Great keeper: Difference between revisions
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<center><small>''For the monster by the name of "GateGuard" in the old [[Game Boy Color]] translations of [[Dragon Quest Monsters]] and [[Dragon Quest Monsters 2]], ''see'' '''[[Grim keeper]]'''.</small></center> | |||
{{Monster Infobox | {{Monster Infobox | ||
|title=Great keeper | |title=Great keeper | ||
Line 4: | Line 6: | ||
|caption= | |caption= | ||
|kanji=てんのもんばん | |kanji=てんのもんばん | ||
|romanji= | |romanji=ten no monban (Heaven's gatekeeper) | ||
|old=GateGuard | |old=GateGuard (GBC version of Dragon Quest III) | ||
|firstappear=''[[Dragon Quest III]]'' | |firstappear=''[[Dragon Quest III]]'' ([[SFC]] remake) | ||
}} | }} | ||
'''Great keepers''' are bonus dungeon monsters that have appeared in several ''[[Dragon Quest (series)|Dragon Quest]]'' remakes, before becoming regular enemies with the eleventh game. They are living statues made out of solid gold, but unlike the [[Gold golem]]s they are not hindered by the frailty of the metal. | '''Great keepers''' are bonus dungeon monsters that have appeared in several ''[[Dragon Quest (series)|Dragon Quest]]'' remakes, before becoming regular enemies with the eleventh game. They are living statues made out of solid gold, but unlike the [[Gold golem]]s they are not hindered by the frailty of the metal. | ||
==Appearances== | ==Appearances== |
Revision as of 20:17, 24 May 2020
Dragon Quest monster | |
---|---|
Great keeper | |
File:Great keeper modern artwork.png | |
Japanese | てんのもんばん |
Romaji | ten no monban (Heaven's gatekeeper) |
First appearance | Dragon Quest III (SFC remake) |
Old localization | GateGuard (GBC version of Dragon Quest III) |
Great keepers are bonus dungeon monsters that have appeared in several Dragon Quest remakes, before becoming regular enemies with the eleventh game. They are living statues made out of solid gold, but unlike the Gold golems they are not hindered by the frailty of the metal.
Appearances
Dragon Quest III
The Super Famicom port of the game marked the debut of this monster with them being encountered in Cloudsgtae Citadel
Original (NES)
Sprite | Level | HP | MP | |
63 | 700 | 0 | ||
Attack | Defense | Agility | Experience | Gold |
350 | 200 | 100 | 8500 | 130 |
Bestiary No. | 136 |
Spell(s) | None |
Skill(s) | Brutal Strike |
Location(s) | Cloudsgate Citadel |
Item Dropped | Tough guy tattoo |
Evasion | Fire Resistance * | Crack Resistance * | Woosh Resistance * | ||
0⁄64 | 0% | 25% | 25% | ||
Zap Resistance * | Drain Magic Resistance | Whack Resistance * | Kamikazee Resistance | ||
0% | 100% | 30% | 100% | ||
Poof Resistance | Fuddle Resistance | Snooze Resistance | Dazzle Resistance | ||
25% | 25% | 70% | 100% | ||
Fizzle Resistance | Sap Resistance * | Deceleratle Resistance * | |||
100% | 70% | 25% |
Dragon Quest VIII
As in III, the Great keeper wasn't present in the original release. They are encountered in the new bonus dungeon, the Altar of Wroth.
Original (PS2)
Sprite | HP | MP | Attack |
800 | 0 | 256 | |
Defense | Agility | Experience | Gold |
300 | 70 | 600 | 150 |
Bestiary no. | 299 |
Family | Material |
In-game description | N/A |
Spell(s) | None |
Skill(s) | N/A |
Location(s) | Altar of Wroth |
Item(s) dropped | Ruby of Protection1⁄64 Seed of Skill1⁄128 |
Evasion | Attack Resistance | Frizz Resistance * | Sizz Resistance * | |
0⁄64 | 0% | 25% | 25% | |
Fire Breath Resistance * |
Bang Resistance * | Woosh Resistance * | Crack Resistance * | |
25% | 25% | 50% | 25% | |
Ice breath Resistance * |
Strike/Rock Resistance * | Zap Resistance * | Drain Magic Resistance | |
25% | 25% | 25% | 100% | |
Whack Resistance * | Poison Resistance * | Paralysis Resistance * | Fuddle Resistance * | |
50% | 100% | 100% | 50% | |
Snooze resistance * | Dazzle Resistance | Fizzle Resistance | Ban Dance Resistance | |
50% | 15% | 100% | 100% | |
Stun Resistance * | Sap Resistance * | Army Resistance * | ||
100% | 15% | 25% |
Dragon Quest XI: Echoes of an Elusive Age
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Dragon Quest Monsters: Super Light
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