casino tokens, taking an item out of the vault, as well as to stay at most inns. You can get gold from defeating monsters as well as obtaining it from treasure chests or selling your old equipment and unused items.

Gold is also subtracted if the player dies in battle in order to be resurrected (though the main character will still be resurrected even if there's no gold).

The value of gold coins is not consistent across Dragon Quest titles and a particular item frequently costs more or less depending on the game. That said, it's interesting to note that gold coins can be considered a sort of auxiliary world currency, as they are accepted everywhere throughout a particular game's world (though even in that world one item may have a differing value, possibly suggesting a sort of exchange rate.)

Protecting gold

Starting with Dragon Quest III, gold can be stored within vaults, though the minimum amount that can be deposited is 1,000 coins. Gold that is stored in the vault will not be taken if the main character(s) is killed. Remakes of Dragon Quest & Dragon Quest II also had vaults implemented.

Starting with Dragon Quest VI, vaults were replaced with a bank which unlike the former, stored only gold rather than with equipment.

Other means of obtaining gold

Dragon Quest III

  • Party members who are Merchants will snag several additional gold coins after the end of a battle.
  • Gold can be won through winning bets in the arenas at Romaly, Isis, Samanao and Mercado.

Dragon Quest IV

  • Chapter 3 had many ways to obtain gold due Torneko's goal:
    • Torneko is payed for his work in the weapon shop of Lakanaba.
    • Old Man Finnegan pays you around 10 gold coins to take him the church daily.
    • An old man in Endor will pay 25,000 gold coins for the Silver goddess statue.
    • Equipment can be sold for more money than usual at Torneko's shop.
    • After Torneko's shop is opened, King Norman of Endor will pay you 60,000 gold coin to provide his soldiers with 6 sets of Steel broadsword and Iron armour (7 of each in the NES Version).
  • Meena and Maya receive a payment of 100 gold coins for their last day from the theater troupe from Laissez Fayre.

Dragon Quest VI

  • In Haggleton, brothers Buck & Bill will try to compete in purchasing the Village goods from you by offering a higher amount of gold than the others. The high amount obtainable is 480 gold coins from Bill.
  • The characters, while fighting as Merchants will pick up extra gold after battles.

Dragon Quest VIII

  • Basic items can be mixed in the Alchemy Pot to create more valuable items for selling, though it should only be done in moderation as the selling price will lower after selling a certain amounts of rare items.
  • Dodgy Dave from Pickham will give the party several rewards for supplying him with items mostly available through Alchemy, with most of the rewards being gold.

Notes

  • In the original versions of Dragon Quest IV and Dragon Quest V the player would suffer loss of gold during the course of both stories due to bosses that are unbeatable at a certain point. Remakes of both games changed it to remove the penalty, due to there being no choice for the players. The bosses in question are:

See Also

Gallery

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